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RoyalArk14

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Clear and cut, how do you get rid of slaves besides events? Is there some way after a certain point in time? And if so when and how? And if I pressed the wrong slot on an event which led to slaves remaining in existence, will I have to load again and press the correct slot to prevent slavery?

Also, are there any benefits at all of slavery?

Also, can someone tell me what a party with residence, slavery and limited citizenship do? (I def know what full citizenship is so no need to explain).
 

OHgamer

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RoyalArk14 said:
Clear and cut, how do you get rid of slaves besides events? Is there some way after a certain point in time? And if so when and how? And if I pressed the wrong slot on an event which led to slaves remaining in existence, will I have to load again and press the correct slot to prevent slavery?

Also, are there any benefits at all of slavery?

Also, can someone tell me what a party with residence, slavery and limited citizenship do? (I def know what full citizenship is so no need to explain).

Other than via event, there is no way to remove slavery if you have it.

If you have Revolutions, download my hotfixes, they include a generic end of slavery event for nations that do not have scripted end of slavery events, that fires once you reach certain levels of prestige, literacy, form of govt etc.

slavery parties - accept that some part of the population are slaves
residence - allows people to live in a realm but without any political rights for non-national culture POPs
limited citizenship - a bit more tolerant of the existence of minorities and their playing an active role in society, but not complete equality

in terms of actual hard-coded things they affect, not much. National POPs tend to support residence/limited citizenship parties, non-national POPs tend to support full citizenship parties, but other than that not much. Only full citizenship allows non-national POPs to be converted to other uses, the rest expect non-nationals to remain in their ascribed socio-economic position in society.