After the just recent hotfix patch for 2.2.6 are there some major bugs still present that I'm forgetting about ? (the new colonies unrest and federation fleet cap bugs are supposedly fixed now).
Today and last week we had an patch or an update of the beta.when's the next dev diary for the next addition to the game
It definitely is!Never tried the Glavius AI mod, is it really a marked improvement over the regular AI?, if so, why isn't it integrated into the game?
The only thing that comes to my mind are the Infestors of the Prethoryn Swarm. The Swarm will invade habitated planets, but it won't infest uninhabited ones.After the just recent hotfix patch for 2.2.6 are there some major bugs still present that I'm forgetting about ? (the new colonies unrest and federation fleet cap bugs are supposedly fixed now).
Most simply, because reasonable people can differ about whether it is the correct marked improvement.Never tried the Glavius AI mod, is it really a marked improvement over the regular AI?, if so, why isn't it integrated into the game?
Care to elaborate?Most simply, because reasonable people can differ about whether it is the correct marked improvement.
AFAIK it's still bad but in the dev diary it was mentioned that the system will be improved (probably next big patch tied to a DLC), the other major problem for me is how bad is the empire management when playing wide ( I hope this will be addressed as well). At least the major bugs since the Megacorps expansion are finally cleaned out (or at least it seems so).How's the situation with minority pops growth? Because when total minority started taking over my empire I just couldn't bear it... That's an awesome example how a bad game design can change a xenophile to xenophobe. I always liked multispecies empires in Stellaris and I happily signed migration treaties with neighbours, but when my stupid humans stopped to breed I was so mad at this sheer stupidity that I quit and did not return since.
Realistic minority handling is all I want right now.
They further modified Pop Growth, it should be more "realistic".How's the situation with minority pops growth? Because when total minority started taking over my empire I just couldn't bear it... That's an awesome example how a bad game design can change a xenophile to xenophobe. I always liked multispecies empires in Stellaris and I happily signed migration treaties with neighbours, but when my stupid humans stopped to breed I was so mad at this sheer stupidity that I quit and did not return since.
Realistic minority handling is all I want right now.
@Jibril And this is in an early stage or beginning of the game right?
Your system-specs are quit good, like mine. Even when you are able live with that the lategame becomes so slow and stuttery that i mostly quit campaigns at 2400-2500 because panning through the galaxy is slow, the moving objects and symbols are stuttering, menus and windows are laggy and so on and on and on... (not even mentioning the qol for managing a big empire)