On a lot of the streams, people tend to configure their mechs as short range brawlers. Now, this makes a lot of sense - brawlers have much higher DPS, engagement ranges are often incredibly close, and you don't need to faff around with sensor locking. On the other hand we have many people here looking forward to LRM boating ASAP
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Now, I can be a pointlessly contrary sort at times, and if everyone's doing something I want to find a different solution for.. no good reason. So, as I plan what to do when I get my grubby little hands on the game, my thoughts turn to long-range direct fire.
If I want to play keep-away and stay out of SRM/ML range, I'm going to want jump jets on most things -this also helps getting LOS around terrain. Plus, to fire outside of visual range requires a sensor-locker, which drops the lance's damage output by 25%. I'm going to want mechs that run cool so I can keep jumping and firing.
The downside to all this is that LRM boating will almost certainly do it better - so long as your ammo holds out.
Now, I can be a pointlessly contrary sort at times, and if everyone's doing something I want to find a different solution for.. no good reason. So, as I plan what to do when I get my grubby little hands on the game, my thoughts turn to long-range direct fire.
If I want to play keep-away and stay out of SRM/ML range, I'm going to want jump jets on most things -this also helps getting LOS around terrain. Plus, to fire outside of visual range requires a sensor-locker, which drops the lance's damage output by 25%. I'm going to want mechs that run cool so I can keep jumping and firing.
The downside to all this is that LRM boating will almost certainly do it better - so long as your ammo holds out.