So heres a few ideas about traits i could see added to the game.
Scarred: +2% chohort loyalty chance. The idea is that soldiers would more easily become loyal to commanders they can see have fought and bleed with them. We allready have a wounded trait so have a high chance for it to be transformed to scarred when it disapears.
fit: +0.02 monthly health, +5% fertility. Representing people who are physically fit. Other traits and age could impact how likely it is for someone to be fit, the olympics event and holding games could have a high chance to make characters fit to represent the training they do.
Builder: +1 finesse, effects if ruler -10% build cost, -10% build time. Small chance (1% ish?) of happening when a building get's completed. I really think some "administrator" traits could be added.
Calm: +1 finesse, +1 martial. Someone who keeps their calm even when things look dire. Could be a military trait since aggressive is one.
Seducer/seductress: +1 charisma, can seduce others. Gives an option to seduce people of the oposite sex (maybe same aswell?) could give a nasty opinion/popularity hit if it is discovered you slept with someones wife/husband. Could have a chance to be given to characters with alot of fertility.
Genius: +2 martial/finesse/charisma/zeal, higher chance to gain stats during childhood. This would be really rare like 0.5-1% or something, would be discovered during childhood. I know we got intelligent but this would be the "stronger" trait between the two.
Any other ideas? More traits woudl if nothing else enhance the roleplaying parts of the game and make the world feel more "real"
Scarred: +2% chohort loyalty chance. The idea is that soldiers would more easily become loyal to commanders they can see have fought and bleed with them. We allready have a wounded trait so have a high chance for it to be transformed to scarred when it disapears.
fit: +0.02 monthly health, +5% fertility. Representing people who are physically fit. Other traits and age could impact how likely it is for someone to be fit, the olympics event and holding games could have a high chance to make characters fit to represent the training they do.
Builder: +1 finesse, effects if ruler -10% build cost, -10% build time. Small chance (1% ish?) of happening when a building get's completed. I really think some "administrator" traits could be added.
Calm: +1 finesse, +1 martial. Someone who keeps their calm even when things look dire. Could be a military trait since aggressive is one.
Seducer/seductress: +1 charisma, can seduce others. Gives an option to seduce people of the oposite sex (maybe same aswell?) could give a nasty opinion/popularity hit if it is discovered you slept with someones wife/husband. Could have a chance to be given to characters with alot of fertility.
Genius: +2 martial/finesse/charisma/zeal, higher chance to gain stats during childhood. This would be really rare like 0.5-1% or something, would be discovered during childhood. I know we got intelligent but this would be the "stronger" trait between the two.
Any other ideas? More traits woudl if nothing else enhance the roleplaying parts of the game and make the world feel more "real"
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