Who wants to have building that are big??????
This thread is not for users who like the default setting but for those who has issue with it when it comes to building realistic cities.
So to those users who are happy with default seeing do not worry, nothing will change to make you unhappy with it. But also be considerate too with those who want more realism in the game. I am trying to cater for these groups of people.

Who want it and they are many who do.
I do know there are different groups here. Those that posted are happy with default setting. Life in game, something new so does not make it look like a lifeless city. like in the simcity or city XXL. But they are others here who like to have the option to customize how many AI agents they can be in the game.
Skyline is about building
so why they did not go into much depth on the transportation system cause they already did that in the cims.
Its not really about trying to bring life to the city and simulate every living thing in it. And the agents dont bring much to the game anyway then to give a semi realistic feel that the city is alive. Other share the same feeling. Yes you can click on an agent and you can see where it goes but thats all there is to it. They dont help you in the process to build bigger cities. You dont help them and give them duties and meaning. If they were taken away you still could build your city with out them. You dont need them in the decisions process of building your city. Its not like you need to wait for an agent to come in and run a particular service. This is not the focus skyline. And I do like it that this could be in the game so not saying its a bad idea. But its not part of sim building.
Its almost like creating Ai agents that are animals to give a feel that the enviroment is alive. Someone could complain and say the environment feels dead and also need birds, pets, etc. Will the Co team decided to do this too? Put more load on the CPU?
Its is mainly because of the agents of why there is a 4 x 4 limit of buildings.
and why maps are at default limit but you can go beyond via modding but its not been tested and at your own risk.
Simcity 2013 had small cities because of it life agents and it did not go well with the sim community cause they wanted larger maps.
Cities XXL came out and even though you can built large cities the community complaint as you all know that it was just dead. But that was not the reason why it fell in ratings. They did not listen to the community the game was full of bugs even to this day and its not been fixed. So its not really nice playing the game. So its not a good choice to go too as a sim building game. Even the modding or building is painful. Not as easy as it will be in skyline. So cities XXL is not listening. So to those who say go to this game if you want bigger cities is not an option.
Again as said above they will be some of you that will be happy how it is and you dont have a desire to build realistic cities and like the AI agents having this semi feel. But again they are those who see it as a restriction to their building designs.
If the Co team could customize it so players can decided how many agents they want this will free up so much more CPU load. I stress it is mainly because of the agents of why you cant build large massive cities. Cause the more building you built the more agents they are.
So the agents are the main issue here and it because the community wanted it so why they are restrictions now.
If the community never complaint about having life in the game it would not be an issue. But it is now and why I am typing all this to provide a solution to this issue.
Because there are Ai agents I propose before that it will make the group of players who want realistic cities happy if it can be customize. I said before players can decided how many agents they want. So to be fair this should be allowed. So if you want a full city of agents you dont need to change a thing. But to those who do not want it you should not be saying that they cant have this feature on this forum. It be like saying turn off the Ai agents cause not everyone wants it.
How about the little blue bird? Many are speaking out about it but the decision is made and its staying but they are compromises so you can disable notifcation, etc.
So its about pleasing each group of fan those that are casual and those that want realistic cities.
If the agents can be customize this will lift the restrictions of the 4 x 4 zone!
It would lift too how big buildings can be!
But to the group of players who are happy with the default it wont bother you but it will as you already know to those who want more flexibility.
They have been post after post talking on this and requesting this and also on the reddit forum so its a community request and here to explain why its needed.
If Agents can be customize then players can almost get massive massive land. Powerplants can be real big, it does not need to be 1:1 but it can be big to those who want it. So can farms and airports as been requested.
So to those who hate this request do you see now why it is a good idea to have it? So the Co team wont have to put default restrictions on zone type building and how big the map can be.
Building are small in the game because of the size because of the cpu load the agents have on the game. Its not a very intensive graphics game and the most intense is the calculation of path finding. The amount of polygon produce by the individual building is not an issue at all as they would have tricks to optimize it so it runs smoothy on your comp. Its not like rendering a fully scale city in Max and Vray made up of millions and millions of detail polygons on a slow dual core comp. its nothing like that so its not because of the buildings.
So it be real nice if the team can see this idea and have an option to enter in how many agents you want in the game so eveyone is happy.

