Small DLC centered around discovery and exploration

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Me_

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So, I'm in the middle of my first Utpia game, its progressing quite nicely aside from a few small issues with a FE and Awoken. My nation is Materialist/Pacifist, it's called the Plan and the Plan is to become the Cybrex (complete with a ringworld capital) switch to Militarist and see the galaxy burn.

But the game is actually becoming somewhat annoying with regards to exploration. I must have found 30 alien monoliths by now. I relocated the Dathnax 3 times! I discovered more ancient skeletns and ship graveyards than I can count. It really feels stale by now, and I feel like this is the right time to add some more variety to the stuff one can find in the empty space.

A DLC about the size and scope of the Leviathans that would add about a dozen new unique systems and two-three dozens of new anomal events. The repetition would be a lot more bearable if it was sprinkled with stuff that does not repeat, but the limbo were in my home system, so that went away fast.

Yes, I realize that Utopia was just released, but 1-2 months from now the work will begun on the next DLC, so it's the last moment to express opinion on what I'd like to see in it and hope for it to have some impact.
 

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The Dathnak thing is weird. I had that too. That one should really only happen once.
Not as weird as a planet being hit by a meteor and not hit by a meteor on the same day :D
2017_04_09_8.jpg
 

SolarGuy

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Actually, I've got an idea for how to prevent the same anomaly from appearing several times:
Just make the game tick an invisible box saying "This empire got the Dathnak starting anomaly already, pls no more Dathnak starting anomalies, thx", and this process for every single anomaly and event in the game that's not supposed to be repeated. This way the game will give you some less common anomalies once you've got the higher-weighted ones done.
I wonder why that wasn't done yet, it seems like a logical fix.


Not as weird as a planet being hit by a meteor and not hit by a meteor on the same day :D
View attachment 254332
So it's like Schrödinger's Colony? It is dead and not dead at the same time :D
 

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Actually, I've got an idea for how to prevent the same anomaly from appearing several times:
Just make the game tick an invisible box saying "This empire got the Dathnak starting anomaly already, pls no more Dathnak starting anomalies, thx", and this process for every single anomaly and event in the game that's not supposed to be repeated. This way the game will give you some less common anomalies once you've got the higher-weighted ones done.
I wonder why that wasn't done yet, it seems like a logical fix.
That mechanism is already in the game, for example limbo sets up flag that ensures it will never repeat. But for whatever reason, the Dathnax do not make use of it. Some anomalies have to be repeatable, as there are not enough different ones for a 1000-system galaxy, so plain old "moar content" is required.