So the Ottos is allying everyone randomly?

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Moarice

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I didn't even try to do any diplomacy with them. They just randomly proposed an alliance.
 
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OnvreOrrivle

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Starts game as byzantium
> Alright, here we go

"Ottomans have established an alliance with Aragon"

OH FOR CHRIST SAKE
 
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Steely Dwarf

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For whatever reason paradox is incapable of making the Ottoman AI play in an intelligent way and has to literally break the game to keep them from being killed. The straits thing and this has been a little much, it's like launch again.

Starts game as byzantium
> Alright, here we go

"Ottomans have established an alliance with Aragon"

OH FOR CHRIST SAKE

This happened in my Venice game too. It feels like Vicky again where everyone loves the Ottomans.
 
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Bella Gerant

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For whatever reason paradox is incapable of making the Ottoman AI play in an intelligent way and has to literally break the game to keep them from being killed. The straits thing and this has been a little much, it's like launch again.



This happened in my Venice game too. It feels like Vicky again where everyone loves the Ottomans.
In Vicky, the Ottomans were vital to keeping order in the Balkans, faltering from a lack of modernization and nationalist tensions, and were constantly a source of contention between Great Britain, France, Russia, and Austria. Every Great Power had an incentive to buddy up with the Ottomans and influence them to keep the Middle East out of their competitors' hands.

In EU4, every Christian nation, especially Hungary and Austria, should be hostile or feel threatened by the Ottomans from the start (Hungary, remember the Crusade of Varna?) and maybe gradually lose the hostility if the Ottomans expand elsewhere. Otherwise, no European country, especially the Catholics, should be trying to ally a heathen nation that was the target of two Crusades within 50 years of the start date.

Maybe, if the Enemy of Enemy modifier was more important, we could see anti-Habsburg style alliance like the Franco-Ottoman alliance instead of the Austro-Anglo-Russo-Franco-Ottoman mess that keeps happening. Or if there was a Papal Influence malus for allying heretics/heathen.
 
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Franco-Turkish alliance is actually historical, it existed 1536-1798. It might be seem like overpowered, but it is actually very logical alliance as two states don't have anything to fight about and they share same interests.

Sure, but it wasn't really like an in-game alliance. The degree of cooperation was totally different. Historically, they coordinated operations on a few campaigns and France provided safe harbour for the Ottoman fleet/raiding parties. In-game, the Turks are sending doomstacks to support the French troops in the Netherlands, etc..

It's the same problem with a lot of the historical alliances in the game. The in-game alliance ends up being much more significant than the historical one ever was. E.g. Anglo-Portuguese alliance drags Portugal into the HYW, with Portugal sending its entire army to defend Calais, the Ottomans join the Protestant League and end up doing most of the fighting, etc..

Hopefully EU5 (or better the next expansion to EU4) will have some diplomatic options that better represent these sort of weaker alliances. E.g. defensive-only alliances that don't take up a whole relations slot, or targetted alliances (i.e. France and OE allied against Austria/Spain only), or the ability to invite friendly nations to join your war against their rivals.
 
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In my game as the Mamluks, Ottomans allied super Muscovy and super Persia (basically got all of Timurids land + more). I didn't even expand north at all and now I won't be able to.

I remember playing before that you couldn't ally to many "super" powers, doesn't seem to apply for the A.I, though.

Edit: Also when Ottomans declared offensive war on me Muscovy joined even though our borders are very far away from each other, I can't for the life of me even with 100 favors (max) get someone to join my offensive war unless they more or less directly borders it.

This is pretty bull to be honest.
 
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I didn't even try to do any diplomacy with them. They just randomly proposed an alliance.

I don´t know if that´s a "feature" or not at this point :/

But good for you, it will certainly protect you from offensive wars. Maybe you can try getting venetian stuff abroad eventually?
 

Promanco

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Ottomans should be hostile to Austria and hungary. Should be always hostile to Papal State as well.

The other alliances seem ok. To fight against big Otto-BBB alliance would be fun.
And actually historical, the Ottos and French were allied against Austria for quite a while.
 
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I love it when people 'respectfully disagree' with posts stating historical facts. o_O
 
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Strange... in my new Holland game with 1.14.2, alliances are working perfectly again, and I see the return of the "neo-great power modifier" in the mod list (-50 if allied with another powerful nation already), so all aberrations of 1.14 are not occurring anymore... did you start a new game? They obviously changed something for 1.14.2...
 
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I love it when people 'respectfully disagree' with posts stating historical facts. o_O

There is no such thing as "Historical facts" unless you invent time travel. Historical stuff is always going to be theoretical, some stuff may have a very high chance of being correct, but that's not the same thing as it being a fact.
 
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There is no such thing as "Historical facts" unless you invent time travel. Historical stuff is always going to be theoretical, some stuff may have a very high chance of being correct, but that's not the same thing as it being a fact.

Did Stalin exist?
 
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I'd not be surprised with the Ottomans managing to ally Christians...in scenarios where the Ottomans convert to Christianity. We all know the Ottoman WC basically goes "Change to Orthodox asap", so that's a valid scenario. But with how it is now, with Muslim Ottomans allying with random Christians...this seems very out of place. SOMETHING has to change to make it an alternative reality and that thing shouldn't be everyone forgetting that the Ottomans just stomped out the Crusaders and decide they should be BFFs forever.
 
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This statement:
ABSURDITY said:
There is no such thing as "Historical facts" unless you invent time travel. Historical stuff is always going to be theoretical, some stuff may have a very high chance of being correct, but that's not the same thing as it being a fact.

This is a truly incoherent view of history devoid of any historiographical consistency.

To respond to 'France had an alliance with the Ottomans' with 'Respectfully Disagree' is to deny known and undisputed historical reality.

It defend 'respectfully disagreeing' with a truth-claim without any demonstration of any error regarding the truth-claim is to waste server bandwidth.
 
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Chlodio

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Sure, but it wasn't really like an in-game alliance. The degree of cooperation was totally different. Historically, they coordinated operations on a few campaigns and France provided safe harbour for the Ottoman fleet/raiding parties. In-game, the Turks are sending doomstacks to support the French troops in the Netherlands, etc..

It's the same problem with a lot of the historical alliances in the game. The in-game alliance ends up being much more significant than the historical one ever was. E.g. Anglo-Portuguese alliance drags Portugal into the HYW, with Portugal sending its entire army to defend Calais, the Ottomans join the Protestant League and end up doing most of the fighting, etc..

Hopefully EU5 (or better the next expansion to EU4) will have some diplomatic options that better represent these sort of weaker alliances. E.g. defensive-only alliances that don't take up a whole relations slot, or targetted alliances (i.e. France and OE allied against Austria/Spain only), or the ability to invite friendly nations to join your war against their rivals.

I don't think there is need for weaker alliances, the problem you presented could solved by explaining AI when it should use all its forces and when use only part. I would like to see AI follow something like:

AI will always leave 25% of forces to defend their land (purely defensive army).
AI will only send 75% of their forces to help if their enemy is their neighbor nation.
AI will only send 50% of their if forces to help if border distance to their enemy is less than 200 (this would mean that France would still send 50% of their forces to Naples, but not not to Poland).
AI will only send 10% of their forces if to help if border distance to their enemy is is more than 200 and less than 400.
AI won't send any armies if border distance to their enemy is more than 400.
 
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