I think calling it "still broken" is misleading. The current disaster for AI Germany is a direct consequence of other bugs being fixed in 1.3.3. As of 1.3.2 Germany had been doing much better even if their success was to a large degree the product of bugs and design flaws. The scores of Allied divisions stuck at sea helped Germany. The fact that the same bug prevented amphibious invasions from certain countries for long periods also helped. The way that the Soviets used to poorly deploy too many units to guard neutral and insignificant borders (Sinkiang anyone?) also obviously favored Germany.
The team's fixing of the above issues is obviously forward progress even if we are temporary left with larger balance issues than we had before. The real flaw was in not having 1.3.3 in public beta for at least one more week. This is especially true for a patch which also made significant changes to the base economic model which was almost guaranteed to have a far reaching impact on balance.
The team's fixing of the above issues is obviously forward progress even if we are temporary left with larger balance issues than we had before. The real flaw was in not having 1.3.3 in public beta for at least one more week. This is especially true for a patch which also made significant changes to the base economic model which was almost guaranteed to have a far reaching impact on balance.