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zijistark

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Well, very sad news to share:

I spent all of yesterday, into the night, fixing 999 bugs and inconsistencies in SWMH and eliminating all non-vanilla errors/warnings from it as reported by the Validator, my own custom integrity checking scripts, the debug output of the retail EXE, and the debug output of the beta/debug EXE. I've run out of things to fix or ways to structure SWMH in a way that is consistent with vanilla that wouldn't require a major map overhaul. But even standalone SWMH still refuses to give an AI reasoning tooltip for 'invite to court,' 'demand religious conversion', and such other diplo-interactions; and the diplo-interactions are always declined (No) no matter what.

This is very bad. Since the vanilla map doesn't exhibit this problem, it is unknown whether a future Paradox patch will even resolve the issue (and seemingly unlikely if it's only happening to SWMH and not their map). I have no idea whether and how SWMH-based HIP installs will ever work with these core features of the game again. This is highly depressing.

Let's hope I get lucky and get a really bright idea, although I'm truly burnt-out on even trying at the moment. I've been working on this trial-and-error tedium with random issues caused by SWMH + patch 2.3 for several days straight, burning the candle at not only both ends but in the middle too. I had ambitious plans to significantly extend EMF during this window of free time, and I've spent it on a seemingly futile effort to make SWMH work with 2.3.

In other words, fuck. :sad:

I may be forced to pull SWMH from the next release (as the game is simply not functional with this issue outstanding). Note that these features do work on the vanilla map versions of HIP and that Lord of Pain is working to port NBRT+SWMH textures to the vanilla map, at the very least making it a lot more pretty than it is.
 

Tonci87

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Well, very sad news to share:

I spent all of yesterday, into the night, fixing 999 bugs and inconsistencies in SWMH and eliminating all non-vanilla errors/warnings from it as reported by the Validator, my own custom integrity checking scripts, the debug output of the retail EXE, and the debug output of the beta/debug EXE. I've run out of things to fix or ways to structure SWMH in a way that is consistent with vanilla that wouldn't require a major map overhaul. But even standalone SWMH still refuses to give an AI reasoning tooltip for 'invite to court,' 'demand religious conversion', and such other diplo-interactions; and the diplo-interactions are always declined (No) no matter what.

This is very bad. Since the vanilla map doesn't exhibit this problem, it is unknown whether a future Paradox patch will even resolve the issue (and seemingly unlikely if it's only happening to SWMH and not their map). I have no idea whether and how SWMH-based HIP installs will ever work with these core features of the game again. This is highly depressing.

Let's hope I get lucky and get a really bright idea, although I'm truly burnt-out on even trying at the moment. I've been working on this trial-and-error tedium with random issues caused by SWMH + patch 2.3 for several days straight, burning the candle at not only both ends but in the middle too. I had ambitious plans to significantly extend EMF during this window of free time, and I've spent it on a seemingly futile effort to make SWMH work with 2.3.

In other words, fuck. :sad:

I may be forced to pull SWMH from the next release (as the game is simply not functional with this issue outstanding). Note that these features do work on the vanilla map versions of HIP and that Lord of Pain is working to port NBRT+SWMH textures to the vanilla map, at the very least making it a lot more pretty than it is.

Did you read my observation that demanding religious conversion does work on Friends? Can you maybe work from that?
 

Tonci87

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I have discovered another case where stuff worked:

My liege the Strategos of Dalmacija was imprisoned by someone, before that happened I started a plot to kill him. His Regent the Droungarios of Bribir doesn´t really like him. If I try to invite the Regent into the plot by going into his Character screen and selecting the option by right klicking on his portrait, I do get the little box that explains me why he doesn´t want to be part of it (he doesn´t like me either). I have that savegame if you should need it.
 

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Well, very sad news to share:

I spent all of yesterday, into the night, fixing 999 bugs and inconsistencies in SWMH and eliminating all non-vanilla errors/warnings from it as reported by the Validator, my own custom integrity checking scripts, the debug output of the retail EXE, and the debug output of the beta/debug EXE. I've run out of things to fix or ways to structure SWMH in a way that is consistent with vanilla that wouldn't require a major map overhaul. But even standalone SWMH still refuses to give an AI reasoning tooltip for 'invite to court,' 'demand religious conversion', and such other diplo-interactions; and the diplo-interactions are always declined (No) no matter what.

This is very bad. Since the vanilla map doesn't exhibit this problem, it is unknown whether a future Paradox patch will even resolve the issue (and seemingly unlikely if it's only happening to SWMH and not their map). I have no idea whether and how SWMH-based HIP installs will ever work with these core features of the game again. This is highly depressing.

Let's hope I get lucky and get a really bright idea, although I'm truly burnt-out on even trying at the moment. I've been working on this trial-and-error tedium with random issues caused by SWMH + patch 2.3 for several days straight, burning the candle at not only both ends but in the middle too. I had ambitious plans to significantly extend EMF during this window of free time, and I've spent it on a seemingly futile effort to make SWMH work with 2.3.

