I would like to see cultural conversion almost removed from the game. Culture does not change because you send some smooth talking cats to the province for a couple of years.
That would be nice. I especially hope they give some work to the culture system. Changing the culture of a province should not be that easy and should not happen often. (Maybe rather than having a single culture in each province, show the composition of the cultures in the province instead, same can be done to religion)
However, I wonder how they can make the internal management a rewarding mechanic rather than a punishing one.
Cultural conversion is fine. Through the process itself is silly, the game is well balanced enough that it´s SO costly, you VERY seldom will use it.
I would only see a problem if a hypothetical Russia that conquered all Commonwealth OR all tatars manage to change ALL Cultures in one century. Guess what, that doesn´t happen. Likewise, I can see even a player France having trouble converting ALL Lower countries to his culture.
As for stability, it is poorly used as a gameplay mechanic, but too late to change it.
Then it´s a matter of balancing it. Increase the cost or time. Doesn´t some mods change it a bit?
The only REAL Solution would be having POPs that assimilate like in Victoria 2. We don´t have, so...
I think what you said is exactly something I describe as "punishing mechanic"
Rewarding mechanic: You get reward when you do thing right
Punishing mechanic: You get punished when you are not doing thing right.
AE/OE/Coalitions are all punishing mechanic. Something you have to do thing right to avoid. On the other hand, the old vassal feeding can be considered a rewarding mechanic. I don't mean punishing mechanics are always bad, but one must carefully find a balance. The recently 2 patches nerf some rewarding mechanics while buff some punishing mechanics. I don't think it will be a good idea to adding even more punishing mechanics at this point.
Definitely. Reading about the 80 years war, such a conflict would be over in a year in EU4.Part of the reason I'd like to see more internal dynamics would be as a tool by which small states could compete with larger states, through being more efficient and capable on a per-capita basis.
That's what they've been trying for the past few patches, I believe.Rather than adding features, tune what's there and explain them better to the player in-game.
You honestly think that a Magdeburg who got five provinces in 5 years wouldn´t be isolated and spanked by other HRE countries?
Agressive powers SHOULD and WERE punished