I see your point about immersion but don't agree with the rest. I think if people want achievements or to be a true ironman, do it in real time!
and the basis for that is?
.....?
i really really dont see the basis for limiting doing stuff while pausing. this is grand strategy. not real time strategy. if i wanted something where i need to quickly react i'd go play starcraft or age of empires.
in this ghame, being able to do stuff quickly is a non skill on singleplayer. as it in my opinion should. because this is a game where you need your wits. not react quickly. not only has this been the case in PI games for a pretty long while, its logical. this game is by defenition not one that has an easy measure of skill. if 2 players do an WC, you'd say they'd be equally skillfull. yet if one started as france and one as an japanese daimyo, i'd say the daimyo is a lot more skilled.
point is, i just dont see the logic for measuring skill through forcing people not to pause. unless you can bring up some convincing arguments. so far your 3 arguments are:
1. i think it hsould be this. this is an opinion you use as an argument. so far, this opinion has been pretty much outnumbered by the rest of the playerbase. so you can harldy claim this is an popular opinion at this point.
2. doign stuff in realtime is skillfull. it isnt. in the end, whoever thinks better is better at the game. making reactions poart of that skill makes little sense, as its not an factor for doing stuff good. heck, often you actually need your time when paused when doing exessive micro and the like. negotiating a peace in realtime while the war continues isnt really a defenition of skill. like i stated before, this is an grand strategy game, not an rts.
3. people compalin about waiting, this would help aginast that. no. just no. why would that decrease waiting? the reason complain about waiting is because there is so little to do. limiting pausing isnt helping one bit there, as events are often fixed and building troops/ships/buildings doesnt exactly take a lot of time either. npt being able to pause just forces people to play even faster.
so far, i have seen no arguments i even slightly agree or see the logic in at all. unless you can give some good arguments on WHY this would be better, i dont see me(or the playerbase) agreeing with you.