I most certanly belive that in HOI4 S.U. should be a thing.
It should be generated by switching between economy laws, being in war for too long, starting multiple wars in a short span of time,getting bombed to oblivion.
It should influence how much POP % you can draft, outputs of the factories etc.
Should it rise too high minority pol. parties could execute coups etc.
It would add some level of complexity that would not skyrocket the game's learning curve.
PS: Pol. party sub parties would be a nice thing too .
Have fun my dears!
It should be generated by switching between economy laws, being in war for too long, starting multiple wars in a short span of time,getting bombed to oblivion.
It should influence how much POP % you can draft, outputs of the factories etc.
Should it rise too high minority pol. parties could execute coups etc.
It would add some level of complexity that would not skyrocket the game's learning curve.
PS: Pol. party sub parties would be a nice thing too .
Have fun my dears!