and it looks totally awesome, but I am also totally lost. Would anyone be so kind as to give me some newbie tips? Also, is it easier to play as a king, duke, or count? Any help would be appreciated, this game looks great but I've been hitting my head against a wall trying to figure it out...
Well, while you can learn with just about any selectable noble, some are easier then other.
What is needed for a good learning country? (in my opinion of course)
- an able king (good stats, can breed a few kiddos)
- not too much vassals (easier to handle)
- possibly no overlord (while he protects you, sometimes he simply scr.ws you)
- wealth
- no strong enemy in the neighbourhood
This leaves out the big kingdoms (England, Germany, Byzantium), most dukes, and countries in dangerous positions (Iberian kings for example).
Your best bets are strong independent duchies and small kingdoms (or medium sized, with lots of lands for the king).
Try:
- Duchy of Apulia: wealthy, independent, centralized (the best counties are the dukes personal demense), good generals, some counties nearby which are easy to bash (count management is easier, because all are relatives with loyalty bonuses)
- Poland: a young and able king, easy conquests to the east (Lithuania, Baltic), lots of land for the king, few vassals
- scandinavian kingdoms: while they are relatively poor, they are easy to manage and expansion is not hard (finland, baltics)
Basic tips:
Laws:
Every law has bonuses, and every law has a downside. Read the descriptions carefully.
Inheritance:
the safest is salic, since your daughters kid cannot inherit (he can in semisalic). That means that no outsider will inherit your throne. If you are elective, make sure you give your successor enough titles, so that it is 100% sure he will be selected king when your current ruler dies.
budget management:
in the early stages money is hard to come by, but you can help it in 2 ways:
(soft cheat)
- when there is the wedding of the king, the vassals will give you money to organize a party, which you can keep. (royal marriage aid duty) This can be hundreds of ducats, so it is a good idea to marry as many times as possible. (when you have heirs already, marry old women

)
- when your eldest daughter marries, you will be given money
- later in the game (60-70 years from scenario start) you can wage wars for money. Attack, they offer peace, take all their money in the peace
- DON'T AFRAID OF DEBT! these are the middle ages, no credit ratings, no Moody's, nothing.
- build things which give you money (smithy, mine, forestry, etc.)
demense management:
The rulers intrigue score decides on how many provinces he can control. If he has more then that, they will produce less and less, the efficiency is going down. Give those counties to others.
The general rule should be to keep the ones which are wealthy (7+ income) and give away the rest.
Be sure to leave a few counties in reserves though! When your heir becomes of age, and you found a good lass for him, arrange the marriage, and make him a landowner! (this will help him to amass a bit of prestige before he takes the throne - vassals like an already proven guy better then a new one)
piety, prestige:
the easiest way to get those is creating bishoprics and winning wars.
When you create a bishopric (you sacrifice a county from your demense) you get 100+ piety, which usually is enough for some time.
When you win a war, and don't ask for everything you can, you get prestige for the things you didn't take. (like you beat the cr.p out of somebody, and ask for nothing. Basicly you humilate him, and show the others around who is the boss around these parts...)