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Deaghaidh

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Population numbers seem high. I'm not sure, but I think an 'official' population ranking exists.

55K for a nobody like Farwynd just doesn't look right.
 

BlackBishop

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Population numbers seem high. I'm not sure, but I think an 'official' population ranking exists.

55K for a nobody like Farwynd just doesn't look right.

Hm. I couldn't find anything official. Had to use their 25k army as a base, assuming they can raise 2% of their pop into an army. I can cut that back for you if you like to suit your rp.
 

Tapscott

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For the Riverlands I'd say that House Bracken would be a better placed vassal than House Mooton. If I recall correctly House Mooton were minor vassals of House Darry, whilst House Bracken was one of the powerful dynasties who constantly picked fights with the Blackwoods. (Damn straight I sympathize with the Blackwoods. Burn down Stone Hedge!)

Other than that, in the Westerlands you've misspelt Crakehall (for both the noble house, and the lands it controls) as Crakhall... A crime punishable by severe judgement!
 

BlackBishop

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For the Riverlands I'd say that House Bracken would be a better placed vassal than House Mooton. If I recall correctly House Mooton were minor vassals of House Darry, whilst House Bracken was one of the powerful dynasties who constantly picked fights with the Blackwoods. (Damn straight I sympathize with the Blackwoods. Burn down Stone Hedge!)

Other than that, in the Westerlands you've misspelt Crakehall (for both the noble house, and the lands it controls) as Crakhall... A crime punishable by severe judgement!

I opt to take the Black.
 

Ironhide G1

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Is House Cerwyn more powerful than House Bolton? They have the same number of banners as both Manderly and Stark.
 

alexander23

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Dude they arecalled blocks its they and allies and gamilies aligned to them but not actually their own vassals
 

BlackBishop

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For the Riverlands I'd say that House Bracken would be a better placed vassal than House Mooton. If I recall correctly House Mooton were minor vassals of House Darry, whilst House Bracken was one of the powerful dynasties who constantly picked fights with the Blackwoods. (Damn straight I sympathize with the Blackwoods. Burn down Stone Hedge!)

Other than that, in the Westerlands you've misspelt Crakehall (for both the noble house, and the lands it controls) as Crakhall... A crime punishable by severe judgement!

Also, House Mooton is quite powerful in this timeframe. Their influence did not wane until Robert's Rebellion, when they sided with the Targaryens over Robert Baratheon. At least thats what I gather from the Wiki.
 

Jako473

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Also, House Mooton is quite powerful in this timeframe. Their influence did not wane until Robert's Rebellion, when they sided with the Targaryens over Robert Baratheon. At least thats what I gather from the Wiki.

Yeah Mooton controls basically the main port of the riverlands(but it wasnt that large, still, its a conjunction on the Kingsroad, and is not too far off from duskendale, rosby, and even king's landing by land, and gulltown and Driftmark by boat.) so quite important. This period is queer because we don't really have a lot of information because the powers that be are totally changed after the Blackfyre rebellion, that doesn't happen for a good few decades, while the earlier reference point of power was from the Dance.. Which was 40 years ago. All in all a good place to start, if you want it fresh, but a lot of disputing on power/importance.
 

Deaghaidh

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Hm. I couldn't find anything official. Had to use their 25k army as a base, assuming they can raise 2% of their pop into an army. I can cut that back for you if you like to suit your rp.

2% seems low, more appropriate for a modern civilization than for a feudal one that theoretically drafts most able bodied men. 10% or even more seems plausible. Although the real problem is G.R.R.M has no sense of scale.
 

Sneakyflaps

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A nation never raised 10% of their people. 2% seem like too much in my opinion, 1% would likely be closer to reality.
 

Deaghaidh

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A nation never raised 10% of their people. 2% seem like too much in my opinion, 1% would likely be closer to reality.

10% of a nation of millions would be insane, but in a warrior culture where every free adult man was theoretically supposed to be a fighter? Less so imho. This is why medieval/dark ages wars tended to have such a limited campaign season, you had too much of your workforce in the field.

I'must assuming that there is serious scholarly work out there on the issue. But to return to our original issue, the population stats as is would mean Iron Islands are crowded and urban. Using 10% would get us to a total for the whole Iron Islands population of 250k, much more reasonable imho.
 

