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Kerschey

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Here's a quick scenario, with my suggestion indicated by a *:

You set up a template in the army/navy builder; let's say, 12 inf, 4 cav, 12 artillery, and you build that army.

You split some infantry off of that army and they got killed off, and the army is now at 8/4/12.

* You select that particular army, it has some kind of "Template Recruiting" button on the army panel, and from there you can select the existing 12/4/12 template that you set up earlier. Instead of building a fresh 12/4/12 stack, it looks at your selected army, see's what it is missing compared to your chosen template, and builds the missing regiments which then come merge with it.
 
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noobeless

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Here's a quick scenario, with my suggestion indicated by a *:

You set up a template in the army/navy builder; let's say, 12 inf, 4 cav, 12 artillery, and you build that army.

You split some infantry off of that army and they got killed off, and the army is now at 8/4/12.

* You select that particular army, it has some kind of "Template Recruiting" button on the army panel, and from there you can select the existing 12/4/12 template that you set up earlier. Instead of building a fresh 12/4/12 stack, it looks at your selected army, see's what it is missing compared to your chosen template, and builds the missing regiments which then come merge with it.
Good idea. Its will take even more micromanagement out of the game.