Can anyone explain this ZoC strangeness?
I've drawn the paths the 2 Portuguese armies followed to get to where they are in the screenshot. What happened is as follows:
- Army 1 moves Nemours -> Bourgogne, lays siege to the province
- Army 2 moves Lyonnais -> Franche Comte; I (Burgundy) move an army Barrois -> Franche Comte, a battle starts.
- Army 1 now stops the siege and moves Bourgogne -> Franche Comte to join the battle
- Portugal wins the battle in Franche Comte
- Army 1 begins to occupy France Comte
- Army 2 moves Franche Comte -> Barrois -> Rethel -> Namur.
This doesn't seem to make any sense. How did Army 1 ignore the fort in Bourgogne? How did Army 2 march through the forts in Barrois and Rethel?
By exploiting the system pretty much
You can always move freely inside a fort ZOC, so they leapfrogged the for ZOC to be able to bypass the front line forts.
- Bourgogne has a Fort, you can freely move onto it.
- Franche-Comte is in a Fort ZOC, you can freely move from the fort to the ZOC
- Barrois has a Fort, you can freely move from a Fort ZOC to the Fort
- Rethel has a Fort, you can freely move from a Fort ZOC (even if a fort itself) to the Fort
- Namur has a Fort, though if mothballed it probably just counts as being in a Fort ZOC
Hence all that movement is permitted, it's the only real issue I see with the fort system in the thread. Yes there is an occasional issue where you get your armies trapped with no entry province, which I suspect is due to merging or splitting armies, and that's clearly a bug. Other than that most of the issues can be addressed with a rather simple solution. Don't delete your forts if you expect to have any sort of control of your borderlands.
I'm doing a run as Muscovy right now, and with border forts my only instances of epic walks to reach my destination comes about if I try to bypass border forts and move further into hostile lands without sieging down the borderlands. That's exactly how forts were envisioned to work. I know forts on all the borders isn't always an option, especially for nomads and their ilk, but there's a reason they frequently had trouble holding on to their lands in the EUIV time frame.