So, what tags are never going to appear in 1444-1821?

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Falc

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Tokugawa and Oda not existing at 1444 is really a shame. These 2 daimyos united Japan and deserve to exist and to get unique national ideas.

Except they correctly do not exist at 1444.

Oda broke away from Shiba between 1452 and 1475.
Tokugawa as a name didn't even exist in EU4's timeframe until 1567, it was Matsudaira until then.
 

aragonFTW

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Etruria formed by rebels in 2 of my games. Can that not happen anymore whn the primary tag has been killed?

I know it's a client state and is for the chop but damn, that flag.
 
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Krajzen

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Okay, if anyone was not sure about it, Sharjah exists. It spawned from rebellion in late game, though I am not sure when it is 'unlocked', maybe it gets cores only since 1727?

jgr5RAj.jpg


All photo proofs of ultra rare nations (Khoshuud, Zunghar etc!) appearing in normal 1444-1721 games are welcome :D
 

FleetingRain

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Okay, if anyone was not sure about it, Sharjah exists. It spawned from rebellion in late game, though I am not sure when it is 'unlocked', maybe it gets cores only since 1727?

jgr5RAj.jpg


All photo proofs of ultra rare nations (Khoshuud, Zunghar etc!) appearing in normal 1444-1721 games are welcome :D

They have two dead cores (Qawasim and Bani Yas), so they can spawn anytime before 1594.

Now, why did they only spawn so late in your game I don't know... but I never understood how separatist revolts work either.
 

Me_

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Except they correctly do not exist at 1444.

Oda broke away from Shiba between 1452 and 1475.
Tokugawa as a name didn't even exist in EU4's timeframe until 1567, it was Matsudaira until then.
Oda clan already existed in 1444, though, even if as a minor one, so they could start with a core.

Is Meissen really still a thing? If so, it needs to go.
 

grommile

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Is Meissen really still a thing?
Not in any practical way except as a bizarre circumstantial revolter; its only core is removed at a date before game start.
 

Sunspawn

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Oda clan already existed in 1444, though, even if as a minor one, so they could start with a core.

Is Meissen really still a thing? If so, it needs to go.
A whole lot of clans existed in 1444 - they were simply not nearly significant enough to be represented as active tags. Until the gradual decline of the Shiba clan, the Oda were not all that significant in terms of 28-province-Japan.
 

Me_

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A whole lot of clans existed in 1444 - they were simply not nearly significant enough to be represented as active tags. Until the gradual decline of the Shiba clan, the Oda were not all that significant in terms of 28-province-Japan.
Yeah, but Oda IS represented by a tag, so while it's not going to be removed, it can just as well be given a core. There is no possible loss there and it may make it existence a bit less of a waste.
 
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Sunspawn

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Krajzen

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Even if Japan is united by then?

Duh, of course not, there are conditions for events (DONT FIRE IF X).
On the other hand sudden appearance of clan in the middle of another would be weird.
I think the best solution would be a bunch of New Clan events that may fire if particular original clans are destabilized, devastated, taken by rebels and so on.
This or simply a cores that appear at some point, so separatist rebels may appear.
 
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Sunspawn

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Maybe add a daimyo-specific disaster that has events that spawn cores of various dead clans in their lands and cause separatism in those provinces? It could be dependent on low stability, legitimacy, OE, number of provinces, etc...
 
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Dutchman251

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I had Chosokabe separatists when I played that one time in Japan. But adding cores is the first thing to go.

And maybe low Horde unity could cause you to have a massive separatist revolt of a horde, preferably one without cores? That would be a nice way to kind of realistically make hordes like Zhungar appear.
 

Me_

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I had Chosokabe separatists when I played that one time in Japan. But adding cores is the first thing to go.

And maybe low Horde unity could cause you to have a massive separatist revolt of a horde, preferably one without cores? That would be a nice way to kind of realistically make hordes like Zhungar appear.
I think that there should be some 10-or so dynamic TAGs reserved for possible new hordes (similar to how there are a few dynamic tags reserved for client states) and that they, along with the existing tags, should form the basis of some sort of horde split-up disaster; but I think that we need to wait and see how the hordes will work in the next expansion first.
 

zdlugasz

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Every culture will get a primary nation. Sapmi is the primary nation of the Sami culture.

Which is, say a little questionable decision as they "invent" tags for all cultures, introducing new ones all the time, all the same time screaming about too many tags and dragging their feet to introduce historical ones, like Florence.

Anyone heard of Sapmi nationalism? And their cores are unrevocable due to "primary culture" thing.
 
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Why not? Just have a, say, Mikawa tag that gets Oda dynasty in 1530s through events, or in the 1470s. Whatever.
Because Mikawa was never ruled by the Oda directly?
 
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the cool guy

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introducing new ones all the time

Due to fans wanting it and really loving it when they add a lot of them.

all the same time screaming about too many tags

This lags the game so they can't go totally crazy without doing optimisations too and then it's a lot of work and something else may have to go (like supply and demand)

and dragging their feet to introduce historical ones, like Florence.

Florence is kind of a special case due to the fact that there were so many fans requesting it. Wiz even felt it was pointless. But again doing what the fans want is logical.
 

zdlugasz

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Due to fans wanting it and really loving it when they add a lot of them.



This lags the game so they can't go totally crazy without doing optimisations too and then it's a lot of work and something else may have to go (like supply and demand)



Florence is kind of a special case due to the fact that there were so many fans requesting it. Wiz even felt it was pointless. But again doing what the fans want is logical.

I am not entirely sure of your point, but adding ahistorical Sapmi seems pointless to me.

Re. optimization - cutting supply and demand, terrain% and whatever else was deleted is not optimization. Even recalculating trade (or performing other actions) only once per month is hardly "optimization".
Optimization is not synonym with "cutting out", it is about doing sth. better. If they made it so that dead AI do not perform any actions then number of dead AIs would not matter.

Obviously I have no idea what kind of data structure they use and what operations are performed, but also obviously in many places it is kind of list or array (from their comments on how things work - on many issues, when all other conditions are met, the "first country" is selected).

If it is a List then pruning it into two is trivial, if it is Array they should skip dead entries, and although length of loop will be still big, they wont do anything for most of. I am aware that saying it is much easier than doing, but if they wanted they could do it (and thinking about future DLCs and EU5 they will have to do it at some point anyway).
 

Sunspawn

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I do wonder if they could just turn AI off for dead tags and turn it on once a tag gains lands.
 
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