I'm new and have a few questions on this topic.
While screwing around with light tanks in the division designer, I realized you can make light tanks much cheaper than mechanized or armored cars (who would have thunk right?) and that gave me the idea of mixing these shit-tanks in with my infantry or cavalry.
So I googled some stuff on the subject and discovered the concept of space marines. Now, I'm not playing multiplayer yet, but I'd like to once I get a better grasp on the game, but I also don't want to be using divs that would get me banned in multiplayer games. That being said there seems to be some contention over what exactly counts as space marines, or if they are even worth it.
So my questions are as follows:
1. Does using light tanks in my infantry/cav divs count as space marines in all circumstance? Like, does it still count with wheeled, half-track, no TD role, no hypervelocity cannon, etc?
2. Would such a strategy even be worth it?
Specifically I'd like to combine this with mass assault in maybe a 44 cw div for some fat stat blocks. Essentially, the idea is to create divs that take very few IC losses
While screwing around with light tanks in the division designer, I realized you can make light tanks much cheaper than mechanized or armored cars (who would have thunk right?) and that gave me the idea of mixing these shit-tanks in with my infantry or cavalry.
So I googled some stuff on the subject and discovered the concept of space marines. Now, I'm not playing multiplayer yet, but I'd like to once I get a better grasp on the game, but I also don't want to be using divs that would get me banned in multiplayer games. That being said there seems to be some contention over what exactly counts as space marines, or if they are even worth it.
So my questions are as follows:
1. Does using light tanks in my infantry/cav divs count as space marines in all circumstance? Like, does it still count with wheeled, half-track, no TD role, no hypervelocity cannon, etc?
2. Would such a strategy even be worth it?
Specifically I'd like to combine this with mass assault in maybe a 44 cw div for some fat stat blocks. Essentially, the idea is to create divs that take very few IC losses