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dannyboy2016

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I don’t know about you, but I’ve found the late game of HOI to be a tad disappointing. If you are like me then you’ll usually have created a big boring communist/democratic/national socialist world well before the 1964 end date. Furthermore, any “Cold War” that you wage will either go hot or be decided by the number of victory points that the factions picked up during WW2 .

Why not show the superiority of your ideology/nation/head of government by competing in Space instead?

The Space Race mini mod is the first part of a larger project (to be announced later), but it stands on its own. Thus, I will be releasing it separately in another week or two.

FEATURES
• 15 new Space Race techs
• Multiple new tech components with their own icons
• Decisions related to the various Space techs like launching espionage satellites
• The ability for all countries to compete against one another in special space race decisions
• New and Revised Tech Teams for GER, USA, and SOV

Below are some pictures:

This is a picture showing the first of the new decisions added in this mod: Create a National Space Agency. This is necessary to unlock the Artificial Satellites tech.

spaceracedecision1.jpg


The second picture shows some of the new Soviet Tech Teams and the 15 new Space techs on the Secret Weapons page. It also shows some of the new tech team components like spacecraft design, spaceflight training, and robotics.

sovtechteams.jpg


The third picture shows some of the USA's new Tech teams.

newusspaceteams.jpg
 
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dannyboy2016

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Interesting. What will be the effect of successfully space missions as there is no "prestige" in this game?

Some of the effects of a successful space mission will include: increases to the research rate, waking tech teams, gaining blue prints, giving your enemies dissent hits, adding victory points, increasing your relations with neutral nations, bonuses to espionage and army detection, and allowing you to declare victory through a Mars Landing or a permanent moon base.
 

Kung Zog

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Some of the effects of a successful space mission will include: increases to the research rate, waking tech teams, gaining blue prints, giving your enemies dissent hits, adding victory points, increasing your relations with neutral nations, bonuses to espionage and army detection, and allowing you to declare victory through a Mars Landing or a permanent moon base.
Sounds like a great why to solve the problem. Looking forward to this :)

ps. maybe have some events if one great power annexes another great power to gain some blueprints. If I remember correctly, U.S. space and rocket program got a lot of help from German documents and scientists.
 

dannyboy2016

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Sounds like a great why to solve the problem. Looking forward to this :)

ps. maybe have some events if one great power annexes another great power to gain some blueprints. If I remember correctly, U.S. space and rocket program got a lot of help from German documents and scientists.

I will be including an Operation Paperclip decision. :)
 

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This is a wonderful idea!
 

dannyboy2016

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Damn, wake me up in one or two weeks! :) What about other nations? Can they also participate in the space race?

Every nation can research the techs and will get some decisions. I'm not certain exactly how much they should be able to do. The USA, Germany, and the Soviet Union are the only countries that are, for ideological reasons, going to make a big competition out of it.
 

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Every nation can research the techs and will get some decisions. I'm not certain exactly how much they should be able to do. The USA, Germany, and the Soviet Union are the only countries that are, for ideological reasons, going to make a big competition out of it.

Well, with Hungary (with proper and real tech teams) I always end up with ICBMs, semi-conductors, radars - generally all the things you need for a space programme. And for the ideology, I can imagine certain situations when a minor says: "Okay, the big huge ally won the war, rules the world, but what's left for us? We are second to no one! We have great minds and determination. Space awaits us!" Of course that would be hard, but IMO they can always try. ;)
 

dannyboy2016

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Huh, so having a moon base will end the game in a victory.
I suggest "Moon Base W/ Death Ray" be the final tech
No, please, no Death Stars :) Maybe as a commic addon to this mod, some funny and ridiculous tech, but not in "standart" version.

Haha. I probably won't go there. But I am thinking about allowing you to nuke the moon. :) Is that mad scientist enough?

What about space stations? I mean there are certain types of them.

Already in as a tech. You'll be able to build Salyut and Skylab style space stations via decisions.

Well, with Hungary (with proper and real tech teams) I always end up with ICBMs, semi-conductors, radars - generally all the things you need for a space programme. And for the ideology, I can imagine certain situations when a minor says: "Okay, the big huge ally won the war, rules the world, but what's left for us? We are second to no one! We have great minds and determination. Space awaits us!" Of course that would be hard, but IMO they can always try. ;)

Well, I'm planning on allowing minors to win via a moon landing. I just wasn't planning on making events for America to loose victory points and gain dissent just because Hungary beat them into orbit. :)

I've been working on the sputnik decision/event this morning. Do you guys have any suggestions as to the name for a hypothetical German equivalent of Sputnik or Explorer 1?

sputniklaunched.jpg
 
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