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Eshmunazar

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I am thinking of writing a small aboriginal australian modification. Since Australia is such a comparitively boring area of Victoria, usually staying British and nothing else, never gaining enough population to be of much use in terms of producing stuff, I thought it might be an interesting idea to create a wholly fictional modification based around Australia supporting a large population of Aborigines, probably around 10 -20 million or so as the game starts.

Australia has had very little to offer in terms of native animals or plants to offer to human produce. In fact, I believe the only native species of plant to be domesticated for human consumption was the Macadamia nut, and that was only in modern times. Yes I realize the Australians were among the most backward societies on Earth technologically, but this is simply a matter of having less than anyone else on Earth had to work with in terms of producing food. So the key to this is simply that the Australians had some native grains or animals that worked within the terms of their environment... so that while neighboring New Guinea had a population in the millions on a much smaller land area, Australia would have one of about 10 - 20 million, much less per square mile, simply because of how dry Australia is and how unsuitable for agriculture much of it is. Still, Australia in the real modern world is underpopulated for it's size and produces way way more food than it needs, exporting things like rice to China. So there's no reason to think that with the proper resources it couldn't have supported a large population.

Now comes the question... how would the society be structured? I'd like the modification to include a number of interesting events akin to those that exist for Japan, Persia, China, etc... whereby the country could modernize. How advanced should it be so far? What should it's contacts be like? Should the colonial powers have established footholds on it like India, or should it be relatively free of them like East Asia? Should I give them a religion of their own, like rename Confucianism or some other unnamed religion, or just make them Pagans? How advanced should they be? How big should the population be and where might it be centered? I am thinking S-E Australia obviously... since that's the most fertile part, but who knows? Should it even be one country, or maybe split into two? If they do manage to civilize, how should they proceed? Imperial expansion into New Zealand and Indonesia perhaps? Alliance with Japan?

I'd love to hear any ideas for it, and it's such a simple mod to make, just replace a pop file and include the new country. I'd have to get a new flag designed, but that is simple and trivial in the end. What I am most interested in is fleshing out how Aboriginal society might have progressed if it had been able to advance much further on it's own, then turning that into a fun modification to play that will spice up what is usually a very boring corner of the world.
 

Semi-Lobster

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No offence to the Aborigines who have a fascinating culture, I think the only possible way Australia could amass such a population if the Maori of New Zealand sailed to Australia and simply conquered and colonised the region.
 

Eshmunazar

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Semi-Lobster said:
No offence to the Aborigines who have a fascinating culture, I think the only possible way Australia could amass such a population if the Maori of New Zealand sailed to Australia and simply conquered and colonised the region.

If you'd read the post, you'd see the idea is that the aborigines had a lack of viable foodstuffs which resulted in no way to have a useful farming population. Even in places like Europe and Asia where farmers could grow dozens of different foods and had domesticated mammals, they were still on average worse off in terms of nutrition than the hunter-gatherers they replaced, also working harder to be worse-off. If this happened in Europe where all these food species were available, what would be the use of it happening in Australia where there were basically no local food species available for domestication. Even with modern agriculture working at it for 200 years, no Australian species apart from the macadamia nut has been successfully domesticated. This speaks a lot for how little the aborigines had to work with.

Also it's just plain wrong to consider that the Polynesians, Melanesians, even east Asians, didn't visit Australia quite often. But they were never successful in making any long-term toeholds on the continent because their own methods of food production were completely useless on the continent. You can't grow Taro in the dry wastelands of Australia. Part of the reason Maoris were so viable on New Zealand was the existance of the moa bird, which they caused to go extinct in the relatively recent past and was a big food source, but they also lived in an area that had better local food sources. The Australians did the same thing to a number of extremely large marsupials when they first reached the continent, they were all extinct within a few thousand years, destroying any candidates for domestication.

Even until the 1900s, Javanese would regularly visit Australia on canoes, trading goods and taking back Aboriginal wives until the Australian government put a stop to it. But the differences between Australia and everywhere else aroudn it in terms of climate was so great that no one could bridge the gap successfully until Europeans arrived with a whole bunch of foods and arrived in the moist, suitable for their agriculture southeast which other cultures couldn't get to and couldn't exploit as well.

In short, even if the Maoris made it to Australia, they wouldn't have been much more successful than the Aborigines in surviving there or amassing a large population. The point is to imagine that the Australians had a bunch of local species that were great for domestication like a species of wheat or a marsupial version of cattle that would allow them to farm at worthwhile returns.\ and hence, build up a farming culture, dense population and then onward...