So, how will it be with blobs? Still blob universalis or otherwise?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

pedrito_elcabra

Colonel
61 Badges
Dec 18, 2011
882
1.095
  • Crusader Kings II
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Monks and Mystics
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Magicka
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Imperator: Rome
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Victoria 2
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: The Old Gods
Well, if you blob, you will most likely fall a bit behind in tech, in order to manage overextension. Seems like a fair tradeoff to me.

The problem in EU3 was they didn't fall behind. In fact, due to their ridiculous borders they would get a lot of neighbour bonuses.
In my games the Ottos always did best when they got a few early provinces in dalmatia/poland/baltic and they could "leech" tech from the HRE states.
 

calvinhobbeslik

Field Marshal
22 Badges
Nov 29, 2011
7.071
115
  • Europa Universalis III
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
The problem in EU3 was they didn't fall behind. In fact, due to their ridiculous borders they would get a lot of neighbour bonuses.
In my games the Ottos always did best when they got a few early provinces in dalmatia/poland/baltic and they could "leech" tech from the HRE states.

The "neighbor" in "neighbor bonuses" does not actually mean "neighbor" but rather "countries in the same tech group"
 

Snaggleooo

First Lieutenant
93 Badges
May 17, 2008
289
48
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Heir to the Throne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Impire
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2
  • Achtung Panzer
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Rise of Prussia
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • 500k Club
The problem in EU3 was they didn't fall behind. In fact, due to their ridiculous borders they would get a lot of neighbour bonuses.
In my games the Ottos always did best when they got a few early provinces in dalmatia/poland/baltic and they could "leech" tech from the HRE states.

The tech system works differently this time. To increase tech, you need to spend monarch points, which you also need to use to core freshly conquered territory so you avoid the massive maluses of overextension. So quickly blobbing will either leave you a long way behind on tech (and ideas) if you try to consolidate your gains, or open to revolts and other nasty maluses throughout your empire if you don't. It's a nice system that should better simulate the rise and fall of blobs.
 

Lord Canterbury

Grand Prolonger of Autumn
86 Badges
Dec 13, 2004
1.614
2.594
  • Europa Universalis IV: El Dorado
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings III: Royal Edition
  • Divine Wind
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
It's a nice system that should better simulate the rise and fall of blobs.

I hope so, but it depends on how they balance it. The trouble is that when countries are relatively unstable you get a whole bunch of people whining on these forums about rebellions. But as rebellions are potentially the primary source of blob-fracture it is a very hard balance to strike.
 

Snaggleooo

First Lieutenant
93 Badges
May 17, 2008
289
48
  • Victoria 2: A House Divided
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Supreme Ruler 2020
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Heir to the Throne
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Impire
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2
  • Achtung Panzer
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Rise of Prussia
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • Stellaris: Nemesis
  • 500k Club
I hope so, but it depends on how they balance it. The trouble is that when countries are relatively unstable you get a whole bunch of people whining on these forums about rebellions. But as rebellions are potentially the primary source of blob-fracture it is a very hard balance to strike.
Going by the big journalist MP game that we've probably all read, it looks like rebellions will actually be a threat, especially if you're overextended (not the mechanic, just in over your head). A couple of poor decisions seem to be able to cause a whole heap of issues which, presumably, will be worse for the AI than for a human (in the capacity to deal with them, that is).
 

unmerged(466619)

First Lieutenant
2 Badges
Mar 19, 2012
202
80
  • Crusader Kings II
  • Europa Universalis III: Chronicles
Real world blobbing - Selected blobs of 1538:

HapOtt1538.gif


And Charles V had very ugly borders.

The Hapsburg empire got so big due to inheritance rather than conquest. It was also hard enough to keep together that Charles V ended up retiring because he couldn't cope with all the stress, and dividing his realms in two to try and make them more manageable. Even then, the Spanish half ended up losing most of the Netherlands and North Africa.

