Soooooo, this is mostly directed to the people that read my original post on sectors https://forum.paradoxplaza.com/foru...-of-ideas-for-stellaris.944822/#post-21377096. So, @Total Strategy if you still want to know how i would handle the sector governments, here is your chance ^^
Sectors would kind of CKII-Vassals lite in my idea. Fighting for autonomy, trying to become bigger, etc... Each could have their own laws, but the central government would try to have kind of an interest in having the same laws for all sectors, as single autonomous sectors would make the rest rather disloyal. The three zones (core sectors, inner regions, outer regions) would (possibly) have differing laws without an penalty.
So, yeah, lets start with the laws, i might detail some other stuff.
Sector Fleet:
Sectors would kind of CKII-Vassals lite in my idea. Fighting for autonomy, trying to become bigger, etc... Each could have their own laws, but the central government would try to have kind of an interest in having the same laws for all sectors, as single autonomous sectors would make the rest rather disloyal. The three zones (core sectors, inner regions, outer regions) would (possibly) have differing laws without an penalty.
So, yeah, lets start with the laws, i might detail some other stuff.
Sector Fleet:
Allowed: The Sectors (Or This sector) are allowed to have an permanent fleet and will contribute way less (depending on other laws below) to the central fleet cap. (This should be standart in most cases)
Disallowed: The sectors (or this sector) are not allowed to have an permanent fleet and will contribute fully to the central fleet cap. ( This should either make the sector veeeeeeeeeeeeeeeeery annoyed, or take an long time to implement without them getting annoyed, or be an fanatic pacifist sector)
Sector Fleet Strength:Disallowed: The sectors (or this sector) are not allowed to have an permanent fleet and will contribute fully to the central fleet cap. ( This should either make the sector veeeeeeeeeeeeeeeeery annoyed, or take an long time to implement without them getting annoyed, or be an fanatic pacifist sector)
Fully Independent: The sectors (from now on just imagine "this sector" here) have full control over their fleet capacity and won´t contribute to the central government there. (This should rarely be the standart, except for highly militaristic or outer regions sectors)
Semi-Independent: The sectors have high control over their fleet capacity and will only supply 25% of their fleet capacity to the central government. (This should be the case for most outer region sectors or militaristic sectors)
Balanced: The sector have medium control over their fleet capacity and will supply 50 % of their fleet capacity to the central government. (This should be the maximum on control over outer regions that is allowed, and should be standart for inner regions and the core sectors)
Semi-Integrated: The sector have low control over their fleet capacity and will supply 75% of their fleet capacity to the central government. (This should make most sectors (except for pacifists and collectivists) pretty pissed off)
Sector Fleet Control: (This details to what level the sector can use the fleet)Semi-Independent: The sectors have high control over their fleet capacity and will only supply 25% of their fleet capacity to the central government. (This should be the case for most outer region sectors or militaristic sectors)
Balanced: The sector have medium control over their fleet capacity and will supply 50 % of their fleet capacity to the central government. (This should be the maximum on control over outer regions that is allowed, and should be standart for inner regions and the core sectors)
Semi-Integrated: The sector have low control over their fleet capacity and will supply 75% of their fleet capacity to the central government. (This should make most sectors (except for pacifists and collectivists) pretty pissed off)
Fully Integrated: The sectors can use the fleet freely in peace time to hunt space wildlife and fight pirates and other organized crimelords if the central government permits. (Most centralized option, should make everyone but fanatic collevtivists annoyed)
Integrated: The sectors can use the fleet freely in peacetime to hunt space wildlife, fight pirates and other organized crimelords and fight rebels, with or without permission of the central government, but the sector is forced into helping in war. (This should be the standart for core sectors. Maximum Integration for Inner Regions)
Semi-Integrated: The sectors can use the fleet freely in peacetime, and need to be called to arms in case of an war, refusing will be automatic DOW to the central government. (This should be the standart for inner region sectors. Maximum for Outer Regions)
Independent: The sectors can use the fleet freely in peace time, and need to be called to arms in case of an war. They can refuse without DOW. (Standart for outer regions)
Sector Governments:Integrated: The sectors can use the fleet freely in peacetime to hunt space wildlife, fight pirates and other organized crimelords and fight rebels, with or without permission of the central government, but the sector is forced into helping in war. (This should be the standart for core sectors. Maximum Integration for Inner Regions)
Semi-Integrated: The sectors can use the fleet freely in peacetime, and need to be called to arms in case of an war, refusing will be automatic DOW to the central government. (This should be the standart for inner region sectors. Maximum for Outer Regions)
Independent: The sectors can use the fleet freely in peace time, and need to be called to arms in case of an war. They can refuse without DOW. (Standart for outer regions)
All Allowed: Sectors can choose their government freely (Should only happen in very disintegrated empires overall, in the outer regions sometimes, or under rather disintegrated oligarchies (ideological differences aren´t that big to democracy/autocracy))
Slightly controlled: Opens up "Forbid government" policies. Can either prohibit two rows or one collumn.
Medium controlled: Can either prohibit three rows or two collumns.
Fully controlled: Only same government as the central government allowed.
So, yeah, that´d be the basics. Could imagine some laws restricting the sectors on purge/slave policy too. And various ethics not being allowed as rulers in sectors. Open for feedback as always ofc.Slightly controlled: Opens up "Forbid government" policies. Can either prohibit two rows or one collumn.
Medium controlled: Can either prohibit three rows or two collumns.
Fully controlled: Only same government as the central government allowed.
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