It would be cool if someone from paradox can shortly answer me a couple of modding questions?
- Are the ship profiles nation specific in the final game? (If not, is this moddable?)
- Are the ship profiles different in the specific levels (I-IV) in the final game? (If not, is this moddable?)
- Has the carrier variant of airplanes a different Profile in the final game? (If not, is this moddable?)
- Are the ship/plane/tank profiles for new sub-variants different in the final game? (If not, is this moddable?)
- Is it possible to make/mod some kind of "profile templates" where we can choose out like you made for the unit icons I saw in the last video? This would be a very very cool and usefull help!!!
- Are the unit-files nation specific (f.e. interceptor.txt) to give every nation a slightly different stat?
F.e. if a Ju-87 Stuka is the counterpart of a Typhoon, they're soooooo different (It's tooo abstracted for me)
Can't wait to Play mod this game.....
- Are the ship profiles nation specific in the final game? (If not, is this moddable?)
- Are the ship profiles different in the specific levels (I-IV) in the final game? (If not, is this moddable?)
- Has the carrier variant of airplanes a different Profile in the final game? (If not, is this moddable?)
- Are the ship/plane/tank profiles for new sub-variants different in the final game? (If not, is this moddable?)
- Is it possible to make/mod some kind of "profile templates" where we can choose out like you made for the unit icons I saw in the last video? This would be a very very cool and usefull help!!!
- Are the unit-files nation specific (f.e. interceptor.txt) to give every nation a slightly different stat?
F.e. if a Ju-87 Stuka is the counterpart of a Typhoon, they're soooooo different (It's tooo abstracted for me)
Can't wait to Play mod this game.....
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