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unmerged(27944)

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Apr 16, 2004
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Reading the rules, I am puzzled about them.
Why not consider the option to build prisoner camps ( not only "deathcamps" )? In game war economy the use of this kind of low cost manpower in factories can boost the economy and make Germany fight one more year before being crushed by Allied troops.
And why not consider the option to make what in fact Himmler planned for almost two years: moving population by force from one place to another.
Don't call the Hackenkreuz swastica, but hooked cross, it has little more class ( even if for what it represents, it has absolutely nothing to do with class ... ).
I know perfectly that a game with this kind of options can be not politically correct, and my question figures out as a retoric question. A game where you can build up gulag and lagers and burn milions of hebrew and make them nothing but things, here in Italy would last no longer than a single breath.
So do I have intended it well? You will not implement these thing just not to expose to criticism about your conduct?

( If any of the programmers team can't read or will not reply, just lock&trash ;). )
 
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ashbery76

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NOTE: There will not be any gulags or deathcamps (including POW camps) to build in Hearts of Iron2, nor will there be the ability to simulate the Holocaust or systematic purges, so I ask you not to discuss these topics as they are not related to this game. Thank You.

Read Mod^
 

Shadow Knight

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2Coats said:
Doesnt anyone read the forum rules anymore?
Of course if it has a sticky by it no one reads it. Doesn't matter what forum your on, there are those who refuse to see the "READ BEFORE YOU POST" threads.
 

unmerged(19877)

Oberbrewmeistergerburpsal ot
Sep 20, 2003
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Lord Fabbro said:
Reading the rules, I am puzzled about them.
Why not consider the option to build prisoner camps ( not only "deathcamps" )? In game war economy the use of this kind of low cost manpower in factories can boost the economy and make Germany fight one more year before being crushed by Allied troops.
And why not consider the option to make what in fact Himmler planned for almost two years: moving population by force from one place to another.
Don't call the Hackenkreuz swastica, but hooked cross, it has little more class ( even if for what it represents, it has absolutely nothing to do with class ... ).
I know perfectly that a game with this kind of options can be not politically correct, and my question figures out as a retoric question. A game where you can build up gulag and lagers and burn milions of hebrew and make them nothing but things, here in Italy would last no longer than a single breath.
So do I have intended it well? You will not implement these thing just not to expose to criticism about your conduct?

( If any of the programmers team can't read or will not reply, just lock&trash ;). )

I suspect that problems in translation may be a factor here. This is not an insult but an observation. Allow me two quick points before this thread is permanently closed.

The net economic benefits of the German 'camp' system is dubious, at best. It was never intended as method of bolstering the economy; at it's heart were much sinister motivations. Secondly, I cringe at the thought of someone having fun simulating the creation and administration of a 'camp' system. As I see it, toy battles (HoI is a modern version of this) are a match of strategies & tactics, even if in actuality such battles had a horrible cost. Playing war camp is a contest of subjugation & humiliation. Nothing more.

Regardless, the inclusion of camps is not open to debate. And at present, I do not feel it is worthy of debate.

My two bits, for what it's worth...
 

Cpack

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...last post before closed....

I don't like the idea of that kind of economy :mad:
 

Maximilian I

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the rules are not open to debate.
 
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