So EU4 devs, will you return to the European Great Powers?

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grommile

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one for France to contest Spanish overlordship over Naples (which might be in already, actually),
There is, indeed, an event (mtth 300 months, cutoff date 1550) giving France claims on all the traditional provinces of the Kingdom of Naples if any of those provinces belong to Naples, Castile, Aragon, or Spain and Naples is not France's PU junior.
 

WeissRaben

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There is, indeed, an event (mtth 300 months, cutoff date 1550) giving France claims on all the traditional provinces of the Kingdom of Naples if any of those provinces belong to Naples, Castile, Aragon, or Spain and Naples is not France's PU junior.

Thanks. I thought I had seen it, but wasn't sure.
 

VolitionNewlove

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Yeah, personally, I'd like the see the trade nodes rearranged slightly, so that American trade feeds into a 'Gibraltar' node that feeds north to the end node of Seville and east into the Med so that some ahistorical colonizers like Italy can get some American cash in the hands of a player.

Would that really be the biggest flaw in the trade system, though?
 

Sir Aidence

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Maybe a way to join a faction of Pro-Iberian, Pro-German, or Pro-French. The 3 factions will give a +25 relations bonus to all nations in the above culture groups and a small buff depending on which you join and a negative relation penalty to all Italians that join other factions.

I quite like that. If they do implement that, I really hope it is moddable. :D

The European nations are what brought me to the series and I basically only play in Europe. Anything not related to improving gameplay for European nations is just an added bonus but not something I get excited about.

Same here.
 
Last edited:

DarkCruor

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Well, see, France has THE MOST flavor. the file for flavor for France is 96 ko (not including missions...). Then you have Russia (76), Ottomans (72),... Then you have all European majors, with only Japan as non European getting more love than some European majors (more than Austria/Poland). Then you have Ming with 28 ko (you can make a point where they have more because of faction events), Netherlands (26 ko), Venice (25), Portugal, Ethiopia, and then any other country has an event file smaller than 20 ko. Non European nations with more than 10 ko are PErsia, Vijayanagar and Mamlukes.

Anybody else has roughly 10 times less flavour than France, and it includes most non European nations with DHE, including even majors non Euro such as Timmies/Mughals.

As for "custom mechanics", Europe already has the HRE, its 4 fleshed religions, two of which have unique mechanics (papal election and piety for reformed), the 30 years war/reformation events as well as trade companies, PU and revolution mechanics.

You can't really say that any other part of the world is more fleshed out; what they did is make unique mechanics for SOME of the other religions (buddhist/taoist are both still terrible and Muslim all play the same wether it is Sunni/Shia/Ibadi; never played shinto but I don't think they have much more) and add a few DHE.

http://forum.paradoxplaza.com/forum/showthread.php?636355-The-3-tiers...

This was intentional. The reason they have so much flavor is because of that topic. Make mods if you want other nations to have as much flavor.
 

richelieu1628

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http://forum.paradoxplaza.com/forum/showthread.php?636355-The-3-tiers...

This was intentional. The reason they have so much flavor is because of that topic. Make mods if you want other nations to have as much flavor.

This is a very interesting link, I either never saw this in the first place, or had long forgotten about it.

But I think the issue here isn't so much about how much flavour to add to to the Tier 1 countries, it's about whether there will be mechanics that change the way they are played.

The difference is that say the Treasure Fleets are a cool idea, but they don't make me more likely to play as Spain to a point where mass piracy of my Treasure Fleets by the UK and NL would ever become an issue. I would have crushed all opposition long before and abandoned the game in boredom. The liberty desire mechanic is different, because as Spain, having a Dutch revolt and a French war might suddenly give me something to think about, if I had a small army of colonial nations and vassals to worry about.
 

Thrake

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Thrake said:
Well, see, France has THE MOST flavor. the file for flavor for France is 96 ko (not including missions...). Then you have Russia (76), Ottomans (72),... Then you have all European majors, with only Japan as non European getting more love than some European majors (more than Austria/Poland). Then you have Ming with 28 ko (you can make a point where they have more because of faction events), Netherlands (26 ko), Venice (25), Portugal, Ethiopia, and then any other country has an event file smaller than 20 ko. Non European nations with more than 10 ko are PErsia, Vijayanagar and Mamlukes.

