So far - imo HOI3 is a superior game to HOI4

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raw

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HOI4 is a good game, but in my opinion HOI3 i superior. Haven't played the game to finish yet. I have tried one game as Germany and one as Norway to check stuff out. As I feared, the game has little to nothing to do with history so far (hope some expansions will fix some of the issues) - it is just more of a fantasy game.
  1. Lack of an OOB - many have said it before, so have I - you just get no feeling of WW2 with this new system - just random units/armies (even if it is 2 divisions, the game insists on callit it "Army X") - HOI3 far superior as it gave immersion and you "felt" it was about WW2
  2. Really bad to see what terrain it is - and the political map disappears when zooming a bit in. HOI3 FAR superior with the different map modes.
  3. AI bizarre - AI seems to do odd things, and I chose historical settings, but still... Nationalist Spain joining Axis on day one, steamrolling across Africa. Also, the spanish civil war ended in a few months. But in real life, I find it very unlikely that Spain would join the war (at least not early) as it was trying to regain it self from the devastating civil war. HOI3 was not perfect, but way way better.
  4. Love the divisional templates and all: however, ALL divisions are now the same... There are no "feelings" towards any of them. No individual divisions anymore, just a big bad pool of similar units. HOI3 FAR superior in this regard. I actually was "nurtering" some of my divisions.
    1. I thought I had the solution, I duplicated one template, but the template could not have the same name as an existing one...
  5. Naming is a mess, it was in HOI3 also however, but there I could play with the text file to ensure there was no 1. Infanterie-Divison AND 1. Sicherungs-Division at the same time. So, as much as I love the new divisional template, when it comes to naming units, HOI3 solution was far superior. Allthough not perfect.
  6. Statistics? Maybe I can't find it, but in HOI3 at least there was SOME statistics on number of tons sunked, IC damages etc. In HOI4 I can't figure it out, if it even exist.
  7. Random faces / generic faces: Come on! It would be better with a blank face than having the same two faces for my four generals (Playing Norway) I have four generals, but only two different faces... A blank image would be way better. HOI3 superior in that it actually had images for more generals
    1. Allthough I love the style of the portraits here (paintings) and all. It just doesn't do when the generic ones pop up...
  8. Norway: When Germany attacks Norway (and Denmark just before), they sent 1 division on invasion... And then retreated that division before any combat was seen. Two months have now gone by since they declared war and no more units have arrived. Except.... Denmark have sent a division to Norway, even though they are fighting Germany at home. UK have sent 7 divisions... And US sent me a voulunteer divisions... Also, Germany captured Benelux and France ok, also Poland, but are struggling with DENMARK!
    1. I notice UK have landet 6 (yeah) divisions on Bornholm
    2. Denmark has lost all of Jylland, but are winning the battle in Odense
    3. South Africa has landed a division in Copenhagen
    4. And why did Denmark send one of their division to Norway all of a sudden - they are fighting the Germans at home, would make more sense to have it there.
  9. Volunteers is another issue. I don't know what it is supposed to be. But had to restart as Germany because the Spanish civil war was to easy if I sent volunteers there, didn't help though. Next time the National Spain also won in a few months. What are these volunteers supposed to be? What about exp. forces? Does these still exist? Either make volunteers ACTUAL volunteers (manpower and/or regiment size only in my opinion) or get rid of it.
  10. The new counters - HOI3 far superior - the new ones doesn't resemble any war game ever, and also are way to small when zoomed in. One thing they have going for them is the way they "combine" when zooming out though.
Some critisism there, but all is not bad... I love the UI in fact - the menu and buttons and general 2D art of the game. I did not at first when seeing screenshots, but they have grown on me.

I will try to finish Barbarossa first, but so far, the game seem to easy and strange, I just don't find any immersion or WW2 feel about it, plus the fact that is so far from history everything that happens. But, I will finish the game 3 times, once as Germany, once as a minor and once as an allied. Then I will choose if I even bother playing this anymore (at least until an expansion comes along), because so far, my impression is that HOI3 is a better game.

I had expected some cringeworthy nonsense when I clicked this topic but this man is entirely, absolutely and 100% correct on all points raised in each and every detail mentioned and implied. Particulary the overlays and their coloring are a mess. I do not know who thought it was a good idea to have 3 to 4 different color shades per border but he QA team must consist entirely out of molerats, because they clearly did not see 3 or more countries bordering each other. What really gets me though, is the arrogance behind turning every. single. overlay. into eyecancer inducing mess, each with its own little design crimes to infuriate the user. Someone at Paradox clearly has malicious intents.
 
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rhaowin

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The op is completely right, he did not miss any point.I completely agree with him. I'm quite disapointed about this game more atttractive for new PDX customers but lack of completeness for earlier customers like us.
(yes we are customers, not gamers/players or fans)
 
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Xinkc

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Bugs can be corrected, but game design decisions can't. And I am afraid that HOI4 have many bad design decisions.

If the treatment EU4 has and is currently getting is any indicator, I think we can expect Paradox to be open and able to completely redoing several mechanics and key features. Heck, it was only a little more than a year ago that the base value of provinces and all the calculations based upon the previous one were completely redone in EU4 (switch from a base-tax based system to one that expands upon it with development).