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unmerged(56038)

Sergeant
Apr 20, 2006
69
0
I'm playing as communist china and doing ok so far, ive got my base IC up to 45, unfortunately I'm very low on resources, metal especially. My metal stockpile is at like 6. So I figure i'll trade with SU, supplies for metal and energy, but when I make the deal the plus minus beside the resource on the production page actually gets worse and my stockpile doesnt grow. The supply line is good too and i waited till midnight.

Then I found when I cancelled all my trade agreements (which were all supplies for resources) I found my metal and energy resource go from a negative figure to almost an even 0. I'm baffled whats wrong here, meanwhile my IC is lagging behind its capabilities.

Any help guys?
 

unmerged(56038)

Sergeant
Apr 20, 2006
69
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Was pretty easy, I took all of Xibei San Ma, and ive rolled over nationalist china as far south as wanxian, west as Lanzou, and southwest to chongdu.

Can anybody help me here? I was hoping to play some tonight.
 

Thistletooth

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Since the strength of the Communist Chinese didn't lay in its heavy industry, I'd just as soon cheat to get around it. Use the F12 resource cheats (energy, metal, and search around for the exact syntax for rares/rare minerals). Don't build any more IC.

I think that should justify the Chinese people seeing the light and flocking to your banner. I don't know what's up with your resources, so just screw the game over like it's apparently screwing you. :)
 

unmerged(56271)

Colonel
Apr 25, 2006
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Scarface_11 said:
So this could be a bug or something then?

Actually I've had some weird events in my own latest game, playing as France. I found that the money I got wouldn't update no matter how much I changed the amount going into consumer goods.

Eventually I found I have to get out of the production screen and pull up some other screen before it will update, but I still sometimes get caught not getting the right amount of goodies because of this.

It's unlikely this is your problem, I know, but maybe you could just try pulling up different screens with the game running and see if the resources start to update properly.
 

unmerged(3221)

[retired] FM
Apr 20, 2001
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What's your trade efficiency when you go to the diplomatic screen with that country? There are 2 numbers for trade:
1) the % chance that the trade will be accepted by the other country
2) the trade efficiency % that you have with that country which is shown just below the resource numbers.

A landlocked Com Chi at war might have a very low trade efficiency with a lot of countries, while for other countries trade efficiency suffers because shipping has to go thru oceans where you enemy might be patrolling.
 

unmerged(56038)

Sergeant
Apr 20, 2006
69
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john heidle said:
What's your trade efficiency when you go to the diplomatic screen with that country? There are 2 numbers for trade:
1) the % chance that the trade will be accepted by the other country
2) the trade efficiency % that you have with that country which is shown just below the resource numbers.

A landlocked Com Chi at war might have a very low trade efficiency with a lot of countries, while for other countries trade efficiency suffers because shipping has to go thru oceans where you enemy might be patrolling.

The % is always atleast 80 but usually i make it in the 90's and they accept. The trade efficiency is at 100% as I am trading with SU and I have a border with Sinkiang who im friendly with. I just started another campaign as romania and the supplies for resources trade works fine, should i consider my comm china camp ruined?
 

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Scarface_11 said:
Then I found when I cancelled all my trade agreements (which were all supplies for resources) I found my metal and energy resource go from a negative figure to almost an even 0. I'm baffled whats wrong here, meanwhile my IC is lagging behind its capabilities.

You've got the "solution" (cause in any case) right there :)

If one (or more) resource(s) is/are missing, some of your industry won't be producing, and thus will also not require resources to function.. Your effective IC will fluctuate day by day, and so will the resource flow because of it...
And if your energy trades ARE coming in, but metal trades aren't, you might be seeing green figures for the energy, while metals are in the red, or at 0.
 

unmerged(56038)

Sergeant
Apr 20, 2006
69
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ForzaA said:
You've got the "solution" (cause in any case) right there :)

If one (or more) resource(s) is/are missing, some of your industry won't be producing, and thus will also not require resources to function.. Your effective IC will fluctuate day by day, and so will the resource flow because of it...
And if your energy trades ARE coming in, but metal trades aren't, you might be seeing green figures for the energy, while metals are in the red, or at 0.

