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sgt.stickybomb

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I am playing as the USA, which is headed by a communist dictatorship regime installed through a revolution, I have built several profitable radio factories under the new leadership, yet their income isn't flowing directly to me, I am only getting money through taxation and tariffs, so my question is: are factories built under communism publicly owned? if so, why is their income not coming directly to me? am I doing something wrong?
 

PanH

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There is no such thing as factorship "ownership" in v2.
Factories are buildings, that are built either by state funds (state capitalism or planned economy), or by capitalists investments (if they have enough to do so). But even built, nobody "owns" it.

The profit generated by the industries (money of the sales - (worker's wages and input cost)) is given to the capitalists of the province. If there's only 1 capi, he'll get everything. But having a good number of capis is interesting, since that'll increase efficiency (as well as having some aristocrats is interesting for good RGOs).

If you want to get more of that money, tax the upper classes more. Though profitable factories will already make your pop richer, and your taxes more important overall.

Consider it like some sort of syndicalism or anarchy, or like an abstraction, but factories aren't owned :p
 
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sgt.stickybomb

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I understand, it is weird having capitalist in a communist country. Where does the money go if there is absolutely no capitalist in a state though?
One more question, What determines who gets to sell their stuff first? for example I am playing the APR or the "American People's Republic" and I rank first, but both me and Britain are producing tons of Liquor however his factories are selling more of their product than my factories. Is there way to lower the price on my products so that I can undercut him and sell more?
 

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I understand, it is weird having capitalist in a communist country. Where does the money go if there is absolutely no capitalist in a state though?
One more question, What determines who gets to sell their stuff first? for example I am playing the APR or the "American People's Republic" and I rank first, but both me and Britain are producing tons of Liquor however his factories are selling more of their product than my factories. Is there way to lower the price on my products so that I can undercut him and sell more?
You could imagine that the capitalists are simply higher bureaucrats which are managing the industries, apparatchiks, or something like that.

As for selling order, consider there is 3 market tiers.
National : As a GP, your goods will first be sold there.
Sphere : What's left will then be sold among your spherelings.
International Market : What's left is then dumped on the international market.

What is not sold is lost.

Example : You produce 100 liquors. Your pop consumes 50.
50 is dumped on the Sphere market. You sell 30 more.
Then, the last 20 are dumped on the international market. Let's say the UK dumps 20 liquors too, and the demand (or the money, sometimes people are too poor) on the international market is of only 20. Then, 20 of the 40 liquors will be sold, the 20 others will be destroyed, and both you and the UK will receive 50% of the sales (as if you had both sold 10 liquors).
So, in effect, you produced 100 liquors, and sold 90.

So, the reason the UK is making more money is probably because its POP or its spherelings' POP is consuming more liquors. There's no priority in selling stuff on the international market. They probably have a better Sphere Market than you do.

If you are not a GP but a sphereling, the situation is a bit worse, in that your protecting GP has priority even over your own national market, meaning, as Greece, you'll first buy textile from british factories and not from your artisans. But then, you have access to the Sphere market.