To help facilitate a more diverse gameplay. The game is honestly feels less just because everyone has to play wide and aggressive. I'm not saying talk has to be stronger than playing wide, but empires should be allowed and be strong for being wide. You don't have to play tall, but your game will be more fun with different playstyles and be competitive.Why? (Not a rhetorical question. I'm sure there is a reason. I may or may not agree with it. I don't know what it is.)
I think this is essentially correct."Tall" as in staying small and having few planets never existed.
"Tall" as in having a less expansive empire and filling it with habitats, ringworlds and stuff due to lack of planets, has always been what was designed for.
But bureaucrats changed little, because tall was supposed to ramp up admin cap too.
The thing is the game has a mechanism to deal with this already, and there was a time where it actually somewhat worked, and for some reason the dev's seem deadset on killing it in the most convoluted fashion possible.The basic problem is that every strategy game on earth has this problem. There are some games (Civ V) where tall is a viable play style in some situations, but wide is always stronger in every strategy game for the simple reason that it gives you access to more resources, more space to grow your productive population, more of, well, everything.
My recollection is that in every past iteration of Stellaris the mechanism to limit large empires would always have various unintended consequences, would be confusing to the player, and cause arguments...and largely didn't work.The thing is the game has a mechanism to deal with this already, and there was a time where it actually somewhat worked, and for some reason the dev's seem deadset on killing it in the most convoluted fashion possible.
If they wanted big empires to simply be better always due to simply being bigger why not, oh, I dunno, *remove size penalties*. But instead of actually removing them, they give us a building that very efficiently deals with it. It's unclear if they actually want to make size not be an issue, or if the current behavior is some sort of overlooked bug.
No, it absolutely would not make sense. Scientific problems don't become harder to solve for a more populous nation.honestly the way it should work is that wide empires have great economies but little tech in exchange for their huge size and fleet power. tall empires should be able to manage tech many years ahead of their wide counterparts to make up for the fact that they have far less resources and cannot support a fleet large enough to take on a wide empire without some serous tech advantages. this would make sense
Absolutely agree. There's a reason Monaco isn't a research giant, even though it has a massive wealth-per-head-of-population.No, it absolutely would not make sense. Scientific problems don't become harder to solve for a more populous nation.