• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

FNK_Drake

Captain
39 Badges
Dec 23, 2005
491
16
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
I haven't played this game in a long time, and Im getting back into it.

But I don't remember getting BB from conquering pagans/muslims...

Is this something new in DV, or patches?.. Much seems to have changed since I last played it..

Or maybe my memory fails me. :wacko:
 

Beamed

American Tyrant
108 Badges
Dec 23, 2006
2.415
7
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
It's new in DV, and while it doesn't make any sense, really, it's necessary for game balance. Otherwise, there would be nothing stopping you from forming an enormous Middle Eastern kingdom without having any vassal even look at you funny.
 

FNK_Drake

Captain
39 Badges
Dec 23, 2005
491
16
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
It's new in DV, and while it doesn't make any sense, really, it's necessary for game balance. Otherwise, there would be nothing stopping you from forming an enormous Middle Eastern kingdom without having any vassal even look at you funny.

I see your point there.

But on the other hand, now theres no difference between waring with your fellow Christians (which was bad before) to crusading. The Tech differences, and province income makes crusading in the middle east no longer really viable when for the same BB you could conquer your much lower tech and lower army sized neighbors.

I guess the days of my Scottish-Spanish empire are over :rofl:

I think a happy middle ground would be half of the rep malus as apposed to the normal. This way it still restricts you from conquering all the pagans and muslims, but not as much as going to war with your fellow Christians.

Obviously, this wont be changed at this point, but perhaps I can mod it?..

I will have to take a look later, time to watch Hockey ;)

If anyone can point me in the right direction, that would help :)
 
Feb 3, 2009
588
0
I see your point there.

But on the other hand, now theres no difference between waring with your fellow Christians (which was bad before) to crusading.

There's still the major benefits to go 'crusading' in DV, no claims needed to go to war, vassalizing those Muslim/Pagans (to get rid of that BB) and major Prestige (which will be very helpful later on to make Claims on your Christian neighbors) and Piety bonus's (to get that all-important Papal Controller, so you can really stick it to your rivals).

BB for Muslim/Pagan bashing has just made it more balanced.
 

Beamed

American Tyrant
108 Badges
Dec 23, 2006
2.415
7
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
Not to mention it's a bit of a cycle - you get tons of piety for crushing the infidel, which helps deplete BB, which lets you conquer more infidels, etc. etc.
 
Feb 3, 2009
588
0
Not to mention it's a bit of a cycle - you get tons of piety for crushing the infidel, which helps deplete BB, which lets you conquer more infidels, etc. etc.[/QUOT

Err, like you said, i didn't want to mention it. ;)

Okay okay, you got me, i forgot that tiny, insignificant tidbit. <grins>
 

Beamed

American Tyrant
108 Badges
Dec 23, 2006
2.415
7
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
It's rather ridiculous, really, especially if you set up bishoprics - it might be a better idea to do that so you can conquer Christian lands, too. Seriously, don't worry about how crusading seems underpowered - it's still as abusive as ever! :D
 

FNK_Drake

Captain
39 Badges
Dec 23, 2005
491
16
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
Okay you guys have convinced me. I guess it is for the better, I remember making huge empire from my conquests against pagans/muslims.. It was a bit too easy.

I will just have to adapt my play style, focus on diplomacy a bit more as well.

One question, with Semi-Salic law if I marry my kings sons to the oldest child(daughter) of a duchy, will their sons inherit and become a part of my kingdom?

or will they inherit and become a part of the existing kingdom, or independent?..

Im trying to decide if its worth waiting till my sons are in their mid 20's to marry. If they would inherit, I can expand my holdings in northern Germany and Holland.

Already convinced the Duke of Saxony to become my vassal as Germany is in the midst of a major civil war.
 

Beamed

American Tyrant
108 Badges
Dec 23, 2006
2.415
7
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
Yes, their sons will inherit, but they will remain part of the current kingdom - however, you'll likely be very high in their own line of succession, or they in yours, so when one or the other perishes, they will be your holdings.
 

TempestDK

Eye of the Storm
25 Badges
Mar 26, 2002
3.438
1
Visit site
  • Europa Universalis: Rome
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Holy Knight (pre-order)
  • 500k Club
  • 200k Club
  • Rome: Vae Victis
  • Victoria 2
  • Cities in Motion
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III
  • For The Glory
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
Okay you guys have convinced me. I guess it is for the better, I remember making huge empire from my conquests against pagans/muslims.. It was a bit too easy.

I will just have to adapt my play style, focus on diplomacy a bit more as well.

One question, with Semi-Salic law if I marry my kings sons to the oldest child(daughter) of a duchy, will their sons inherit and become a part of my kingdom?

or will they inherit and become a part of the existing kingdom, or independent?..

Im trying to decide if its worth waiting till my sons are in their mid 20's to marry. If they would inherit, I can expand my holdings in northern Germany and Holland.

Already convinced the Duke of Saxony to become my vassal as Germany is in the midst of a major civil war.

Remember that this strategy only works if said duke have no sons. But yes, if the Duke have no sons and your son gets sons with the duke's oldest daughter, that son will inherit. If the grandson will end up inheriting your relam, then the two will be combined. If he is the son of one of your other sons who will not inherit you, then that branch of your family will stay independent of your realm.
 