Anybody else has roughly 10 times less flavour than France, and it includes most non European nations with DHE, including even majors non Euro such as Timmies/Mughals.

As for "custom mechanics", Europe already has the HRE, its 4 fleshed religions, two of which have unique mechanics (papal election and piety for reformed), the 30 years war/reformation events as well as trade companies, PU and revolution mechanics.

You can't really say that any other part of the world is more fleshed out; what they did is make unique mechanics for SOME of the other religions (buddhist/taoist are both still terrible and Muslim all play the same wether it is Sunni/Shia/Ibadi; never played shinto but I don't think they have much more) and add a few DHE.
http://forum.paradoxplaza.com/forum/showthread.php?636355-The-3-tiers...

This was intentional. The reason they have so much flavor is because of that topic. Make mods if you want other nations to have as much flavor.

I was replying to this:

You name France, Spain and Austria as expample of countries i consider funny... you are wrong. Thats the problem. France and Spain are terribly boring because of the lack of flavour, custom mechanics and internal politics.

I'm obviously not asking for Candar to have as much flavour as France, just making a point that Europe, including France and Spain are flavorful (the most flavorful ones).
 

Peachrocks

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They don't really mean lack of flavour, they mean the fact they start so powerful that it's boring, making any flavour basically meaningless.

What they want is basically more punishment for getting bigger and making it harder to hold onto large empires keeping it interesting throughout the game. The problem is that these mechanics already exist in the form of rebels and coalitions and neither is a lot of fun to deal with. Something else completely different might work but it's a very tricky situation. As it is coalitions when they are actively a nuisance are easily the most moaned about mechanic because they actively make it MUCH harder for the player to do things not because of the military threat but through artificial walls that only exist under certain conditions and obviously preventing the player from doing anything or punishing them for attempting to 'do stuff' is generally not good for game play.
 

richelieu1628

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They don't really mean lack of flavour, they mean the fact they start so powerful that it's boring, making any flavour basically meaningless.

What they want is basically more punishment for getting bigger and making it harder to hold onto large empires keeping it interesting throughout the game. The problem is that these mechanics already exist in the form of rebels and coalitions and neither is a lot of fun to deal with. Something else completely different might work but it's a very tricky situation. As it is coalitions when they are actively a nuisance are easily the most moaned about mechanic because they actively make it MUCH harder for the player to do things not because of the military threat but through artificial walls that only exist under certain conditions and obviously preventing the player from doing anything or punishing them for attempting to 'do stuff' is generally not good for game play.

I think this is fair, it's exactly my point that the flavour for FR, GB, SP etc doesn't mean a lot cause you never get there. I also agree that coalitions and great power dynamics would be an important but risky part of how to make them more fun.

But just because it's risky and more difficult to balance than, say, adding new provinces or events for smaller nations, doesn't mean it can't be done. For instance, the trade system seems to get modified all the time in ways large and small, because it's not quite there yet.

So you could do things like coalition or relationship mechanics, events and such that only apply to big powers. Or have disasters that only apply to big powers, or more specific ones for particular big powers. Or some other stuff I wouldn't even think of, because I don't design games.
 

unmerged(205148)

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This thread sounds like a variant of "more internal stuff" demand, only limited to European majors for some reason.
Although I have to say that the internal stuff going on in eu4 Paradoxplaza forum is actually quite entertaining.
 

Krajzen

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Yeah

it's time to help these poor thirty years war reformation revolution colonization fervor personal union papcy holy roman empire average 50+ historical events super easy and boring european blobs

Italy, Balkans, Nort America, Africa, Middle East and uhm how this insignificant periphery was called ah East Asia have so much flavour right now
 

toroltao

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I don't understand why anybody would want the "internal politics" mechanics of Ming. I'd gladly give it to France in return for no Ming mechanics whatsoever. Let's do a trade.
 

Peachrocks

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This thread sounds like a variant of "more internal stuff" demand, only limited to European majors for some reason.
Although I have to say that the internal stuff going on in eu4 Paradoxplaza forum is actually quite entertaining.

