So EU4 devs, will you return to the European Great Powers?

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WeissRaben

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I know, right? It's almost like they need money to pay rent and put food on the table for the past year and a half of post-release development.

I'm not complaining that the action itself costs money. I just point out that "you just need to give us money for something unrelated" to use a feature I bought separately isn't really shining. Why my captains suddenly can count up to potato and forget how to come back home when they are bringing back gold? Is it stolen, for example playing as Venice, at Gibraltar? What if Gibraltar if mine? And even if it isn't, why am I looking while Spain takes my gold and can't DoW them?

If you don't have Wealth of Nations you can move your actual capital. Colonialism favoring those who are downstream of America is hardly new to EU4 with El Dorado.

Trade stopping at Seville is one thing - it makes sense, mainly because it's private merchants and they are making a profit. They get to Europe, sell their stuff and all is fine. Gold, though, it's mine. It's brought by my ships to my ports. It's not private merchants - the state does it. Why suddenly there's a wall at Gibraltar that doesn't let gold pass?
 

Pornek

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Need a Middle-East/ North Africa DLC.
Its 1.10.1 and we still have berber nations, while even the tiniest OPM-once-existed-for-a-year-in-history has its own set of ideas.
 

highsis

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we just need more bad events and political shitstorms. I always play an OPM in the worst position possible with the hardest difficulty... Only to become unstoppable around 1600s and stop playing. Can't imagine playing major nations past its first war against another major power because after that you are unstoppable.
 

Dakilla TM

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Forget about Europe for now. That place has plenty of content. What's needed is more flavor to East Asia. The Eastern religions are a total joke, and need some mechanic to make them competent rather than tolerance 24/7 and that's it. The Buddhist hordes could also use more flavor, by giving them the option to reform into Yuan. Give the Chinese minors Ming's unit models. I could keep going but you see the idea.

East Asia needs an expansion of its own before this game is "complete"
 

ponasozis

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i would like to see Lithuania create commonwealth fixed
you need to have pu over poland for it to be formable but its impossible to get pu over elective monarchy
so yeah
 

richelieu1628

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You just need to move your trade capital if it's not downstream of the Americas.

So Wiz, since you were reading this, would you be willing to say if (future ideas and brainwaves notwithstanding) as of now,

you think that France, Britain, Spain, Austria et al *as a group* of big powers are pretty much complete the way they work now (leaving aside new features that apply to all countries, obviously)?
 

Niebulheim

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So Wiz, since you were reading this, would you be willing to say if (future ideas and brainwaves notwithstanding) as of now,

you think that France, Britain, Spain, Austria et al *as a group* of big powers are pretty much complete the way they work now (leaving aside new features that apply to all countries, obviously)?

This is loaded question because it there is only one answer to it. No sane man can say "yes" because it implies perfection.
 

richelieu1628

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This is loaded question because it there is only one answer to it. No sane man can say "yes" because it implies perfection.

Wasn't intended that way, but you're right, it reads a bit like that. So how about this:

a) this is a big priority and actively being worked on.
b) there are some issues for sure, but other concerns are higher on the list
c) maybe, but nothing comes to mind
d) nah, everything is hunky dory
 

Freudia

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This thread makes me laugh. If non-Europe is boring, the solution is not to just ignore them and focus on Europe instead. That's what got Paradox into this mess in the first place (and I'm sure they know this, given that we've gotten a few DLCs and patches to improve areas outside Europe).
 

Druplesnubb

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I don't get this. This latest DLC added tons of new colonization mechanics. Last expansion added Religious Leagues, The Revolution, revamped Catholicism and new Reformation mechanics. Res Publica added a bunch of new stuff for Netherlands, Poland, Poland's neighbours, Merchant Republics and republics in general. Wealth of Nations added Trade Companies and Fervor. Conquest of paradise added Colonial Nations and a Random New World to colonize.

Since every single expansion so far has added new content that is either exclusive or heavily geared towards the European powers the only possible conclusions I can draw from this is that you're either 1: dumb, or 2: really asking for the devs to stop developing content for any area other than Europe altogether, but trying to mask your true intentions so they seem more reasonable. These are the only ways for me to interpret what you've said so far.
 

Will Steel

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It is not generic simply and plainly because the whole system was made with they in mind and for them. That is why other countries need specific DLCs, while the big european guys dont need them.

This. EU3 was already way too Eurocentric, and Europe had the most detail/power/events etc. The NON-EUROPEAN factions are the one who require DLCs and expansions to be comparably detailed.
 

Brent15

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The European nations are what brought me to the series and I basically only play in Europe. Anything not related to improving gameplay for European nations is just an added bonus but not something I get excited about.
 

richelieu1628

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I don't get this. This latest DLC added tons of new colonization mechanics. Last expansion added Religious Leagues, The Revolution, revamped Catholicism and new Reformation mechanics. Res Publica added a bunch of new stuff for Netherlands, Poland, Poland's neighbours, Merchant Republics and republics in general. Wealth of Nations added Trade Companies and Fervor. Conquest of paradise added Colonial Nations and a Random New World to colonize.

Since every single expansion so far has added new content that is either exclusive or heavily geared towards the European powers the only possible conclusions I can draw from this is that you're either 1: dumb, or 2: really asking for the devs to stop developing content for any area other than Europe altogether, but trying to mask your true intentions so they seem more reasonable. These are the only ways for me to interpret what you've said so far.

Hey there cowboy, chill out. I'm not disputing that the game was designed for Europe first, that most of its DNA is in Europe, that it's nice for people interested in other places to get fun stuff. Nor am I disputing that all the DLCs have added tons of stuff for Europe. I'd suggest you re-read what I've said before getting all rude.