Yeah I know thats the reason my industry is not producing at the levels it can. My problem is when I trade away supplies to get the necessary resources, nothing happens, despite it being at 100% effectiveness. I'll trade like 6.0 supplies for 10 metal and 10 energy and my daily intake of the two actually gets worse, and when I cancel all my trade agreements (which are all supplies for resources) my resource intake actually balances out moreso, IT MAKES NO SENSE and its ruined my campaign thus far.
 

Lord of Pain

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Scarface_11 said:
Yeah I know thats the reason my industry is not producing at the levels it can. My problem is when I trade away supplies to get the necessary resources, nothing happens, despite it being at 100% effectiveness. I'll trade like 6.0 supplies for 10 metal and 10 energy and my daily intake of the two actually gets worse, and when I cancel all my trade agreements (which are all supplies for resources) my resource intake actually balances out moreso, IT MAKES NO SENSE and its ruined my campaign thus far.
If you're desperate. Cheat, then see what comes along.
 

unmerged(2544)

Corporal
Mar 31, 2001
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Look at the right side of the production screen, where the individual trades are listed. Check if the supplies for metal trades you mentioned are white (active) or red (inactive). When your trading partner is short of the resource he's trading you, then the trade gets deactivated. Perhaps you're bleeding them dry (as one should always do with one's favorite trading partners).

The same happens if you get short of a resource you're trading away (you have to be stupid to let this happen though).
 

KalZakath

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I had a bunch of deals that I had at 100% acceptance (they would accept it 100% of the time), but because the path between my country and theirs went over water, through hostile territory, etc., the efficiency (effectiveness) of the convoy of materials was low.

Even if they are at 80%, if you are trading for 10 of a material, you are only getting 8...... Could be a huge difference if there are a bunch of them....

Also, do you have any puppets? IIRC, if there is a supply depot there, they will be bleeding your home stockpiles dry - I forget what you need to solve that problem, but it is somewhere here on the boards....
 

unmerged(56271)

Colonel
Apr 25, 2006
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Scarface_11 said:
Yeah I know thats the reason my industry is not producing at the levels it can. My problem is when I trade away supplies to get the necessary resources, nothing happens, despite it being at 100% effectiveness. I'll trade like 6.0 supplies for 10 metal and 10 energy and my daily intake of the two actually gets worse, and when I cancel all my trade agreements (which are all supplies for resources) my resource intake actually balances out moreso, IT MAKES NO SENSE and its ruined my campaign thus far.

Don't forget that IC's use resources. So what might be happening is that as you trade for more resources, those resources are eaten up by your production, which means you are actually using more resources than you were before. And this will continue to occur as long as you don't have enough resources to meet your production needs.

What you need to do is match your production to your resource availability. You could try canceling all your production, leaving the IC's idle in the production slider, and then see what resources you are getting day by day. Now I think the way it works is 4 energy + 2 metal +1 rare materials for each IC, so once you find out what your base daily resource flow is, then you can add production back until you reach the appropriate level.
 

unmerged(3221)

[retired] FM
Apr 20, 2001
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Math is half that: 2 energy, 1 steel, and 0.5 rare for each base IC. But your general idea has some merit because when stockpiles are that low, you can get the (yo-yo) up one day and down the next effect.

Instead of trying to balance out with almost no stockpile, get enough money to do a one time negotiation instead of a daily trade. Put up some supplies or whatever you have in excess and negotiate with a 100% efficiency partner which seems to be the SU in his game for the metal that is way too low. Then when you have say 300 metal stockpiled which is about one week's worth, see if your situation stabilizes and starts to make more sense.