Well it's because these people for varying reasons love playing in Europe and want to improve their experience. The flavor that does exist for the most powerful nations is ironically meaningless for most because they are already overwhelmingly powerful and that's just not interesting. I honestly don't see how you can resolve this without displeasing a lot of people by punishing progress or making the game too hard to get into for newer players. There may be a way but you'd have to do major overhauling of the games mechanics.
 

WeissRaben

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Well it's because these people for varying reasons love playing in Europe and want to improve their experience. The flavor that does exist for the most powerful nations is ironically meaningless for most because they are already overwhelmingly powerful and that's just not interesting. I honestly don't see how you can resolve this without displeasing a lot of people by punishing progress or making the game too hard to get into for newer players. There may be a way but you'd have to do major overhauling of the games mechanics.

It's at times like this that I wish EU4 was as moddable as Civ4. :D
 

Knut Skallagrim

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Two words: Mid powers. Tell me from the bottom of your heart is it funnier to play as bavaria, palatinate or OMAN? I vote oman. I vote gujarat, i vote orissa aztecs and inca, morocco, tabarestan and even hordes are funnier than european mid powers, even KILWA is funnier, there is no fun inside of hre if you're not Hansa, brandeburg or Austria. Italy should be a mosaic of free cities that should have its own balances and should not end on 2-mini blobs as it always does in mid game, the southern mediterranean trade nodes need a rework too, and in general center europe needs something to make it able to defend itself from france. And i would just make it a bit more dense, to make up for less unity than france and spain, and maybe give us a reason to play in hre not always as emperor to have a bit of fun.
Rotw bros tend to forget that if they are playing constantly rotw is because they find it funnier (for various reasons) than europe. Europe right now is really funny only as sweden, the greatpower that apparently in eu4 will never fall back to regional again :p yeah haters gonna hate but if any tag was polished like sweden we would not be speaking at all, 7 btx for 10k souls, -0,05 autonomy, gustavus reforms "till the end of the campaign": the only end of the campaign modifier for naples is one that nerfs capital by 25% = so fun to play.
 

richelieu1628

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Well it's because these people for varying reasons love playing in Europe and want to improve their experience. The flavor that does exist for the most powerful nations is ironically meaningless for most because they are already overwhelmingly powerful and that's just not interesting. I honestly don't see how you can resolve this without displeasing a lot of people by punishing progress or making the game too hard to get into for newer players. There may be a way but you'd have to do major overhauling of the games mechanics.

There could be a "history mode" or "anti-blob mode" or some such thing, just like there is an AI-aggro mode now. I mean the whole game is modular and you can randomize the new world, so compartmentalizing the game so that it doesn't break for map-painters isn't inconceivable.

Question is, does Paradox think stuff like that would be worth the trouble (and expense).
 

Keizame

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A little confuse here by the topic

Is this about Europa Great Power or is this a problem with being bored as a blob ?

Just wondering ...

Not even sure if its lies or truth here (not gonna call names)....

Seem to be a lot more interesting drama playing as a little county outside Europe then inside Europe itself...

Playing as a Great Power was fun the first time,But never as fun as building up your own stuff from the ground up.

*Great Powers seem more there just to give u a goal*
 

Zaelot

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I think the main problem is that game doesnt represent the difficulties to manage big empires.
There should be penalties for being big, more events for big empires. Maybe the coallition system should be reworked to make big empires to fear coallitions.
That would make fun to play with european great powers.
 

ChildeR

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I think the main problem is that game doesnt represent the difficulties to manage big empires.
There should be penalties for being big, more events for big empires. Maybe the coallition system should be reworked to make big empires to fear coallitions.
That would make fun to play with european great powers.

I think so too, but map painters would be out in droves to complain about Paradox limiting their fun.
 

Krajzen

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I am still not sure how is that coalitions created specifically to counter blobs do everything but avoid blobs at all costs

Seriously it is amazing that coalitions are going insane about every opm who captured neibor while super empire with 500 000 does whatever it wants and nobody bats an eye