I am not interested in Europe as such, I'm interested in mechanics that would add content exclusively or largely with big Euro powers in mind. I would put the liberation desire, the disaster system potentially, and a few other things in that category.

My question is simply, will this be a priority or even an item on the agenda for future expansions. Or do the developers agree that since it was EU from the word go, the big five or six and how they play matters less than other things. Simple question, nothing to get worked up about.
 

VolitionNewlove

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This thread is just ridiculous. The bulk of the content of every single expansion went to European nations. (Keep in mind that the improvements which came with Art of War were patched in, rather than part of the expansion.) If we can presume that El Dorado is the OP's biggest example for Paradox favouring the inferior "Rest of the World" over the mighty European Übermenschen by the fact that this thread came out shortly after the release, we can perhaps use the topics brought up in the Developer Diaries as a point of measurement:

EU4: El Dorado - Development Diary 1: Nahuatl, Exploration & Treaty of Tordesillas (Non-European, European, European)
EU4: El Dorado - Development Diary 2: The Nation Designer (Universal)
EU4: El Dorado - Development Diary 3: Inti, Maya and Liberty Desire (Non-European, Non-European, Universal)
EU4 - El Dorado - Development Diary 4: Seven Cities of Gold and Colonial Merchants (European, European)
EU4 - El Dorado - Development Diary 5: Treasure Fleets and Pirate Hunting (European, European)

Using the Developer Diaries as a measure (and that's being generous, as the new American religions were largely based upon the same basic blueprint,) a total of six improvements given to European nations, whereas a mere three were given to parts of the world outside of Europe. And that's not to mention the fact that your dichotomy also implies that "Europe" and "Not Europe" are two groups of equal size and footing in the first place...
 

illapa

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It would be nice if England and Spain got unique government types. Like how France is Absolute Monarchy Austria is Archduchy, and Poland is Elective Monarchy. Unique Ottoman government would also be nice. Eastern Europe re balance for the Balkans and Hungary would be nice...Hungary's base tax is a joke both in its amount and how its spread out. Good provinces near Austria so they can eat it and bad provinces near the Ottomans to discourage eating it.

Spain in my opinion needs a slight buff to colonizing OR France and England need nerfs because they can colonize WAY before historical colonization starts. It would also be nice to give Spain its own monarchy. Something to reflect how it was a combination of many smaller kingdom titles instead of one solid kingdom until 1700s. Italian mechanics to show how Italians sided with France, Spain, or Austria.

Maybe a way to join a faction of Pro-Iberian, Pro-German, or Pro-French. The 3 factions will give a +25 relations bonus to all nations in the above culture groups and a small buff depending on which you join and a negative relation penalty to all Italians that join other factions.

Personally I'd also love a system or a government type where you can create a legitimate confederacy. I want to be able to create my hilarious vassal confederacy of my 5 province nation leading my 10, 2 province nations without just losing ALL my diplo points.

...Also please fix Ming so they don't HAVE to westernize give it a reform mechanic.
 

Fintilgin

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Trade stopping at Seville is one thing - it makes sense, mainly because it's private merchants and they are making a profit. They get to Europe, sell their stuff and all is fine. Gold, though, it's mine. It's brought by my ships to my ports. It's not private merchants - the state does it. Why suddenly there's a wall at Gibraltar that doesn't let gold pass?

Yeah, personally, I'd like the see the trade nodes rearranged slightly, so that American trade feeds into a 'Gibraltar' node that feeds north to the end node of Seville and east into the Med so that some ahistorical colonizers like Italy can get some American cash in the hands of a player.
 

richelieu1628

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It would be nice if England and Spain got unique government types. Like how France is Absolute Monarchy Austria is Archduchy, and Poland is Elective Monarchy. Unique Ottoman government would also be nice. Eastern Europe re balance for the Balkans and Hungary would be nice...Hungary's base tax is a joke both in its amount and how its spread out. Good provinces near Austria so they can eat it and bad provinces near the Ottomans to discourage eating it.

Spain in my opinion needs a slight buff to colonizing OR France and England need nerfs because they can colonize WAY before historical colonization starts. It would also be nice to give Spain its own monarchy. Something to reflect how it was a combination of many smaller kingdom titles instead of one solid kingdom until 1700s. Italian mechanics to show how Italians sided with France, Spain, or Austria.

Maybe a way to join a faction of Pro-Iberian, Pro-German, or Pro-French. The 3 factions will give a +25 relations bonus to all nations in the above culture groups and a small buff depending on which you join and a negative relation penalty to all Italians that join other factions.

Personally I'd also love a system or a government type where you can create a legitimate confederacy. I want to be able to create my hilarious vassal confederacy of my 5 province nation leading my 10, 2 province nations without just losing ALL my diplo points.

...Also please fix Ming so they don't HAVE to westernize give it a reform mechanic.

+1... stuff like this!
 

WeissRaben

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Italian mechanics to show how Italians sided with France, Spain, or Austria.

Maybe a way to join a faction of Pro-Iberian, Pro-German, or Pro-French. The 3 factions will give a +25 relations bonus to all nations in the above culture groups and a small buff depending on which you join and a negative relation penalty to all Italians that join other factions.

Ugh. No. This is exactly the kind of thing that breaks when someone breathes on it and that is horrendly deterministic when it doesn't. The conflicts in Italy were centered on two zones, and that depended on multiple claims on the same region: ownership of Naples could be led back to the Anjou or the Trastamara, while Milan was inherited by France and contested by Austria as part of the HRE. Milan got to Spain because of Charles V, mainly. I could - could - see a DHE spawning a claim on the throne of Milan for France (as it came from Caterina Visconti, before game start), and one for France to contest Spanish overlordship over Naples (which might be in already, actually), but no more. Claims on Northern Italy/Italian Ambitions missions are already an aberration, the second one especially.