Making it work not just for those who want life but those who want mega land for their massive buildings. And also if possible for mega cities.
It does not help guys when i get comments saying go over to cities XXL or simcity4 if you want mega cities. Its about providing not just for the casual users but also who go beyond like the modders. Those who are causal your going to owe to these players who go out and make time to make the game more enjoyable for you.
So please dont write us off saying its just a bad idea and no customization to the agents.
It has a strong valid point that to customize the ai gents means the team dont need to lock down the building size and zone. It can be locked at default at the start but just like they have the option to unlock this via mod and sanbox. An option for Ai agents could also be there as an option.
If there is an option on this then the ability to use larger building will be unlocked too. It could all be done in the sandbox mode where you have options what you want and dont want.
Watch the interview on part 2 on John Moo the manager. He talks about sandbox feature. Like not having unlimited money if you dont want too.
The idea we players want can be part of the sandbox mode. Where you have large massive land area because you have pick the option of wanting to go that way. So you would have the option of large airports and buildings! You can import your FDX files of buildings that are larger then normal. Like a terrace apartment or the two towers of the past.
However to the group who dont want this then you can play as normal and chose the option not to have this.
Again its to be fair to both group of players so everyone can be happy. Not just one group who are just happy with a medium size map and small building and do not care less if their building are small or not.
So again perhaps it might be possible to built all of chicago so we modder will be able to tell this if the AI option can be turn on, off or customize to what you want. And comp are getting faster and technology is already here to make it happen but we just cant buy it for the avg home user cause its real expensive. But at least the feature there so when the technology because massively available then you can do just that!
But it not just about massive cities as I have been writing
Its about having large massive land going beyond 100km so bigger buildings can fit
So you can design your city and have country sides large mountains, rivers, etc and the spread of it will be massive. So a long road to the country side where you just see aches of farm or forest,etc.
Instead of having 1m+ agents consuming all this CPU load it can be distributed to these other features. Simcity or cityXl does not have this at all. You build large cities but its not large enough where you have massive open lands leading into different areas of inhabitants.
This does not mean the land needs to be all populated with buildings. It just land just like have you see Elite dangerous? They have gone beyond what other games have done have procedurally generated the entire milkyway! Its massive!
The crew a car game has generated the whole of america at a reduce size!
So I hope producing land mass wont be an issue of CPU load. As massive online games have this already.
Just create the land mass to an extreme scale and it does not need to be populated each sq meter with buildings. Just totally open and wide so players can see where they want to build. You dont need to generate your own maps any more unless you want to create a real land map of chicago.
So can this be done it be nice to hear from the team!

Massive land area like in reality with out building filling it all up?
That way again when comp get faster then well the land can be used later on to build their buildings! And fill up the space with buildings.

So its why its there.
No one has suggested any other idea to make buildings big and to have massive cities. Its all about its not what we want, I dont like it and that's all the comment.

This could be a feasible idea to make it possible for now to have massive land with out all the buildings filling the space.
And if this is a bad idea then do please someone post another idea so the team can see how to have bigger buildings and land mass with out the need for the best comp on the market?
My idea has been tried already by today games. You can have massive land area and still run it on today comp.

the Cpu load does not need to be so intense. So if they can have massive land area why not skyline? All the land does not need to be generated in one go. Only to what you can see. Just like that massive milky way in that game.
The crew:
http://i0.wp.com/gearnuke.com/wp-content/uploads/2014/04/The-Crew-map.jpg
Elite dangerous
https://mahddogg.files.wordpress.com/2014/08/galactic-map.png
DayZ map a horror survival game. its a small map but looks large!
http://www.mmogames.com/wp-content/...x-mmo-games-dayz-fallujah-view-screenshot.jpg
And they are others you can find