• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

diagrapher

Sergeant
50 Badges
Sep 1, 2019
53
21
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Rajas of India
  • Stellaris: Galaxy Edition
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II
When colonists are malnourished, it's sometimes unclear whether they need more meat or more vegetables; it would be good to have some way of checking. I'm also unclear on whether vegetables noted as high-protein like soybeans count towards the meat or the vegetable requirement.

Also, I could be wrong but it seems like when I build a cookhouse, the colonists all stop eating raw food even if this means they starve, which is annoying and probably not intended?
 
Heya!

Thanks for the feedback - indeed the UI at the moment does not show you what your colonists need to eat, just that their balance is off - I will pass on this request to make it clearer to the rest of the team! As for soybeans - they are counted as vegetables, despite them being high in protein in real life - essentially all things produced in the fields are counted as vegetables (+ berries); Venison, Prime Meat and Fish are counted as Meat; Insects have a bit of both but are more on the Meat side of this.

As for the Cookhouse building - We have not experienced this behavior during our testing but I will make sure to investigate this - if this is occurring in some situations, it definitely is a bug, as the colonists should eat whatever is available if they are starving.

Thanks again for the feedback and thanks for playing!