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Freudia

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That's cool. I like to play on speed 2-4 and never pause. I don't claim to be skillful or know all the exploits.

IMO, if people had to make decisions on the fly and watch multiple fronts with time never stopping, then people can claim skill. But, if people must pause on a certain day, every couple of days to make sure people fake out the AI.. not so much. lol

It doesn't matter how many new features are added to the game, it will always have speed 5 waiting, if people always pause before they click.

I think the game has a lot of waiting and I play mostly on speed 3 with minimal pausing, so take that for what you will. Granted I take that time to sort out things, like army compositions, but that's just me finding things to fill the time with, not me making actual important decisions.
 

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Granted I take that time to sort out things, like army compositions, but that's just me finding things to fill the time with, not me making actual important decisions.

But army composition is important..
 

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It's important but it's not going to make or break you if you have one less cav or one more cav or three less cannons. That's the kind of fine-tuning I do just to fill up the space. I don't mean rebalance my armies so I don't have 70% cav.
What? Three less cannons can absolutely make or break you.

I'll take a full back row of cannons over Prussian ideas anyday
 

unmerged(679509)

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I think the game has a lot of waiting and I play mostly on speed 3 with minimal pausing, so take that for what you will. Granted I take that time to sort out things, like army compositions, but that's just me finding things to fill the time with, not me making actual important decisions.

I'm not a big MMO player, but have played a few and I find more time wasted getting to or waiting on the action.

Don't get me wrong, I am all for internal politics or basically any new feature that adds depth.
 

Freudia

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I'm not a big MMO player, but have played a few and I find more time wasted getting to or waiting on the action.

Don't get me wrong, I am all for internal politics or basically any new feature that adds depth.

I'm curious: Do you sort out your diplomats and colonists and whatnot while you're invading people? I do, because I believe it's more efficient to always have my diplomats and colonists doing stuff, rather than only at peace time.
 

grumphie

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short answer? no.

long answer? no. limiting information while pausing doesnt help the game at all. it just makes it harder to get into, and is artificial difficulty.
not pausing or pausing a lot is no factor of sjkill. some pople are more used to one of the 2 - multiplayer is often more comfortable with contant 1/2 speed. on the other hand, im willing to bet that the grand majority of players does a LOT of pausing. heck, considingering ddrjake does weeks over a few years on occasions, im willing to bet he pauses a lot as well - and he is by no degree unskilled. in the end, this is a game of wits, not how fast you can micro stuff. limiting pausing liek that would do nothing but damage the game.
 

unmerged(679509)

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short answer? no.

long answer? no. limiting information while pausing doesnt help the game at all. it just makes it harder to get into, and is artificial difficulty.
not pausing or pausing a lot is no factor of sjkill. some pople are more used to one of the 2 - multiplayer is often more comfortable with contant 1/2 speed. on the other hand, im willing to bet that the grand majority of players does a LOT of pausing. heck, considingering ddrjake does weeks over a few years on occasions, im willing to bet he pauses a lot as well - and he is by no degree unskilled. in the end, this is a game of wits, not how fast you can micro stuff. limiting pausing liek that would do nothing but damage the game.

I see your point about immersion but don't agree with the rest. I think if people want achievements or to be a true ironman, do it in real time!
 

Freudia

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Heck yes, I even keep trade working the whole time, if I have more boats.

Yeah, I do too. I'm curious about how you manage to find things to do during peace then because you're taking care of your grocery list of tasks while also invading people, haha.

That's what I'm getting at. You're obviously doing something I'm not, and that's what I'm curious about.
 

grumphie

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I see your point about immersion but don't agree with the rest. I think if people want achievements or to be a true ironman, do it in real time!

and the basis for that is?

.....?

i really really dont see the basis for limiting doing stuff while pausing. this is grand strategy. not real time strategy. if i wanted something where i need to quickly react i'd go play starcraft or age of empires.

in this ghame, being able to do stuff quickly is a non skill on singleplayer. as it in my opinion should. because this is a game where you need your wits. not react quickly. not only has this been the case in PI games for a pretty long while, its logical. this game is by defenition not one that has an easy measure of skill. if 2 players do an WC, you'd say they'd be equally skillfull. yet if one started as france and one as an japanese daimyo, i'd say the daimyo is a lot more skilled.

point is, i just dont see the logic for measuring skill through forcing people not to pause. unless you can bring up some convincing arguments. so far your 3 arguments are:

1. i think it hsould be this. this is an opinion you use as an argument. so far, this opinion has been pretty much outnumbered by the rest of the playerbase. so you can harldy claim this is an popular opinion at this point.

2. doign stuff in realtime is skillfull. it isnt. in the end, whoever thinks better is better at the game. making reactions poart of that skill makes little sense, as its not an factor for doing stuff good. heck, often you actually need your time when paused when doing exessive micro and the like. negotiating a peace in realtime while the war continues isnt really a defenition of skill. like i stated before, this is an grand strategy game, not an rts.

3. people compalin about waiting, this would help aginast that. no. just no. why would that decrease waiting? the reason complain about waiting is because there is so little to do. limiting pausing isnt helping one bit there, as events are often fixed and building troops/ships/buildings doesnt exactly take a lot of time either. npt being able to pause just forces people to play even faster.

so far, i have seen no arguments i even slightly agree or see the logic in at all. unless you can give some good arguments on WHY this would be better, i dont see me(or the playerbase) agreeing with you.
 

unmerged(679509)

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Yeah, I do too. I'm curious about how you manage to find things to do during peace then because you're taking care of your grocery list of tasks while also invading people, haha.

