Some Oddities in Multiple Megastructure Construction UX

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HFY

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1 - When shift-clicking to queue up several of the same megastructure (e.g. several Orbital Rings in one system), clicking on the planets works as expected, but clicking on a planet's name ends the shift-click mode. That difference in click behavior seems weird, is it deliberate? If so, what's the intended value of that distinction?

2 - When shift-clicking to queue up a megastructure in several systems (e.g. several Hyper Relays in adjacent systems), the hyperlane jump UI objects become non-functional. They change color on hover, but clicking one does not jump to the next system, so the player must exit the system map and click the next system from the galaxy map instead of navigating from system to system. Is this disabled hyperlane link also intentional? If so, why?
 
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