I am new to Vic 2. I played a lot of EU Rome and Crusader Kings. In those games you seem to get more info on sieging, For example:
-You can see how much war exhaustion the besieging army is suffering so if you are on the defense you can time your attacks against them.
-You can see how large the garrison is in the province so that you can estimate how long a province could hold out.
-You can hurry the siege along which takes a lot more casualties, but if you have overwhelming numbers then you can take a province very quickly.
-When a province is first taken the garrison takes a long time to grow to size, so it is easiest to retake a province as soon after it was lost as possible. Does that rule also play out in Vic 2?
-You can see how much war exhaustion the besieging army is suffering so if you are on the defense you can time your attacks against them.
-You can see how large the garrison is in the province so that you can estimate how long a province could hold out.
-You can hurry the siege along which takes a lot more casualties, but if you have overwhelming numbers then you can take a province very quickly.
-When a province is first taken the garrison takes a long time to grow to size, so it is easiest to retake a province as soon after it was lost as possible. Does that rule also play out in Vic 2?