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MaP_Prime

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I have one giant issue with RD that is pissing me off pretty right now and that is the rate every seems to get illnesses. I mean stuff like cancer and great pox. Since I started my first game everyone seems to get cancer, or great pox, they go insane, get depressed, become lepers, ect. No one seems to live long enough to die of old age they just get a flue and expire. It's stupid and frustrating. I play Norse a lot and it seems like every time my character sets foot on a boat he gets scurvy. I tend to have characters that produce a lot of children and by the time they kick the bucket all but two of their kids have died from rabies, or cancer or whatever. It's absurd and really needs to be corrected.
 
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RoverGrover

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So, having opened up the dynasty view I've come up with some figures for my current playthrough.

Out of 40 total dynasty members (4 generations of ruler) I only have 8 remaining. 32 have died. By totaling their ages when they died I have come up with an average life expectancy of.... 20.3.

Now, my current ruler is beating the odds at 51.... but I also console command removed the great pox from him at age 21.... which surely would have killed him within a few years or at least led him to become an insane infirm.

I should note that I'm playing in Ireland and an actual epidemic is yet to hit. These are, as near as I can tell, just random happenstance.
 
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CorpusCorax

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I would suggest to drastically reduce chance for kids, even young adults getting gout. Increase chance for drunkards, gluttonous and hedonists getting it.

npi9w6.png
 
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WankoStankins

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There are indeed too many diseases, they need to be toned down. I'm constantly replacing my minor nobility titles and councilors due to the constant sicknesses coming through the southern half of my Kingdom of England (I've built hospitals in every province, haven't upgraded them though). Educators constantly get switched (so my family gets gimped education if I don't constantly check to see if their educator dies) and betrothals get broken with surprising frequency due to one of them dying.

My first 3 kings, the first 3 kings of England which I will be forced to look at if I peruse the title history, all have masks (the second two were my landed sons who went in for experimental treatment...). There should be an option to remove masks post-mortem or disable them or something. They look ridiculous.

Out of 40 dynasty members, 21 of them dead, 12 have died of sickness (with yellow skulls, not counting dying of injuries or childhood illness), 11 of them were healthy adults. I wonder what percentage of noble deaths were due to disease?
 
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Chunakun

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I have diseases set at the lowest. Still I have to replace coucil members every few months. I have three vassal republics and the merchant houses keep going extinct. Some families are going extinct (especially if you play with non matrilineal marriages). Maybe an idea to lower the chance of certain diseases when the game rules for diseases are set at the lowest?
 

Pedrinluigi

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Okay, not sure if anyone posted anything like this, but I decided to have a little "tall" game where I'd take care of one land, with one dynasty, and just take care of my few provinces. Thus, I chose the Kingdom of Lanka, and the only expansion that ever happened was inheriting Maldives through marriage. So, I just sat around in my island(s) and playing tall. Despite building hospitals in EVERY province, and developing them as much as possible...

From 769 to 1039, I have played 13 characters. That's 20.77 years per character. Seems good, right? Well... let's take a look at their average ages:
The first two characters are not counted, since they were already present at the beginning of the game (dying at 72 and 61, as they were already old)
3rd - 28 (played from 17 to 28), died of "severe stress" (at age 28, really!?)
4th - 45 (played from 6 to 45), died of Slow Fever
5th - 32 (played from 1 to 32), died of Syphilis (by the way, Syphilis took over the entirety of India, and for like 3 generations everyone was infected with it)
6th - 35 (played from 15 to 35), murdered by her sister (had Syphilis, I cured it at the cost of becoming Lunatic)
7th - 50 (played from 3 to 50), died of Depression (how does one die of depression? Did he commit suicide? Wish I actually had an event for that)
8th - 37 (played from 27 to 37), died of Cancer
9th - 46 (played from 6 to 46), died of "severe stress" (yeah, this bullshit again)
10th - 56 (played from 25 to 56), died of "severe stress" (probably a family thing, huh?)
11th - 38 (played from 28 to 38), died of Depression (again with this crap)
12th - 31 (played from 12 to 31), died of Pneumonia
13th is my current ruler, aged 11 (started playing at 11)

Life expectancy: 39.8 years. I mean, that actually matches statistics, but those were skewed due to ridiculous infant mortality.

The death rates are insane. Out of 10 characters, I have only started playing as an adult 3 times, and out of 248 years of gameplay (since I took over as the 3rd character), I've been an adult for 201. That's 47 years spent as a child, under a regency, or a fifth of the total time played. Not only that, but my longest reigns were not those of rulers that actually lived long, but rulers that I took over as the earliest, my longest reign being 31 years with my 5th character, because I took over him at age 1.

They gotta change this so that characters can actually make it 60. As you can see, the oldest I've EVER seen was 56. It was fun and very exciting when I had severe bottlenecks in my dynasty in the first 100 years, coming dangerously close to being wiped out, in my 5th and 7th character I came down to 3 or less members of my dynasty, and was ruled by a woman (6th), whose only other relative was her sister (who murdered her soon after my 7th character was born), but in two other games I was actually wiped out by disease, in Ireland and Ghana. Not saying it didn't happen, but it definitely should give some sort of grace period of, say, 30 years, so that there can actually be sizable families to get culled down.
 
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Kumicho

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I have diseases set at the lowest. Still I have to replace coucil members every few months. I have three vassal republics and the merchant houses keep going extinct. Some families are going extinct (especially if you play with non matrilineal marriages). Maybe an idea to lower the chance of certain diseases when the game rules for diseases are set at the lowest?

