I wanna correct some guys that told we'll start with a 2kmx2km map and upgrading it 9 times. The map size will be 36kmx36km, then we'll start with a 4kmx4km. Simcity 4 4x4 map size isn't the same 4kmx4km of nowadays 3d city simulators.
EDIT: If you want a City simulator that sold well, how about Simcity 2013 that sold nearly 3M copies? If you want that this game has nice sales, then buy it![]()
where did you get that info? Surely not from the devs. If devs were clear about anything at all, they were clear, that map size will be 36km^2... I have posted video-proof from a gameplay video, where developers do just that, here's another proof:
http://forum.paradoxplaza.com/forum...reenshots!&p=18051899&viewfull=1#post18051899
So I tried to paint this map in a sensible way, I hope I managed. Basically the first solid square is the starting 2x2km block on this map. Once you unlock the next segment you can expand in any of the four ways indicated by the shoddily drawn arrows. So if you theoretically expanded into the lined square, you could then expand in any direction from that square too. So it's a dynamic growth. You could, theoretically, continue expanding only that way and get a 2x16km map.
If maps we're 36x36 km, i would be a happy boy right now. That is an area of a modern-day Paris. I would be very happy, but I know that's just impossible with the Unity engine. It wouldn't be playable unless you own a super-computer. Maybe one day in the future.
***
Also, regarding the "maps sizes are small" comment above- No they aren't. The maps sizes are actually very generous, and seeing as how you can take up 9 tiles, putting a larger, more realistic power plant or two in one of those tiles would be an insignificant amount of land.
Are generous? Really? Thanks for that comment because It's just an opinion. Or you could find me a city bigger than, say lyon that covers 36km^2. My favorite city is Hamburg. Hamburg needs a space of 700km^2. These are the realistic dimensions that we should be talking about.
And with the size of the city-region that we get, you could as well say: 1 tile for power plants, 1 tile for land-fill, 1 or 2 tiles for airports, not to mention FARMS, and you already filled about half of your 9 tiles that you are given.
Here's where modding community can come to help to us autists in need of realisticly sized structures:
With mods I believe, we will be able to unlock more city tiles, which means that we might have even maybe 20 city tiles. This means, that we can easily sacrifice a quarter of those 2x2km city tiles for our realistic airports, our realistic farms and other realistic things, that take up a lot of space.