FNK_Drake

Captain
39 Badges
Dec 23, 2005
491
16
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
Remember that this strategy only works if said duke have no sons. But yes, if the Duke have no sons and your son gets sons with the duke's oldest daughter, that son will inherit. If the grandson will end up inheriting your relam, then the two will be combined. If he is the son of one of your other sons who will not inherit you, then that branch of your family will stay independent of your realm.

Doesn't it trace through the oldest child?.. So if the oldest child is a daughter, and she has a son with my heir, that son will inherit the Duchy and my kingdom, correct? Even if there are younger sons of the Duke?

If a family member inherits a independent Duchy, and splits off, isnt that still good because they might be more willing to become my vassal?

Does changing the Inheritance law have some bad consequences?(stability and whatnot) Elective law gives you the power to choose the heir by means of granting territory. I recall using that strategy to great affect to choose the most suitable heir.. if you are careful.
 

unmerged(75409)

Field Marshal
Apr 30, 2007
7.727
101
Doesn't it trace through the oldest child?.. So if the oldest child is a daughter, and she has a son with my heir, that son will inherit the Duchy and my kingdom, correct? Even if there are younger sons of the Duke?
No, it is male-only primogeniture which only traces through females when there is no male through whom inheritance can be traced.
If a family member inherits a independent Duchy, and splits off, isnt that still good because they might be more willing to become my vassal?
No they are not more willing than unrelated rulers to submit themselves to your benevolent rule.
Does changing the Inheritance law have some bad consequences?(stability and whatnot) Elective law gives you the power to choose the heir by means of granting territory. I recall using that strategy to great affect to choose the most suitable heir.. if you are careful.
Yes it does (changing the inheritance law having also bad consequences). Loyalty of vassals is hit and then also a ton of people get claims on your primary title, leaving them able to declare war on your at a time of their choosing.
 
Last edited:

unmerged(14792)

Sergeant
Feb 16, 2003
55
0
Visit site
I always run into realm disruption events when crusading. It'll say something like it's too hard to govern a province too far away and loyalty drops and bad buildings show up, which reduce the province's income to zero and I can't raise much of an army from there. I want to establish a foothold in the middle east so I can fight wars there. Giving the lands to a vassal just makes them easy annexations for the muslim regional powers. The middle east seems quite poor anyway and they either get killed by Christian kingdoms (AI don't have any distance governing problems) or absorbed by the Seljuk Turks.
 

Beamed

American Tyrant
108 Badges
Dec 23, 2006
2.415
7
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Teleglitch: Die More Edition
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis 4: Emperor
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Europa Universalis III
  • Cities in Motion 2
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Legio
I always run into realm disruption events when crusading. It'll say something like it's too hard to govern a province too far away and loyalty drops and bad buildings show up, which reduce the province's income to zero and I can't raise much of an army from there. I want to establish a foothold in the middle east so I can fight wars there. Giving the lands to a vassal just makes them easy annexations for the muslim regional powers. The middle east seems quite poor anyway and they either get killed by Christian kingdoms (AI don't have any distance governing problems) or absorbed by the Seljuk Turks.

Yes, it becomes quite the problem, which is why it's important to remember what the crusaders did historically - they conquered almost all of the Kingdom of Jerusalem outright, and -then- established the kingdom, duchy, etcetera. You can't eat the middle east piecemeal, you have to take what you want all at once.

Also, importantly, remember that you control the dynasty, not the country. If you have to, give a cousin, grandson, nephew, etc., a Kingdom there, and simply secure a constant policy of friendship with them. It's what the French and Germans did, instead of rule it historically - that way it can be responsible for it's own defense, but you can use it for prestige if you must.
 

unmerged(75409)

Field Marshal
Apr 30, 2007
7.727
101
It was impossible back then for a European king to administer provinces in palestine through low-level sherriffs or bailiffs. The sherriff or bailiff would have no way to get his lord's orders in time and without guidance there would not have been much of an administration. The barons would do whatever they want, and not pay any heed to the laws of the king.

So what you need to do is, either accept that the province is of little use to you (the king whose capital is far away) that it will remain in perpetual anarchy with the land outside of the bailiff's main stronghold doing pretty much whatever it wants, and that it will never give you much tax / muster a strong army for you. Which may be okay if you can still sail an army over to Acre or Tyre to kick out the Muslims should they ever come.

Or, if that is not acceptable, you need to install a local baron who can make decisions on his own and actively oversee the bailiffs and sheriffs and local barons. Such powers would elevate the baron to the rank of a count, or even a duke, and of course he would collect the taxes and muster the local troops himself. The king would still reign, since he is the lord of the count, but he would not actually rule the place.

If you want to set up a strong kingdom around Jerusalem or any other faraway place it may actually be acceptable to hold on to the provinces even though they are in revolt, and totally corrupted, for a few years. They are dead weight to you, the king, but sometimes it is okay to keep them until you have the four or five provinces which you want to turn into the nucleus of the crusader kingdom. It certainly feels good to hand them all over to your second or third son all at once.