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Jandmbryant

Recruit
Jun 19, 2018
3
0
A few things i would really like to see in the game. If i never get them i wont lose sleep but it would be nice.

1) I would love to see a more robust mech painting system. This would allow us to design ourfavorite units from the BT lore. I would not even have to be freeform design. Perhaps various options for design, half n half, camo, stripes that sort of thing.

2) MORE MAPS. One of the tricks to this game is learning the maps. On map X the enemy will be here, the re enforcementswill come in here. I am 200 plus hours in and would love to see more maps. In the old table top days Map Packs were a big thing. So even as DLC thats something i would love.

3) i know you have heard this already, but please let us move mechs around in the bay. The OCD in me is freaking out with the scatter.

4) I have no doubt you are already working on DLC for this awesome game. I would love it if we were allowed to play our preferred house, along with insigna of said house on our mechs.

This is the best game i have played in a long while, keep up the good work and roll with that DLC.
 
Upvote 0

AngeliDiAvanti

Second Lieutenant
Jun 11, 2018
133
3
These suggestions are not simple by far.

A few things i would really like to see in the game. If i never get them i wont lose sleep but it would be nice.

1) I would love to see a more robust mech painting system. This would allow us to design ourfavorite units from the BT lore. I would not even have to be freeform design. Perhaps various options for design, half n half, camo, stripes that sort of thing.

The effort for the developers depends on how the skins are programmed.

2) MORE MAPS. One of the tricks to this game is learning the maps. On map X the enemy will be here, the re enforcementswill come in here. I am 200 plus hours in and would love to see more maps. In the old table top days Map Packs were a big thing. So even as DLC thats something i would love.

Making a map is a lot of work for the devs. A LOT OF WORK. With only a tiny pay-off, because you'll also memorize this new map in no time.

A better option would be a generator for random maps, but that would be even more work.
 

Symfreddy

Corporal
May 28, 2018
30
0
2) MORE MAPS. One of the tricks to this game is learning the maps. On map X the enemy will be here, the re enforcementswill come in here. I am 200 plus hours in and would love to see more maps. In the old table top days Map Packs were a big thing. So even as DLC thats something i would love.

As Angeli said, do a new maps demands a lot of time.
But there are more possible options.

Setup some initial lance drop points instead of only one.
Setup some ennemy spwan points instead only one (initial lance and reinforcements if exists)

We will enter on the battlefield in different configuration and we cannot expect so easilly the ennmy position.
This method is the best one to avoid to do more and more maps that cost a lot of time.
I know that some maps are made to have only one path (I remember a frost map having to climb a little path throw a cliff to reach the sommit and then enter in combat).
The counter part is the difficulty will be less constant than before.