I know there were issues with the same in Wargame series, but the current implementation seems to be the worst of all possible solutions to me...
Waging war around tree lines and out of small forests was a big thing even back then afaik.
Now I just lose tanks because they stupidly evade the smallest almost invisible slopes and the edges of forests...
While in Wargame nearby city blocks made the pathfinding got nuts, now it seems to be forests....
Will this be changed later or is it meant to be like that?
And do you like it?
Waging war around tree lines and out of small forests was a big thing even back then afaik.
Now I just lose tanks because they stupidly evade the smallest almost invisible slopes and the edges of forests...
While in Wargame nearby city blocks made the pathfinding got nuts, now it seems to be forests....
Will this be changed later or is it meant to be like that?
And do you like it?