The Ottomans are a more legitimate example of blobbing, although there are several differences between the Middle East and Western Europe which make it highly unlikely that, say, France would have been able to replicate their success. For one thing, the Middle East was generally less fortified than W. Europe, so it was possible to sweep through enemy lands in a way which would have been impossible in Flanders or Germany. For another, Egypt was already ruled by a separate foreign caste (the Mamelukes) before the Ottoman conquest, so the Turks didn't generally encounter much resistance from Egyptian society as a whole (because to them, it was just a matter of one set of foreign rulers being replaced by another). W. Europe, on the other hand, had an influential hereditary aristocracy and an increasingly large and well-educated middle class. Both these groups would have to be won over if you wanted to properly control the country, which would complicate the process of conquest somewhat.
 

unmerged(466619)

First Lieutenant
2 Badges
Mar 19, 2012
202
80
  • Crusader Kings II
  • Europa Universalis III: Chronicles
The trouble is that when countries are relatively unstable you get a whole bunch of people whining on these forums about rebellions.

I think that this is partly because rebellions in EU3 tend to be annoying rather than really threatening. Generally what happens when your country runs into instability is that you spend all your time playing whack-a-mole with rebel stacks, which is just tedious, boring and not at all fun. If rebels present more of a challenge in EU4 -- and it looks from the dev diaries that they will -- fighting them should be more enjoyable.
 

Chamboozer

Field Marshal
63 Badges
Dec 5, 2008
5.013
2.747
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • War of the Roses
  • Victoria 2
  • Magicka
  • 200k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Achtung Panzer
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Megacorp
  • Stellaris: Federations
  • Imperator: Rome
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Mount & Blade: Warband
  • 500k Club
  • Leviathan: Warships
  • Europa Universalis III Complete
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Hearts of Iron Anthology
'Blobs' are perfectly fine, but I want something to be done about the borders that they result in. Most EUIII AI empires are nonsense from a logical point of view. Like that Austrian empire from page 1 - to defend their Russian territories they'd have to march across Hungary, the Carpathian mountains, Moldavia, then 1,000 miles north (by which point it would probably be winter) before being able to fight any actual enemies. Logistically impossible. Defending settlements on the Volga or Caucasus would be even more of a nightmare than that. Yet in EU games armies can freely march anywhere at any time without costing any extra money.
 
Last edited:

Lord Canterbury

Grand Prolonger of Autumn
86 Badges
Dec 13, 2004
1.614
2.594
  • Europa Universalis IV: El Dorado
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings III: Royal Edition
  • Divine Wind
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
Yet in EU games armies can freely march anywhere at any time without costing any extra money.

Not quite. Although there is no direct maintenance increase, military access rights, attrition (in remote areas) and simple time to travel do make defending a separated area.

That said, I would certain advocate the AI claiming contiguous provinces first in peace settlements. Also I would advocate non-contiguous provinces having a higher result risk.
 

Chamboozer

Field Marshal
63 Badges
Dec 5, 2008
5.013
2.747
  • Victoria 2: A House Divided
  • Supreme Ruler: Cold War
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • War of the Roses
  • Victoria 2
  • Magicka
  • 200k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Achtung Panzer
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Megacorp
  • Stellaris: Federations
  • Imperator: Rome
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Mount & Blade: Warband
  • 500k Club
  • Leviathan: Warships
  • Europa Universalis III Complete
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Hearts of Iron Anthology
Yes, there are some extremely minor disincentives that come with taking your army from a friendly controlled Vienna to Moscow, but it's hardly something that any player would lose sleep over in the way monarchs of the time would have had to.
 

Grundius

Galactic Conquest Fanboy
16 Badges
Apr 2, 2001
2.057
24
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: Pre-order
  • Stellaris
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
Is this not the old "Gameplay vs realism"-debate? Sure the blobbing is unrealistic, and sure, they are too easy to hold for the AI. On the other hand, usually a crushing defeat means the end of a blob, and with the coalitions I believe this is more likely to happen. Plus the blobs are a fun challenge to beat.

