How long does it take for people's saved games to load. I am often waiting 4 minutes or so. I don't even get herding Llamas.
Running i7 950 3 GHZ, Windows 7 and SSD drives.
Running i7 950 3 GHZ, Windows 7 and SSD drives.
Reinstall has not gone well at all. The game launches in about 15 seconds. But all my mods and assets have gone. Oddly I can see them all in the Steam workshop tab but not the proper tabs. If I go into steam it says I am still subscribed to the mod. If I uninstall and then reinstall it still does not appear in the mod tab. I have reset configuration, I have signed out and back into my paradox account.
I am stuck. The game is unplayable. :-(
Non platform assembly: data-000000001268AC80 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001268AC80.dll
Assembly HardMode0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-0000000012711A30 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012711A30.dll
Assembly UnlimitedMoney2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-000000001268C490 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001268C490.dll
Assembly UnlockAll3, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-0000000012756A40 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-0000000012756A40.dll
Assembly CitiesSkylinesTestMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-000000001276F650 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-000000001276F650.dll
Assembly DynamicResolution, Version=1.0.5569.38145, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-00000000126827C0 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000126827C0.dll
Assembly SkylinesMod, Version=1.0.5550.15928, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-00000000127D6C20 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000127D6C20.dll
Assembly CSL-Traffic, Version=1.0.5573.26035, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-00000000127F2430 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000127F2430.dll
Assembly ExtendedPublicTransportUI, Version=1.0.0.36292, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Non platform assembly: data-00000000127F9240 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/data-00000000127F9240.dll
Assembly PersistentResourceView, Version=1.0.5562.18985, Culture=neutral, PublicKeyToken=null loaded. [Mods - Internal]
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1798.
Total: 26.819582 ms (FindLiveObjects: 0.108606 ms CreateObjectMapping: 0.121266 ms MarkObjects: 26.573383 ms DeleteObjects: 0.014991 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 1d94 -> priority: 1
Thread -> id: 1298 -> priority: 1
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.546699 ms
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1834.
Total: 30.054134 ms (FindLiveObjects: 0.104275 ms CreateObjectMapping: 0.159912 ms MarkObjects: 29.768293 ms DeleteObjects: 0.021321 ms)
m_SteamUGCRequestMap error: 9
[Steam, Native - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
m_SteamUGCRequestMap error: 9
[Steam, Native - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
m_SteamUGCRequestMap error: 9
[Steam, Native - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
m_SteamUGCRequestMap error: 15
[Steam, Native - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
I am perhaps having a related issue. I can't get two custom maps to load in the map editor. Been getting "low memory" errors the last two days which I never had before and I have worked on these maps before.
Could a mod I added have a memory leak?