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Knuffelmof
May 14, 2004
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Yes to all of your questions ...
depends on how you define impact ... worlds conquest: probably not, some limited military operations thereby making a difference: certainly

so I guess it will be like HOI1 ...

P.S.: Poland and Finland are not really minor in my book and will certainly have a bigger impact then, say, Paraguay or Bhutan ...
 

cmstea0

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Can you play small nations like, say Poland, Finland or Mexico?

i'm pretty certain you can. i doubt that's a feature they would remove in the second version of HoI.

Can you avoid Anschluss as Austria or Münich with Czechoslovakia?

if those actions are event driven and have choices involved, then you can probably find ways to avoid them, but you might find yourself DoWed or something if you do.

Can you have any impact in the game with them?

probably not a huge impact. due to the scope of the game you'll probably either be swallowed up by the majors (as in europe), become an ally, or spend most of the game dithering around (like haiti or cuba or something).
 

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Dec 24, 2002
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I support and encourage the playability of smaller nations. Things like time limit and dissent especially...destroyed this possibilty for fun in the first game! It may not be historic for the mongol hordes to again rain down terror on europe, but if thats my hearts desire...then let the player choose. I'm all for realism in games, but for replay value, and simply for someone who likes taking a smaller country to great power, this should be encouraged greatly. Its unlikly that sweden would cross the baltic and challege Germany for power, but thats the fun and challege. It also give way to eliminating the same old battles...russia-germany japan-usa ect ect...

Long Live Prussia!
 

unmerged(23946)

The Red Baron
Dec 25, 2003
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Dhatori said:
Can you play small nations like, say Poland, Finland or Mexico? Can you avoid Anschluss as Austria or Münich with Czechoslovakia? Can you have any impact in the game with them?
Well considering you could do all of the above with HOI 1, I'm pretty sure you can do it with HOI 2.
 

javiermcabo

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I'm sure it will be possible...

Anyway, as I said before everywhere, it's ok with me as long as a minor power doesn't have great chances of annexing other countries that easily.

i.e.
Spain vs Portugal (what am I saying? won't I be able to annex Portugal anymore?)
Poland vs Germany
etc, etc, etc
 

unmerged(13113)

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I think the question should not be can you PLAY as a smaller nation, it should be, can you actually use a smaller nation. You could play as a smaller nation in the first game, but it was almost futile to get anywhere with the time limit and especially the dissent factor! Remove or give the option to remove these and playing and building up smaller countries would be almost more fun than just crushing everyone with the Soviet Union or something.

Long Live Prussia!
 

Yaiko

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The time limit was no issue for me, usually by 47, someone is winning, and if its a stalemate its because both sides are so weak a minor could take them down. The ideal course would definately bring the dissent penalty down, or include more dissent reducing events upon annexation of neighbors or demanded territory. Very few countries can afford a 40% dissent hit, however, if the dissent penalty was capped at like...10% for declaring war, it seems reasonable.

Good decisions are always based on compromise, throwing out the timelimit and dissent althogether won't simply work.
 

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Playing small/midlevel powers was really fun in the first HOI...sure, there are a hell of a lot more limitations than when you play Germany or the US, but that's part of the challenge...

...I actually played my first game as Sweden (to help the Finns vs. the SOviets).
 

Gothmog

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Nations being overpowered is never a good things...be they majors or minors...

...but overpowered minors are in some ways more disturbing than major ones...at least in MP games or where the AI is aggressive...
 

unmerged(13113)

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Dec 24, 2002
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Hmmm...

Well, thats the point.......its not the fact that a minor is over powered, its more a the fact that the major's AI is underpowered. Unless a human player is controlling the smaller powers they are incapable of anything major. But if a player does indeed want to take the helm of a smaller power and teach some lessons to the bigger ones..so be it. I just hope they leave options for dissent, for the players who sometimes want to play a non-historical game.

Long Live Prussia!
 

unmerged(34334)

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Sep 15, 2004
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lonewulf44 said:
I support and encourage the playability of smaller nations... Its unlikly that sweden would cross the baltic and challege Germany for power, but thats the fun and challege.

I agree on this one. I'd love to lead my motherland into historic outcome in WW2, but in the first game it was impossible to stop the russian invasion, unless you played on easy or normal-level. I know that the historic outcome in winter war was definetly lucky and based on strategic mistakes by soviets, but for example without my support as Germany, Finland always falled under the red flag. :(

But as lonewulf sayed, after all the playability of minor countries was lousy, because you really didn't get much of possibility to invest on science and that way it ended up into situation where your soldiers, so to speak, tried to stop T-28's with logs (altough it happened by the finns :) )
 

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Second Lieutenant
Dec 24, 2002
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Hmmm....I hope the give the smaller nations the POTENTIAL to be great, as they dont have to do it by default. Just dont in any way hinder a human player to bring a smaller nation to superpower status! If at the very very least, have all kinds of options either in the game setup, or in the editor maybe.....dissent, stuff like that!

Long Live Prussia!
 

unmerged(15350)

First Lieutenant
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lonewulf44 said:
Hmmm....I hope the give the smaller nations the POTENTIAL to be great, as they dont have to do it by default. Just dont in any way hinder a human player to bring a smaller nation to superpower status! If at the very very least, have all kinds of options either in the game setup, or in the editor maybe.....dissent, stuff like that!

Long Live Prussia!

You WANT small nations to have the potential to conquer the world? Why? HOI2 is supposed to be a WW2 simulation, not a fantasy game?

By forcing the game design to include these completely unrealistic options you will force the game to be unbalanced. Leave the unrealistic scenarios to the moders, and let the designers design a good WW2 game.
 

unmerged(13113)

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A ww2 simulation yes, but not a history book that plays out just like real history. I'm just saying that I would like to be ABLE to take a smaller power where ever I wish.... Just would like options in the game to allow player to play an historic game with dissent and such..fine....but also just put in options to remove dissent and such..for someone who is just trying mess with history. I personally like both very much!

Long Live Prussia!