I for one say that blobbing should not be (further) limited in 4. In 3 there were enough mods that made the game more "realistic". So for those who hate AI blobbing, there will sure be enough mods to limit it. For those of us who actually find it fun to see Austria in Russia and Spain in Turkey, we can use the vanilla ;)
 

Zhetone

New and Improved
72 Badges
Mar 18, 2010
4.613
10.407
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Victoria 2
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury Pre-order
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
The second I saw this I knew there would be plenty of people excusing this all and saying it's realistic and fun.
Blobs are NOT fun because the game becomes something where you just throw a few big armies at each other in a style similar to 1800's warfare when there should be plenty of smaller states participating too which just got eaten by others.
It's not fun to have blobbing, nor is it realistic in 90% of cases.
 

Cymsdale

High Warlord
157 Badges
Dec 28, 2009
5.582
13.177
  • Victoria 2: A House Divided
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
I hope so, but it depends on how they balance it. The trouble is that when countries are relatively unstable you get a whole bunch of people whining on these forums about rebellions. But as rebellions are potentially the primary source of blob-fracture it is a very hard balance to strike.

Pretty much. There will be whining about rebellions. Rebellions will be nerfed. Rebellions will then become a completely meaningless mechanic that serves no useful gameplay purpose because they will have no chance of causing any harm. Others will complain that it's now too easy to blob and they will be shouted down by people who say that they shouldn't ruin the game for others if they can just mod it (which will be hypocritical, because their own whining will be what ruined the game to begin with).

See CK2.
 

Fishman786

Maharaja
90 Badges
Aug 17, 2009
3.747
2.256
  • Europa Universalis IV: Third Rome
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Pre-order
  • Pillars of Eternity
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • For the Motherland
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Tyranny: Archon Edition
  • Cities: Skylines - Snowfall
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Island Bound
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
I hope there are loads of blobs. I hope every country is a blob. I hope there are loads of little one-province blobs in Germany. I hope that Ulm will blob. I hope it will blob until it controls the entire province of Ulm.

I am a blob.
 

WeissRaben

Gian Galeazzo Visconti #1 Fanboy.
94 Badges
Sep 29, 2008
6.949
5.458
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis III Complete
  • 500k Club
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Reapers Due
Pretty much. There will be whining about rebellions. Rebellions will be nerfed. Rebellions will then become a completely meaningless mechanic that serves no useful gameplay purpose because they will have no chance of causing any harm. Others will complain that it's now too easy to blob and they will be shouted down by people who say that they shouldn't ruin the game for others if they can just mod it (which will be hypocritical, because their own whining will be what ruined the game to begin with).

See CK2.

Mh. See patch 5.2 for EU3, as well - measures to curb expansion and absurdly early centralization were put in, here and there, but were all removed after a week of constant whining. Only the reduced manpower stood - and with the announce of EU4 we could see why. ;)
 

Cymsdale

High Warlord
157 Badges
Dec 28, 2009
5.582
13.177
  • Victoria 2: A House Divided
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Victoria 2: Heart of Darkness
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma Pre-order
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
Mh. See patch 5.2 for EU3, as well - measures to curb expansion and absurdly early centralization were put in, here and there, but were all removed after a week of constant whining. Only the reduced manpower stood - and with the announce of EU4 we could see why. ;)

If whiners are whining, it means they are doing something *right*.
 

Millipede69

Second Lieutenant
70 Badges
May 7, 2009
157
13
  • Victoria: Revolutions
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Crusader Kings II
  • Heir to the Throne
  • Hearts of Iron III
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Distant Stars
  • Age of Wonders III
  • Surviving Mars: First Colony Edition
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Holy Knight (pre-order)
  • Hearts of Iron IV: No Step Back
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
I was really excited for the blobs in EU4... nice big juicy targets. In EU3 you had the liberation CB... in EU4 we have coalitions and hopefully still have the liberation CB. That should be more than enough to make life difficult for blobs. Why all the complaining?
 

Zhetone

New and Improved
72 Badges
Mar 18, 2010
4.613
10.407
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Victoria 2
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury Pre-order
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
France expanding subtly into the Rhine and the Low countries is alright and the coalitions would be great for that.
What I don't want is France annexing Spain, Portugal, and half of Germany.