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Abydos_1

Major
Sep 24, 2015
594
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Yeah, where are those customers to my newly created districts that are ready to plunder them for all their moneys?

All connections are there, plus plenty of attractions and yet I see, if lucky, 200-300 tourists! My international airport turns in 50 customers a week while having a upkeep of 8K. And taxi's drive around with a whooping 4 tourists in a 90+K city, really?
Same story with trains and since there is no way of looking at numbers driving in with cars themselves (if any?) The whole tourism experience is rather underwhelming, and makes this new DLC rather irrelevant, so;

1. Increase tourist numbers
2. Increase tourist numbers
3. Increase tourist numbers
4. Make local citizens go on holiday if hotels are there.
5. Make new district that marks an area as outskirts so the citizens will go into the big town on occasions, if the right connections are there.

I sincerely have hope you will fix this.

Regards.
 
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Abydos_1

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Sep 24, 2015
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Is your city created in AD (So, started in AD and not before and just played it with AD) and what is the size of your city in terms of citizens?
Aye it is a new city created in AD. As written in my post, the city numbers some 90K citizens (92k + something) Tourism is simply not there.

There are several highway entrances, outside train connections, ships and planes. Plenty of public transport including the new taxi's. So, 200-300 on a good day, and on average 150 is rather underwhelming when the DLC introduces new districts solely for this purpose. If the sightings etc. can't pay themselves in there is no point in keeping them around. My economy can go from 60k+ to dipping below the red over night into -10k. Seems weird.
 

armarayo

Captain
Nov 10, 2014
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I have a city created with 1.1.1c and further developed with AD, I have 3 passenger harbors, 1 central railway station that gathers all international lines and the international airport, and I'm getting tourists as increasing numbers but perhaps slowly. I think it helped that I zoned tourism district and leisure district - albeit I sooo dislike how the tourist district looks like (horrid too tall buildings (devs cut half of floors off)).
 

Abydos_1

Major
Sep 24, 2015
594
103
Tourism is crippled without increasing agent limits, end of story.

Hmmm, so city agents and tourism agents share the same pool? If so, they could at least make some "ghost" tourists, as visitors to the various locations based on an estimate. Otherwise, I don't see much point in making tourism traps at all. Since, the bigger you get, the less tourist you will get, lol :D

albeit I sooo dislike how the tourist district looks like (horrid too tall buildings (devs cut half of floors off)).

Zone differently. If you zone say, 3x3 instead of 4x4 you will get different heights.

Have a look at picture 8. There you will see the "same" hotel models, but with different heights.

http://imgur.com/a/S67wo


Cheers o/
 

Lyc

Private
Mar 9, 2015
17
13
This is really disheartening, given that the new DLC puts more weight towards leisure stuff ...
Also got 300 tourists for 20k city. Sad to see your stadium visited by 5 tourists last week ...

I don't really get what the problem is, and I'm astounded to not see this fixed till now.
I love AD and this is the first thing that I think is really lacking ...
 
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Harle

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I haven't looked into this or anything, but my suspicion is that tourists have a disproportionate impact on business. I get about 150 tourists and have a very healthy tourism district, and am making good money from tourists and tourism taxes. Maybe the number seems small because the devs did not want tourism to detract from the simulation, but that doesn't necessarily mean that the tourism aspect of the game is broken, it just means that tourism is a scaled mechanic. Small numbers of tourists have a big impact on the city.
 
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DarkImpaler

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Starting from the fact that even tourist numbers are scaled down like pop (a 40k city in csl sure as hell isnt a 40k city in real life), they indeed seems to be low, but as Harle said I think they are scaled down more than the city pop, because even my districts are big and wealthy despite the small numbers
 

chris_dftba

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For whatever reason I can't get tourism to work. With around 60k citizens and outside connections for ships, airplanes, and trains I can just never get over 300 tourists. All the unique buildings never get more than 10 tourists a week. And all my tourist specilization shops are always complaining that they don't have enough customers.
 
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Kagemusha

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I agree ... I have a tourist district next to the main railway station filled with lots of unique buildings as well as a skatepark and a smaller leisure district next to the tourist district.

The number of tourists however has remained between 200 and 300 since several years.
 
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Mr Jay

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Yeah this is a real pet hatred of mine. I've tried everything to attract tourists. New Airport, Cruise Terminals, Regional Rail Stations, ALL the landmarks, Huge Tourist areas/Leisure areas. All i can muster is 300-400 Tourists for a 100k City. Tried 4 different citys now all the same!

This is very disappointing as i thought AD was supposed to fix most of this! Tourism buildings just arent worth it for the outlay and meager income!
 
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casssnider

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I really don't get why this is hard to fix ... Would be really nice to hear something from the devs since this seems kind of unneccessary.

Yea, this is my biggest disappointment with AD and the Devs really should explain why the content we paid for isn't working. I don't regret my purchase because I really needed the new harbor and I want to support CO to keep them developing this game. But if tourism, and a few other AD issues never get fixed, I definitely will not be purchasing the next DLC sight unseen like I did AD.
 
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jcitron

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Do you have lots of parks?

The tourists are spend thrifts and will go to a free park instead of spending money on the attractions. Try removing parks and see if that helps.
 
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Abydos_1

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Sep 24, 2015
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Do you have lots of parks?

The tourists are spend thrifts and will go to a free park instead of spending money on the attractions. Try removing parks and see if that helps.

If parks have something to say in that regard, they should look at making tourists spend 50/50 on each imo. Why go on holiday in a big city for a walk in a park? :)
 
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jcitron

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If parks have something to say in that regard, they should look at making tourists spend 50/50 on each imo. Why go on holiday in a big city for a walk in a park? :)

Exactly... This was an issue upon the initial release. Commercial areas lost business and tourists never showed up because the tourists would spend their time at the city parks instead of spending their time and money in the commercial districts. I wonder if this got broken again when the add-on was created. This sometimes happens with code. You fix one thing and you think it's fixed. Later on you add something new, based on the same code, however, it reintroduces an old bug which you thought was eliminated. Sometimes, the issue is caused by the new add-on or modification that reintroduces old code too, which of course breaks things all over again.
 
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