ashbery76 said:
Wow, what an intelligent comeback. You must be at least 12 years old. Or perhaps you were speaking about yourself?
Zoston said:
Yes let's forget that R:TW is a glorified RTS whose 'strategic' element is nothing more then a sappy excuse for why you're fighting these battles in the tactical game. The tactical part of R:TW is arguably great (not mentioning the AI that even a trained monkey could beat) but the strategic part is worthless and more akin to what you'd expect from an RTS. Paradox is quite right that we could use a grand
strategy game set in the Roman era, and they're the ones to deliver.
Let's see. In R:TW you have cities in which you can build buildings to get more money or to increase population, yadda yadda...and that is exactly how much different from EU series?
I mean sure, there's more 'historical' feeling in EU game series...but it's not much more complex from that. The only thing more complex is the trade system, and honestly you can't really do much about that. 'Invest in trade technology' WOW that's so grand strategy.
It's not like the EU/HOI/Paradox games have perfect AI either...world conquest with Luxembourgh, eh?
I'm not a Total War nor a Paradox fanboy. Personally I like Paradox games more, I am not someone looking for eye candy. But the thing is, I don't see what aspect Paradox can 'improve' in R:TW to make it better. All they could add is history.