I edit the .mesh in blender and overrwrite the original in a mod folder. but it doesn't show up ingame the default hairstyle is still shown. I know the mod is working correctly because other assets are showing up. Also how do I edit the .dds files to reflect the changes I've made to the hair or is there a way to create new dds files based off the hair i've created? Edit:for those wondering you’ll need to open the uv editing tab in blender
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