First game done. Took about 17h, Ending: No ally. Blade and Tunon submitted, others dead.
Tyranny as game doesn't feel "Evil" ,only a despotic empire with mix of monarchy/theocracy. Laws are "just" just ppl don't know about them.
Setting is nice and lore good. Characters and factions better than in POE(pillars of e.) by a large margin. They feel much more alive. But only thing that is missing is the communication between the different party members, and the feedback they are thinking but not saying. As you can get more dialogue by speaking to them ,but not unless you reach you loyalty/ fear/wrath/quest trigger level with the character they don't do anything. Need more interaction.
Spires are nice but feel bit underwhelming, of course the primary spires function is very cool. They are easy to get the as the puzzles are quite simple. Would have like to have more then get some coal notes to unlock this spires. (Also all the runes needed to activate are symmetrical so....)
What this game is most lacking is high level content. As large monster as POE had dragons, bounties,"the something depths.". Would been nice to have optional spires what are really hard. Or maybe you could go to depths of old walls to look for more lore and why did Kyros forbid going to old walls.
The legendary items are very good addition, as POE's item felt bit meh. Makes items feel very power full and using the the spire forge you can make them even more powerful.
Also the the ending is bit... nothing from Kyros? Hope there will be more of Tyranny. The world is so much more interesting than other CRPGs . Feels like missing Act IV. :/ .
Very good game if you can get multiple playthroughs. Sorry about jumping all around needed to write something as finished the game.
Tyranny as game doesn't feel "Evil" ,only a despotic empire with mix of monarchy/theocracy. Laws are "just" just ppl don't know about them.
Setting is nice and lore good. Characters and factions better than in POE(pillars of e.) by a large margin. They feel much more alive. But only thing that is missing is the communication between the different party members, and the feedback they are thinking but not saying. As you can get more dialogue by speaking to them ,but not unless you reach you loyalty/ fear/wrath/quest trigger level with the character they don't do anything. Need more interaction.
Spires are nice but feel bit underwhelming, of course the primary spires function is very cool. They are easy to get the as the puzzles are quite simple. Would have like to have more then get some coal notes to unlock this spires. (Also all the runes needed to activate are symmetrical so....)
What this game is most lacking is high level content. As large monster as POE had dragons, bounties,"the something depths.". Would been nice to have optional spires what are really hard. Or maybe you could go to depths of old walls to look for more lore and why did Kyros forbid going to old walls.
The legendary items are very good addition, as POE's item felt bit meh. Makes items feel very power full and using the the spire forge you can make them even more powerful.
Also the the ending is bit... nothing from Kyros? Hope there will be more of Tyranny. The world is so much more interesting than other CRPGs . Feels like missing Act IV. :/ .
Very good game if you can get multiple playthroughs. Sorry about jumping all around needed to write something as finished the game.