As the game is getting closer to release, I got a few questions, may be asked before, but couldn't find answers for. Both for the base game and for modding possibilities. I will buy this game, but to really enjoy it to my liking I have to "mod" a few things I think. I have read several places that this game is supposed to be easy to mod, well what is easy exactly? Can someone without any modding experience still be able to make mods?
I am NOT trying to start a new discussion on any of these subject (like oob, counters) as there are plenty of discussion about them, just questioning how easy it will be to do, especially if you would have no real modding experience before.
I am NOT trying to start a new discussion on any of these subject (like oob, counters) as there are plenty of discussion about them, just questioning how easy it will be to do, especially if you would have no real modding experience before.
- Naming of units. This is something that takes me way too much time in HOI3, especially if I also decide to rename every unit a division consists of. But also because of the system in general (just reading from a text-file), luckily there was tools that made this easer.
- When making a new template what naming conventions can you decide?
- If you for instance decide upon creation of "1. Infantry Divison" or similar, what happens if you:
- Change the template to a another one - like if you make a infantry division into a motorized division?
- If you add a nickname to the division or change the name all together like "1. Infantry Division Big Red" will the game then generate a “new” 1. Infantry Division then?
- What if you skip the number altogether and just call it "Infantry Division Big Red", will it still be the 1st Infantry Division?
- Can you see or change (perhaps the template) of units within a division? Like "100. Infantry Regiment" and so?
- Is there a way to prevent units from having the same name? I remember in HOI3 sometimes - do not why, two ships could come out with the same name if I wasn't paying attention.
- Change the template to a another one - like if you make a infantry division into a motorized division?
- When making a new template what naming conventions can you decide?
- How hard would it be to mod a flat/topographic map of the world? A map of the world that looks like a map and doesn't try to look like a 3D world. If I know my way around Photoshop, how hard would it be to mod the map then?
- How hard would it be to mod the toy soldiers and other "moving" stuff like planes circling around out of the game?
- How hard would it be to mod in normal counters for all units? I am talking about normal counters many loves and are used to from other games, including HOI3. I am not talking about the symbols alone, there is always someone saying that the "counters are already in" the game. It is great that the symbols are in, even greater that you can easily change them within the game, but I mean normal counters now.
- If this is doable. How hard is it to mod in functions into the counter - like from HOI3 - you could easy see what units where out of supply and more. Could you then mod more colors to show more variations - like now in HOI4 you also have training and more.
- How hard would it be to make some sort of hierarchy to units - if I want Corps/Armies/Army Groups - is this something that can be modded?
- Adding new generals - how easy would this be? And how easy would it be to replace the "painted portraits" (even though I like them) with photos. I like them, but if adding lots of new leaders I fear it would take too much "pain" and time to make painted portraits.
- How hard would it be to make it possible to have leaders assigned to divisions? I mean just the names, they don't need to have any effect, but just being able to assign leaders to them.
- How hard would it be to mod in / mod out events?
- How hard would it be to mod names of countries? If English I would like Germany to be named Germany and not The German Reich etc.
- Dynamic province names - like in EU4 you could have dynamic province names - would this be hard to mod in?
- Can you decide WHAT flags the nation get - or even prevent some nations from getting the (in my opinion) made up and stupid flags when they change government to communism/fascism? Like why would Norway keep the cross if going communist? Why would any country with a cross keep it if going communist?
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