Sneakyflaps

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10% of a nation of millions would be insane, but in a warrior culture where every free adult man was theoretically supposed to be a fighter? Less so imho. This is why medieval/dark ages wars tended to have such a limited campaign season, you had too much of your workforce in the field.

I'must assuming that there is serious scholarly work out there on the issue. But to return to our original issue, the population stats as is would mean Iron Islands are crowded and urban. Using 10% would get us to a total for the whole Iron Islands population of 250k, much more reasonable imho.

While I do agree the Ironborn is too high, quite a bit too high, then stats like that would require more custom made stat for each region, where as Bishop has preffered to go by an equation which covers all the kingdoms equally. Meaning that if we went by the Ironborn way, then the rest of Westeros would be severely lacking in population.

Also Deagh, I do agree with you, at first when I responded I thought you meant generally across the realm that 10% was the number.
 
Last edited:

Dadarian

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10% of a nation of millions would be insane, but in a warrior culture where every free adult man was theoretically supposed to be a fighter? Less so imho. This is why medieval/dark ages wars tended to have such a limited campaign season, you had too much of your workforce in the field.

I'must assuming that there is serious scholarly work out there on the issue. But to return to our original issue, the population stats as is would mean Iron Islands are crowded and urban. Using 10% would get us to a total for the whole Iron Islands population of 250k, much more reasonable imho.
While I do agree the Ironborn is too high, quite a bit too high, then stats like that would require more custom made stat for each region, where as Bishop has preffered to go by an equation which covers all the kingdoms equally. Meaning that if we went by the Ironborn way, then the rest of Westeros would be severely lacking in population.

To add a sense of scale, Norway's population in 1000 was 150,000, while in 1300 was 400,000. This means that it would raise a total of 15k troops in 1000 and 40k in 1300 at 10%.
 

BlackBishop

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So, how is raiding going to work?

Much like war orders, success will depend on the strength of your enemy in relation to your own, as well as your tactics in your orders. Reaving is going to be highly lucrative, with the Ironborn able to steal away with wealth, ships, and thralls.

Any further questions hit me up on IRC or in PM, as of now this thread is closed, as are sign ups.
 

Deaghaidh

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Andar Connington was born in 115 AL, during the reign of Viserys I; his father, a sickly man prone to illness, would die when he was still a child. During the years of his mother’s regency, the Dance of the Dragons divided the realm – his mother, a Wylde from Rain House and an ardent supporter of the Greens, eagerly followed the Baratheons into war against Rhaenyra. Andar himself doubted the legitimacy of Aegon II’s claim to the throne (and believed strongly that the oaths made to Viserys should have been kept) and thus privately supported the Blacks throughout the war, which worsened relations with his mother. He came of age shortly after the conclusion of the war and removed his mother from any meaningful position of power and influence. During the reign of the Dragonbane, Andar worked to expand the Griffin’s Roost, improving some of the older, crumbling battlements, and generally making the castle securer and stronger. It was also during his reign that he married Meredyth of Tarth, with whom he would have two sons, Orys and Tommen, and a daughter, Helicent. Orys would marry a daughter of lord Grandison, whilst Tommen would be wed to a Caron. Helicent would marry the recently widowed Lord Dondarrion.

During the reign of the Young Dragon, Orys and Tommen both fought in the war against Dorne, where he would be slain; his son, Beric, then only two years old, was named heir to Griffon’s Roost. Since the death of this eldest son, Lord Andar has become a recluse, rarely leaving his castle, and even more rarely leaving his lands.

Physically, in his youth he was a short, squat man with a curly mop of fierce red hair, and a rugged, plain face – in truth, whilst overseeing the repairs to Griffon’s Roost, he was often mistaken for a foreman than the lord of the castle (his booming voice also helped lend that impression). As he aged, his hair thinned, leading to a small, barren crown at the back of his head. Since the death of his eldest son, and the resulting reclusivity, Lord Andar is known to never smile, and wears a mask of melancholy over his face. His temperament has also notably changed, from a boisterous carouser to a quiet builder.


((Steward))
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Beric Connington, the only child of the late Orys Connington, was born in 159 AL. Still a lad, he’s already shown to have his father’s fiery temper, as well as the family’s famous red hair. However, unlike his father and grandfather, he has a lean build like his mother; his previous, a Selmy, recently fell ill and died, and he has since returned to Griffon’s Roost.

((See? I did it... took me a while, but aren't they lovely?))