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myrsl0ken

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I'm working with diatoms, algae that chemically precipitate silica (silicon dioxide) in their cell walls. So silicon is absolutely reasonable to have as a part of a biological lice-cycle. It's just that on earth it could never replace carbon as the primary building block because it's not reactive enough. You would probably need a much hotter planet for this to work. At around 500 degrees (Celsius ofc.) I think aluminium and a couple of other metals are liquid but silica is still a solid, so you could possibly imagine silicon-based life on certain hothouses.
 
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Not at launch. Has moderate chance of becoming available in DLC expansions at a later time since non-carbon based lifeforms are in demand.


Incorrect, it has been confirmed you can eventually play as toasters, just that you can't start as toasters.


Yes, all of the above is possible.

Where was it confirmed that you could have artificial life pops? I guess if you can have those, then you can do something to make them your dominant species and then essentially wind up with an empire composed of artificial life forms.
 

ahhheygao

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Where was it confirmed that you could have artificial life pops? I guess if you can have those, then you can do something to make them your dominant species and then essentially wind up with an empire composed of artificial life forms.
It was confirmed EVERYWHERE that you can build toaster pops and then upgrade to sentient synthetic pops.

For example:
CgPtwTCWsAASuo2.jpg

Screenshot_2016-04-29-04-17-11.png

https://mobile.twitter.com/Martin_Anward/status/721682574628757504

You can also watch Henrik brag about his Super Bird empire's toaster pops in that video with Angry Joe.

robot.PNG
 
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Silicon based life is not impossible, it just faces a few more problems than carbon. Silicon is also over a magnitude more uncommon in the universe. Clouds of ice, carbon-dioxide, and such are not some hypothetical situation, we know they exist. They even found a nebula of carbohydrates, including alcohol. Silicon is just trace elements. Even on a planet of silicon-based life carbon would be a more abundant element, so unless the universe has conspired to deprive a planet of carbon, life will most prefer carbohydrates.

The issue of silicon-based life is more involving the situation IF we discover a planet without carbon but with some silicon, we can't rule it out as lifeless.
Silicon is actually more common on Earth than carbon, yet all life here is based on carbon, this alone should tell you something. The primary problem for silicon is that whilst it shares much of the potential chemistry as carbon it is a larger atom marking it harder for it to form the same chemical bonds.
 
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Silicon is actually more common on Earth than carbon, yet all life here is based on carbon, this alone should tell you something. The primary problem for silicon is that whilst it shares much of the potential chemistry as carbon it is a larger atom marking it harder for it to form the same chemical bonds.
For total weight of planet, you are actually right. That is very interesting... I glanced through some different data, and earth actually has a far lower carbon content than is to be expected. So earth is one of those carbon poor silicon rich planets relative to Milky Way and solar system. Never actually compared earth composition vs total composition. I guess that really is another nail in the silicate coffin.
 
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Is there any chance of these appearing as a playable option in Stellaris?

There has been mention of AI/robotic revolts in the midst of games (and at least one type of fallen empire devoted to stopping such things) but no mention of being able to play as artificial life. Its something of a major trope in sci-fi.

Plenty of variety - abstract AI programs, automatons, nanobots, androids, etc. Similarly different values - do they seek parity/co-operation with carbon-based life, distance/independence, superiority or to exterminate it all.

Perhaps a future expansion/dlc - like how you could not play as republics in CKII at the outset?
You mean Scallophead isn't a silicoid? How do you know?

If silicon chemistry had 0,1% potential of carbon chemistry, we would have synthesized the building blocks of silicon life in laboratories long long time ago. No element can match carbon, chemistry of all other elements combined is next to nothing when compared to carbon chemistry.

If there is variation, it is in oxidizers and reducers. Carbon is unlikely to be the limiting element anywhere where life might evolve.

I see fictional silicon life more like explorable anomalies than playable alien race.
That's... not really how it works. We know that carbon can be used for a basis for life, we literally have the blueprints and know exactly what sort of stuff goes into it, but how long have we been able to reasonably synthesize the building blocks of our life? There's a lot about silicon chemistry we do know, and a whole lot more that we don't know. There's a lot of different temperature and pressure ranges to explore its chemistry at. Under novel conditions, longer silane chains and complex silicon molecules might be quite stable.

I personally don't think that silicon based life is terribly likely, but to conclude that it can't because 'we haven't done it yet' seems rather shortsighted.

Honestly mineral phenotype would be cool estheticly. But it would be the same problem as synthetics for balance.
I mean think about it rock and metal (synthetic) don't need to eat, they can live everywhere even in molten world or barren wastelands (they don't need to breathe) and they are immortal... It would be pretty hard to balance synthetics and mineral for being at the same level than organics beings.

Don't talk about gas or energy beings... these things are IMPOSSIBLE to play. They are extremly overpowered. They don't need to eat, breathe, they can live everywhere, they are immortal AND they don't need buildings (they are energy after all), they don't need ships for travel the space... All core mechanics are useless for this phenotype they just can't be played. But, like organic swarm it's pretty confirmed that we can play with energy/organic swarm technology after retro-engineering during late game crisis.
Why wouldn't silicoids have to eat or respire? Why would they be immortal? How do they grow, reproduce, move, etc if they don't take nutrients in and utilize them? Contrary to what you're thinking (and the typical trope), a silicon based lifeform is about as likely to resemble rock or sand as a carbon based lifeform is to resemble graphite or diamond.

