Final numbers are final.
What you need to build a Dyson Sphere (before bonuses):
210,000 minerals
60 years.
If you get the Master Builders Ascension Perk they get reduced to:
157,500 minerals
40 years
For the return of:
400 monthly energy
So, in the best case, you pay 393.75 minerals per energy/month.
For reference, the worst Energy Mining Station you can build costs 90 Minerals for 1 energy/month.
The worst energy mining station, available from the gamestart has more than 4 times the mineral efficiency of a super-lategame structure that takes decades to build and eats 3 ascension slots.
And no, leaving the Dyson Sphere at a lower completion level won't make it better, because the Construction Site and the first stage don't produce any energy and are literally nothing but a mineral and time-sink (and costs energy to maintain). Why would you ever want to build such an awful thing? Use the minerals to get yourself a warfleet and use the mineral surplus to get energy credits from the trader until you have pummeled enough of the galaxy into submission so that you can run a fleet that stands unchallenged.
What you need to build a Dyson Sphere (before bonuses):
210,000 minerals
60 years.
If you get the Master Builders Ascension Perk they get reduced to:
157,500 minerals
40 years
For the return of:
400 monthly energy
So, in the best case, you pay 393.75 minerals per energy/month.
For reference, the worst Energy Mining Station you can build costs 90 Minerals for 1 energy/month.
The worst energy mining station, available from the gamestart has more than 4 times the mineral efficiency of a super-lategame structure that takes decades to build and eats 3 ascension slots.
And no, leaving the Dyson Sphere at a lower completion level won't make it better, because the Construction Site and the first stage don't produce any energy and are literally nothing but a mineral and time-sink (and costs energy to maintain). Why would you ever want to build such an awful thing? Use the minerals to get yourself a warfleet and use the mineral surplus to get energy credits from the trader until you have pummeled enough of the galaxy into submission so that you can run a fleet that stands unchallenged.