Also weird things tend to happen if you agree to be the vassal of a muslim. Perhaps this should be removed, for players at least?
#check if youre at war with Jerusalem and have no way to get there
#trigger:
and { atwar with owner of Jerusalem
not { or { or { at war with owner of Acre
Acre christian owned
}
or { at war with owner of Jaffa
Jaffa christian held
}
or { and { or { at war with owner of Tyre
Tyre Christian held
}
or { at war with owner of Tiberias
Tiberias Christian held
}
}
}
}
}
}
#action:
#one of the following
40%: declare war on owner of Acre
40%: declare war on owner of Jaffa
20%: declare war on owner of Tyre and owner of Tiberias
Kaelic said:I'd like to see a more realistic army upkeep/attrition system so that its possible to emulate historical battles and wars. Presently no player can really afford to send a crusading army of 10,000 into the holy land via sea or via land without going broke and losing 70% of the army to attrition. This just didn't happen in reality, its basically broken.
He spent most of his father's treasury (filled with money raised by the Saladin tithe), raised taxes, and even agreed to free King William I of Scotland from his oath of subservience to Richard in exchange for 10,000 marks. To raise even more money he sold official positions, rights, and lands to those interested in them. Even those already appointed were forced to pay huge sums to retain their posts. Even William Longchamp, Bishop of Ely and the King's Chancellor, made a show of bidding £3,000 to remain as Chancellor. He was apparently outbid by a certain Reginald the Italian, but his bid was refused...he was said to declare, "I would have sold London if I could find a buyer."
I'd like to see a more realistic army upkeep/attrition system so that its possible to emulate historical battles and wars. Presently no player can really afford to send a crusading army of 10,000 into the holy land via sea or via land without going broke and losing 70% of the army to attrition.
Well if you've ever read anything about the crusades, specifically the fourth one, then it'd be obvious to you that shipping an army off into the Levant *was* horrendously expensive. This is not a-historical. And what do you mean with "broke" - that you have a negative income for a while and run into debt? Big deal, sure its bad for some provinces, you lose improvements and so on and get corruption/thieves/smugglers, but that's the price you pay. I find it tolerable to lose a couple of fisheries/glass works/smithies while I go conquering Syria or northern Italy. I regularly go deep into debt (-2000 to -5000 in the 11th century, more in later centuries) when I fight heavy wars. The gaim ain't about amassing gold, since money buys you no harldy any armies in this game, it's about amassing prestige and piety, which DOES contribute towards making your dynasty grand and powerful.Kaelic said:I'd like to see a more realistic army upkeep/attrition system so that its possible to emulate historical battles and wars. Presently no player can really afford to send a crusading army of 10,000 into the holy land via sea or via land without going broke and losing 70% of the army to attrition. This just didn't happen in reality, its basically broken. The AI of course can ignore this so it leaves the player constantly running broke or spending years..decades saving up for a very short period of conquest. Lets not forget that these conquests piss off his vassals at home due to BB for killing Muslims..er.
The other flaw is when a large nation fights another large nation. The AI enemy will happily gather up a force of 20-30k and wreak havoc on your land. If by chance your demense can match this, your economy will be ruined within a few months of campaigning. This just didn't happen! Raising your whole army didn't bankrupt you within months. It's really stupid. If you don't happen to have the personal manpower to field an army this size you have to pull from your vassals, who seem even more backstabbing and rebellious than even bastards of history could manage.
No doubt apologists will respond with lame ways to get around these flaws, or explain how its to limit the player or other rediculous responses. It doesn't make them any less of flaws.
Kaelic said:IYou can never fund the Byzantion regiment ever as the Byzantine Emperor even with max Scutage. Not to mention this regiment alone is never capable of maintaining its size outside of the city for even the shortest time. One month a province over in your own lands? You lose a few thousand troops.
vertinox said:Your talking about the Constantinople regiment? What year are you at? And what level do you have for your stewardship skill?
I can usually field that regiment and break even.
Kaelic said:I'm not at a year, it's just an example. Start up 1066 scenario, let the regiment max out and then deploy it, see how long you can keep it out before your kingdom turns to crap just from "campaigning". You don't even have to move it! You won't even make a year, a year of campaigning. Those Medieval wars must have been short and swift in history!![]()
Veldmaarschalk said:You are talking about the richest province in the game of course it will be tough to maintain that regiment. Certainly at the beginning of the game when there isn't much money around.
If you were able to have a positive monthly balance and fight a long war in CK with large armies then the game would be to easy. Since almost nothing would hold you back from conquering the whole Middle East in one war as the Byzantine Empire.
And you couldn't recruit less at a time to keep costs time. Wrong!Wiz said:I wouldn't call the troop system a "flaw", that's how raising armies in the medieval era worked - your vassals had troops, and their vassals had troops.
Thats nice, nobody suggested they did.The richer the land, the more vassals, and the more troops your vassals could support. 'National' armies did not exist.
So campaigning with 20,000 men for a few months put most countries into the negative causing their buildings to collapse historically? Really? Wrong again! Not to mention that a nation didn't run in the negative much it simply ran OUT of money and stopped being able to do anything, such as pay the army.Waging a large scale war in the medieval era was hideously expensive because of the primitive taxation systems and even Byzantine Emperors regularily went into debt doing so.
Necessary yes. Good? No. Historical? No. Better alternatives? Yes.The whole model is perfectly historically sound and a necessary gameplay element to maintain the challenge.
Kaelic said:So campaigning with 20,000 men for a few months put most countries into the negative causing their buildings to collapse historically? Really? Wrong again! Not to mention that a nation didn't run in the negative much it simply ran OUT of money and stopped being able to do anything, such as pay the army.
Olaus Petrus said:That negative balance symbolizes how much loan you have taken. And event selling those buildings aren't that impossible. Sometimes rights for certain businesses were sold to cover the debts. Although it would be more realistic if building wouldn't disappear, but I believe that this symbolize the fact that crown don't enjoy these incomes anymore.
Kaelic said:And you couldn't recruit less at a time to keep costs time. Wrong!
Thats nice, nobody suggested they did.
So campaigning with 20,000 men for a few months put most countries into the negative causing their buildings to collapse historically? Really? Wrong again! Not to mention that a nation didn't run in the negative much it simply ran OUT of money and stopped being able to do anything, such as pay the army.
Necessary yes. Good? No. Historical? No. Better alternatives? Yes.
You sir are an apologist.
Kaelic said:Yes I know why it does it and what it symbolizes but it isn't an accurate way to simulate it. Not to mention the AI ignores debt so can campaign forever because it's stupid and this was the best way around them going broke all the time![]()
Wiz said:Relax a little, I misunderstood you because of your earlier posts. It's perfectly reasonable to want to recruit less than the entire regiment at once.
And yes, campaigning with 20,000 men for a few months would put a medieval ruler into the red, although they had options for financing that do not exist in the game. Negative money is debt, and countries waring themselves into debt is as historical as it gets.
Wiz said:Do you honestly want the AI to be even weaker? The game is too easy as it is.