In other words, fuck. :sad:

I may be forced to pull SWMH from the next release (as the game is simply not functional with this issue outstanding). Note that these features do work on the vanilla map versions of HIP and that Lord of Pain is working to port NBRT+SWMH textures to the vanilla map, at the very least making it a lot more pretty than it is.

Take a break from SWMH for a few days or so. I can work around the invite to court bug using console commands for the time being. Although I am not thrilled with the prospect of a SWMH-less CK 2 game...*shudder* One of the biggest attractions was the localization. I'm not so sure I can put up with being called a "Duchess" in the ERE when I ought be addressed as "Doukissa"
 

BigPharma

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Take a break from SWMH for a few days or so. I can work around the invite to court bug using console commands for the time being. Although I am not thrilled with the prospect of a SWMH-less CK 2 game...*shudder* One of the biggest attractions was the localization. I'm not so sure I can put up with being called a "Duchess" in the ERE when I ought be addressed as "Doukissa"

That can be easily rectified by selecting the relevant localisation files from SWMH and making a separate mod. I can send you my own copy of it if you'd like.
 

Lord of Pain

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Well, very sad news to share:

I spent all of yesterday, into the night, fixing 999 bugs and inconsistencies in SWMH and eliminating all non-vanilla errors/warnings from it as reported by the Validator, my own custom integrity checking scripts, the debug output of the retail EXE, and the debug output of the beta/debug EXE. I've run out of things to fix or ways to structure SWMH in a way that is consistent with vanilla that wouldn't require a major map overhaul. But even standalone SWMH still refuses to give an AI reasoning tooltip for 'invite to court,' 'demand religious conversion', and such other diplo-interactions; and the diplo-interactions are always declined (No) no matter what.

This is very bad. Since the vanilla map doesn't exhibit this problem, it is unknown whether a future Paradox patch will even resolve the issue (and seemingly unlikely if it's only happening to SWMH and not their map). I have no idea whether and how SWMH-based HIP installs will ever work with these core features of the game again. This is highly depressing.

Let's hope I get lucky and get a really bright idea, although I'm truly burnt-out on even trying at the moment. I've been working on this trial-and-error tedium with random issues caused by SWMH + patch 2.3 for several days straight, burning the candle at not only both ends but in the middle too. I had ambitious plans to significantly extend EMF during this window of free time, and I've spent it on a seemingly futile effort to make SWMH work with 2.3.

In other words, fuck. :sad:

I may be forced to pull SWMH from the next release (as the game is simply not functional with this issue outstanding). Note that these features do work on the vanilla map versions of HIP and that Lord of Pain is working to port NBRT+SWMH textures to the vanilla map, at the very least making it a lot more pretty than it is.

Located the problem. Fixing it. Will email when I'm done (and maybe had a christmas nap).
 

zijistark

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Located the problem. Fixing it. Will email when I'm done (and maybe had a christmas nap).

No naps for you! Aasmul and I are on chat trying to solve this by an elimination process. Help, Kotten, halp!
 

Lord of Pain

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IoannesBarbarus

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According as SWMH has given me many hours of enjoyment, I would help with this elimination process if it is practical. Perhaps you are repeatedly testing while making successive small modifications to SWMH? Anyway, I could spend a few hours if you think it could help.
 

Lord of Pain

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According as SWMH has given me many hours of enjoyment, I would help with this elimination process if it is practical. Perhaps you are repeatedly testing while making successive small modifications to SWMH? Anyway, I could spend a few hours if you think it could help.

It's already been narrowed down. :) The others just keep changing the method of communication, instead of using one common form, so this leaves me confused to what chat ziji is refering to.
 

Lord of Pain

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Do you already know if the update will require a campaign restart?

As far as I can judge, it will not require a restart.
 

zijistark

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zijistark

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Chatting privately on Google Hangouts together. Email me or sign into Hangouts, yo.

Or sign into Skype for that matter. They're all running. Very, very eager to hear what you have to say.
 

Lord of Pain

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Can Lord of Pain give a quick explanation of what the issue was for the curious? It sounds interesting.


Its not completely 'explainable' yet, just speculations, as the fixing isn't really done it's just narrowed down to one big file, might take longer than expected to be fixed (a few days maybe? unsure).
 

zijistark

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After much labor, it looks like SWMH is good to go now. Probably will do a release in the morning, and aside from lots of SWMH fixes, it will additionally add Arko's Interface compatch.

Time to think about something else for awhile...
 

PlayMp1

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After much labor, it looks like SWMH is good to go now. Probably will do a release in the morning, and aside from lots of SWMH fixes, it will additionally add Arko's Interface compatch.

Time to think about something else for awhile...

Hey, from one Washingtonian to another: thanks for all you're doing and all the work you put into this mod.