I know it's the trope that silicoids are usually rock/mineral people, but it's honestly a ridiculous trope.
 
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For total weight of planet, you are actually right. That is very interesting... I glanced through some different data, and earth actually has a far lower carbon content than is to be expected. So earth is one of those carbon poor silicon rich planets relative to Milky Way and solar system. Never actually compared earth composition vs total composition. I guess that really is another nail in the silicate coffin.
If I were to hazard a guess I would say silicon life was most likely on planets way outside of Earth norms for temperature and pressure, so it would almost certainly not be life as we know it.
 
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I mean the things you need is:
  • A wall to keep lifeform in and not-lifeform out. Hypothetically solveable by other means, but that would cause a lot of limits.
  • A way to store genetic material, there are less complex systems than DNA out there
  • An endothermic process that allows the entity to do work.
  • Some mechanism for replication
Each of these probably could be done with silicates.

I know it's the trope that silicoids are usually rock/mineral people, but it's honestly a ridiculous trope.

I think this is due to silicon sentients have to eat silicon, i.e. rock and sand. Except of course there would be silicon based plants and silicon based microrganisms.
 
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For total weight of planet, you are actually right. That is very interesting... I glanced through some different data, and earth actually has a far lower carbon content than is to be expected. So earth is one of those carbon poor silicon rich planets relative to Milky Way and solar system. Never actually compared earth composition vs total composition. I guess that really is another nail in the silicate coffin.

Not necessarily - I think it's safe to say that species based on carbon/water are the most likely to arise in most cases - simply because their chemistry is most favorable for creating the compounds and reaction we (currently) believe are needed to support life. Carbon-based species that use ammonia, methane etc as a solvent in place of water (perhaps on planets where water isn't a liquid) are probably the next most likely. Species that use silicon instead of carbon are less likely than that. However, as people have already suggested, although this may not be favourable for forming life on an Earthlike planet they may be more viable under certain conditions than carbon-based life is (such as a world with extremely high temperatures and an atmosphere without oxygen). This article goes into a bit more depth on the subject: https://www.cfa.harvard.edu/~ejchaisson/cosmic_evolution/docs/fr_1/fr_1_future5.html

I've also seen boron suggested as a theoretical alternative to carbon - though boron is even less abundant in the galaxy than silicon is.
 
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Why would silicoids look distinctly different than carbonoids?

I don't look very much like coal and that tree outside doesn't look much like meat. Unless you want some mechanical differences between carbon and silicon based creatures, you can just make whatever up! Heck, maybe your silicon dudes hate water, that's why their homeplanet is desert.

Alternately, what you're asking for is pictures of rock dudes instead of meat/plant dudes. Which is fine, but has nothing to do with their biology.

Edit: Oh and making meaningful mechanical differences between Si and C based stuff may be difficult. You could just capture those differences in traits or ethos instead and then not limit them to specific portraits or whatever....
 
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Alternately, what you're asking for is pictures of rock dudes instead of meat/plant dudes. Which is fine, but has nothing to do with their biology.

Perhaps 'Mineraloid' would be a better name for the phenotype group than 'Silicoid' if Pardox were to add one? Though technically mineraloid already means something: https://en.wikipedia.org/wiki/Mineraloid
 
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Is there any chance of these appearing as a playable option in Stellaris?

There has been mention of AI/robotic revolts in the midst of games (and at least one type of fallen empire devoted to stopping such things) but no mention of being able to play as artificial life. Its something of a major trope in sci-fi.

Plenty of variety - abstract AI programs, automatons, nanobots, androids, etc. Similarly different values - do they seek parity/co-operation with carbon-based life, distance/independence, superiority or to exterminate it all.

Perhaps a future expansion/dlc - like how you could not play as republics in CKII at the outset?
The title immediately reminded me of Fafner in the Azure. :D
Back on topic I do hope there is a chance for this, if not in release the DLC or modding.
 

Admiral Howe

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All this is well and good but it still doesn't overcome the numerous barriers.

Carbon respiration: O2 (gas) -> life form -> CO2 (gas)
Silicon respiration: O2 (gas) -> life form -> SiO2 (solid) But that breaks down again because Si doesn't want to double bond...it wants to single bond into silicates.

Without boring over long chemistry, silicon based respiration simply won't work in a real-ism setting. For a simple primer on it, you can read wikipedia for an intro.

That said, from a scifi perspective I'm all in favor of the Silicoids and Chmmr. I just needed to voice up against the idea that silicon is similar enough to carbon. :D
 
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Admiral Howe

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It's a little known fact but Silicoids are actually hunted aggressively across the galaxy and now an endangered species. Bold bounty hunters and merciless outlaws have ravaged the galaxy and annihilated whole colony worlds for the riches to be made.

Riches from selling them into bondage. A bondage to hipsters.
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