The problem is there's two different things going on here. There's diseases, which are the rampaging epidemics like Consumption, Slow Fever, Measles, etc that break out in certain places and expand over a small area. This is adjustable in the game rules, and you can also defend yourself using hospitals.

However, there are also random events like Cancer, Gout, Infirm, Syphilis, Pneumonia, Lunatic, and so on that are just random occurrences. There's absolutely nothing you can do to prevent these, and the only thing you can do to prolong your life once you get one is to have a good physician who can treat you. So every couple years you should seek treatment (especially if you have a good 20+ one based on Learning, where Mystic/etc gives +5 and Renowned Physician is +10) and hope that you get a good result. If you just pick "established treatments" you can get +2 Health (and other bonuses) and the downside risk is pretty low.

There's only one problem - your physician ONLY treats you and your immediate family. Councilors, court members, etc are screwed, since they get sick at the same rate and then die far, far sooner.
 
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RoverGrover

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Exactly! I was trying to say this same thing in another thread but couldn't manage to word it as well. It isn't the diseases that have been killing me, those are really pretty fun/balanced if you ask me. It is these random occurrences that just absolutely decimate my bloodline that I think need to be toned down a bit.
 
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Matthias_Wlkp

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The sickness rates are kind of strange. When I started the game, I noticed the same thing - lots of death and diseases.

As soon as I played for 100 years, the rates seem stable and balanced. My current ruler started his reign at the age of 20 and is now in great shape at the age of 50. Previous ruler, his grandfather, died at around 60, having ruled for 40 years. I skipped a generation there, as my rulers father died in an outbreak of small pox, at the age of ~30. His other 4 siblings however are well and still alive.
 

twsharp12

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3rd - 28 (played from 17 to 28), died of "severe stress" (at age 28, really!?)

I'm a 26 year old father of two children under two. My job is crazy and everything is nuts around me. My stress is 10/10 most of the time. I give myself 2 years max left before I get the yellow skull of shame. Couldn't imagine having to be the father of a possessed gout child while ruling a kingdom of discontent vassals.
 

Kumicho

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I'm a 26 year old father of two children under two. My job is crazy and everything is nuts around me. My stress is 10/10 most of the time. I give myself 2 years max left before I get the yellow skull of shame. Couldn't imagine having to be the father of a possessed gout child while ruling a kingdom of discontent vassals.

You just need to go hunting and "have a good time" in some random cabin you come across...
 
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Pedrinluigi

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I'm a 26 year old father of two children under two. My job is crazy and everything is nuts around me. My stress is 10/10 most of the time. I give myself 2 years max left before I get the yellow skull of shame. Couldn't imagine having to be the father of a possessed gout child while ruling a kingdom of discontent vassals.

That's the problem though. My kingdom is *completely* ruled by one person, apart from city and temple baronies, and the council is literally irrelevant due to it being an Absolute Kingdom. This character had ONE child, and had a pretty swell life, even becoming Drunkard. What this game really needs is "health complications", like having chest pains from Stress. It'd make sense if he died because of fatigue, exhaustion, heart attacks, etc., but not just "severe stress". What happened? Did he have a psychotic freakout and throw himself out of a window!?
 
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Baron Bratwurst

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Playing as Hvitserks, kings of Sicily, looks like the death rate is fine. I'm on my 5th character now, and so far 3 rulers out of 4 lived quite a long life:

Halfdan 'Whiteshirt', 48, died of rabies
Gandalr 'the Hunter', 65, Great Pox
Anundr 'the Hunter', 75, comatose in bed
Budli 'the Wise' 70, natural death
 

Pedrinluigi

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Playing as Hvitserks, kings of Sicily, looks like the death rate is fine. I'm on my 5th character now, and so far 3 rulers out of 4 lived quite a long life:

Halfdan 'Whiteshirt', 48, died of rabies
Gandalr 'the Hunter', 65, Great Pox
Anundr 'the Hunter', 75, comatose in bed
Budli 'the Wise' 70, natural death

Wish I was lucky enough for that. My 13th character just died at 30, doing the immortality events, and now I'm a 9-year-old. Another 6 years of regency, once again.
 

NakedBeast

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Epidemics are totally fine. Deaths from regular deseases too. The rate of regular diseases is too high. My dynasty is managing fine and multiplying because of good court doctor (and eugenics marriages), but everyone else is having cancer, flu and everything else and dying all the time.
 
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NakedBeast

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I have diseases set at the lowest. Still I have to replace coucil members every few months. I have three vassal republics and the merchant houses keep going extinct. Some families are going extinct (especially if you play with non matrilineal marriages). Maybe an idea to lower the chance of certain diseases when the game rules for diseases are set at the lowest?
Thats because regular (non-epidemic) diseases are not affected by the setting. And most characters die by them in any epidemics settings as far as I noticed. Because their rate is too high.
I think their rate could be somehow associated with health level.
Current disease rate would be natural only for some inbred characters with health of 2 or 3.
 
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Kumicho

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Epidemics are totally fine. Deaths from regular deseases too. The rate of regular diseases is too high. My dynasty is managing fine and multiplying because of good court doctor (and eugenics marriages), but everyone else is having cancer, flu and everything else and dying all the time.

2 out of my 3 children (both underage, including my only son) just died of rabies within a couple months of each other...

I've just started save-scumming when things get completely out of hand like that.