So Luminary fall into coma when she is Synth? PDX didn't assume player go Synthetic Evolution?

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Nyaruko

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There is no rational explanation for this. Why do synthetics fall into a coma? Hardware failure?


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spoiler :D ... whatever. synth have malfunction too, i guess they didn't add a "flavor" for the synthetic form .

someone tried with the chosenone too ? i guess you have to look in the code to know if there are exeptions.
 

Dunaedine

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He is falling into coma under any circumstances. Be it genetic, cybernetic psionic or synth ascension. It's part of the storyline.
It's the main goal of this origin is to frustrate the player to make him abandon the game, it's a win. Even before this, if you choose the full imperial direction, it seems the game would punish you for that. Not very interesting.
 
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even if he is the chosen one?
I'll make actually another try with the chosen. The last one wasn't representative because of the midgame patch. I added the trait via console command after taking note of the bug.
 

Nyaruko

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He is falling into coma under any circumstances. Be it genetic, cybernetic psionic or synth ascension. It's part of the storyline.
If we don't have option to avoid that, Then is not a game but novel. Synthetic Evolution is the hardest ascension, Requires the most research points. There's no reason it shouldn't be granted the ability to resurrect the luminary/avoid coma.
 
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I hope this gets fixed. Turning your grand leader into a synth to keep them alive is great emergent story telling. It should play nice with the scripted story.
 
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A2ch0n

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There's no reason it shouldn't be granted the ability to resurrect the luminary/avoid coma
Don't get me wrong i agree here! I'll hope it has something todo with the decisions made before. I try another path actually (answer wise). Maybe thats the key.
 

Dunaedine

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I hope this gets fixed. Turning your grand leader into a synth to keep them alive is great emergent story telling. It should play nice with the scripted story.
The best hope is already existing mods with the same origin concept be updated with a storyline. I don't have hope the devs fix this, it seems the goal is to make the luminary go away by any means necessary (kill him like this or make him so awful you want him to go away).
 

Nyaruko

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I hope this gets fixed. Turning your grand leader into a synth to keep them alive is great emergent story telling. It should play nice with the scripted story.
I believe this is a bug or incomplete content. No reason for Synth will die, Even if the hardware fails, the luminary should have memory backups. I don't think in Stellaris we don't have technology to restore the memory.
 

Me_

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She's obviously been modeled after the robots of Futurama.
 
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The best hope is already existing mods with the same origin concept be updated with a storyline. I don't have hope the devs fix this, it seems the goal is to make the luminary go away by any means necessary (kill him like this or make him so awful you want him to go away).
Then the player's frustration will be very strong. We working hard to upgrade his level, Then, he dies, No traits and level left, We are back to Galactic Doorstep origin.
 
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There is no rational explanation for this. Why do synthetics fall into a coma? Hardware failure?

There are unused and partially written events for each ascension option to get out of the coma.

It is definitely pretty glaring, hopefully it will get fleshed out in 3.8.3. They've written most of the relevant code already.
 
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There are unused and partially written events for each ascension option to get out of the coma.

It is definitely pretty glaring, hopefully it will get fleshed out in 3.8.3. They've written most of the relevant code already.

Wow really? Can you post/link to the examples? That's a real shame, but the impression has been that the devs were very rushed to get this update/DLC out.
 
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Honestly, about half of the event files I've looked into have comments like "ADD", "PLEASE REMOVE", "TO DO", etc. they must have been really fixated on getting the DLC released on the anniversary.
 
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Varileztra

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Yea, so far this origin doesn't feel like a "story"...it just feels like its only goal is to annoy the absolut shit out of you. No matter which choices you go, no matter how your empire at large is doing, no matter which ascension you go or what technologies you pick, the origins story is hardcoded to piss on you no matter what.
 

Ariphaos

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So, the normal chosen trait doesn't work. I even got it during the coma. No effect. Waiting for the whisperer one to show up but actually i feel it's maybe a bug (or not fully implemented?).

It's just not implemented. There's a switch for if you have any of the various ascension paths, and a solver effect that grants some powerful abilities for it. At least compared to the vanilla 'no utopia' path already implemented.
 
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