Garbon said:
Bad idea. No matter what sort of natives we have there, we'll eventually end up with strange colonies.
There were people there, they were just disorganized and we don't have any tags to represent them. (the best plan would be to have Ajuran which had quite an influence in the area)
Actually it wasn't disorganized at all, there were six distinct powers in the area:
- In the Nugal valley was the Majerteen, who would be under Ajuran domination until the 16th century, at which point they would break away and form the strongest post-Ajuran state in Somalia.
- In the Mudugh region is the Hiraab, who would be under Ajuran domination also until the 16th century, at which point they founded an Imamate based in Hobyo.
- In the south coast is the city-state of Maqdisho (Mogadishu) ruled by the descendants of Fakr ad Din and stalwart allies of the Ajuran. They ruled over Merka as well.
- Further south is the geritocracy of Brava, which also ruled over Cismayo.
- Inland in the south, and including northern Kenya, is the Galla (Oromo), who are locked in a century-old conflict with the Ajuran, and will be reclaiming their former territories in Ethiopia in the coming centuries.
- Inland in the north is the Ajuran, at the time the mightiest of all the Somali states, whos armies are constantly on the move attacking Ethiopians in support of Adal, Galla in their invasion of Jubaland, and Portugese incursions along the coast.
Of these, the most important in the first half of the game are the Galla, the Ajuran, and Mogadishu, and the most important in the last half are the Galla, the Majerteen of Nugal and the Hiraab of Hobyo.
I have chosen in Mymap to hand-wave the independence of Hobyo and Majerteen as being too tag-intensive and late-game, and Brava as being too irrelevant, but perhaps you disagree.