That's what I'm getting at. You're obviously doing something I'm not, and that's what I'm curious about.

What's obvious? I am playing the same game as you. I would guess, you are aware of all features. Like I said, I'm all for more depth and internal politics, but I doubt there will be a "peace only" feature. So the list will get longer (good imo).

The only feature I see possible, that is not another point/click/wait, is to restrict options while paused. Can you think of one?
 

unmerged(679509)

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and the basis for that is?

.....?

i really really dont see the basis for limiting doing stuff while pausing. this is grand strategy. not real time strategy. if i wanted something where i need to quickly react i'd go play starcraft or age of empires.

in this ghame, being able to do stuff quickly is a non skill on singleplayer. as it in my opinion should. because this is a game where you need your wits. not react quickly. not only has this been the case in PI games for a pretty long while, its logical. this game is by defenition not one that has an easy measure of skill. if 2 players do an WC, you'd say they'd be equally skillfull. yet if one started as france and one as an japanese daimyo, i'd say the daimyo is a lot more skilled.

point is, i just dont see the logic for measuring skill through forcing people not to pause. unless you can bring up some convincing arguments. so far your 3 arguments are:

1. i think it hsould be this. this is an opinion you use as an argument. so far, this opinion has been pretty much outnumbered by the rest of the playerbase. so you can harldy claim this is an popular opinion at this point.

2. doign stuff in realtime is skillfull. it isnt. in the end, whoever thinks better is better at the game. making reactions poart of that skill makes little sense, as its not an factor for doing stuff good. heck, often you actually need your time when paused when doing exessive micro and the like. negotiating a peace in realtime while the war continues isnt really a defenition of skill. like i stated before, this is an grand strategy game, not an rts.

3. people compalin about waiting, this would help aginast that. no. just no. why would that decrease waiting? the reason complain about waiting is because there is so little to do. limiting pausing isnt helping one bit there, as events are often fixed and building troops/ships/buildings doesnt exactly take a lot of time either. npt being able to pause just forces people to play even faster.

so far, i have seen no arguments i even slightly agree or see the logic in at all. unless you can give some good arguments on WHY this would be better, i dont see me(or the playerbase) agreeing with you.


I quit reading after you said wc-japanese daimyo-logical.
 

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I quit reading after you said wc-japanese daimyo-logical.

where did i say it was logical to do an WC with an japanese daimyo? replace that daimyo with every nation weaker than france(which there are a LOT of).

heck, switch that daimyo with ryuku. you can harldy claim that's illogical(considering ddrjake), and is just an as lobsided starting position.

you can't just ignore a argument because you dont agree with it or some of the examples arent perfectly worded(https://yourlogicalfallacyis.com/the-fallacy-fallacy). you also fail to react the the arguments with logic, instead you keep using opinions. using opinions is not wrong, but when it stays with "i think X should be the case" that is just not enough. give us reasons why that would be better. tell us why this would make stuff more fun. tell us why thatd be more skillfull. as so far, i fail to see why it should be changed. and you can ahardly have missed that part in my last post, considering i start my last post with asking for a basis on why people should only be able to do stuff in realtime.
 

Willem IV

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NO.

I like to play with a lot of pauses, I manage my armies before go to war, and read all the decisions before enacting them.
If I want to play without pause and planning I start a multiplayer shooter game (which i'm very bad at)
 

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NO.

I like to play with a lot of pauses, I manage my armies before go to war, and read all the decisions before enacting them.

What, strategy!? Nooooo!

If I want to play without pause and planning I start a multiplayer shooter game (which i'm very bad at)

Try this FPS. Time only moves when you do :D
 

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where did i say it was logical to do an WC with an japanese daimyo? replace that daimyo with every nation weaker than france(which there are a LOT of).

heck, switch that daimyo with ryuku. you can harldy claim that's illogical(considering ddrjake), and is just an as lobsided starting position.

you can't just ignore a argument because you dont agree with it or some of the examples arent perfectly worded(https://yourlogicalfallacyis.com/the-fallacy-fallacy). you also fail to react the the arguments with logic, instead you keep using opinions. using opinions is not wrong, but when it stays with "i think X should be the case" that is just not enough. give us reasons why that would be better. tell us why this would make stuff more fun. tell us why thatd be more skillfull. as so far, i fail to see why it should be changed. and you can ahardly have missed that part in my last post, considering i start my last post with asking for a basis on why people should only be able to do stuff in realtime.

You take two people who do the same job equally as good, but it takes one 6-months to finish and the other 3-months. Which has more skill?

Have you ever played a game without pausing no matter what, excluding real world?
 

Rainbow Mirage

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That's cool. I like to play on speed 2-4 and never pause. I don't claim to be skillful or know all the exploits.

IMO, if people had to make decisions on the fly and watch multiple fronts with time never stopping, then people can claim skill. But, if people must pause on a certain day, every couple of days to make sure people fake out the AI.. not so much. lol

It doesn't matter how many new features are added to the game, it will always have speed 5 waiting, if people always pause before they click.

That's cool. I however prefer to play the game on speed 2-3 while practically hugging the spacebar (especially during war time and/or when getting lots of pop-ups for events).

Granted, i'm still relatively new to the game and like to peruse every information available to learn the mechanics better.
 

Sparhafoc

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The game would be unplayable for me without a pause function - my computer struggles with EUIV as it is, and it routinely fails to acknowledge mouse clicks even if the game is running at speed 1.